/*** Olive - Non-Linear Video Editor Copyright (C) 2020 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef MATHNODE_H #define MATHNODE_H #include "mathbase.h" namespace olive { class MathNode : public MathNodeBase { Q_OBJECT public: MathNode(); virtual Node* copy() const override; virtual QString Name() const override; virtual QString id() const override; virtual QVector Category() const override; virtual QString Description() const override; virtual void Retranslate() override; virtual ShaderCode GetShaderCode(const QString &shader_id) const override; Operation GetOperation() const { return static_cast(method_in_->get_standard_value().toInt()); } void SetOperation(Operation o) { method_in_->set_standard_value(o); } NodeInput* param_a_in() const { return param_a_in_; } NodeInput* param_b_in() const { return param_b_in_; } virtual NodeValueTable Value(NodeValueDatabase &value) const override; virtual void ProcessSamples(NodeValueDatabase &values, const SampleBufferPtr input, SampleBufferPtr output, int index) const override; private: NodeInput* method_in_; NodeInput* param_a_in_; NodeInput* param_b_in_; }; } #endif // MATHNODE_H