/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "renderprocessor.h" #include #include #include #include #include "audio/audioprocessor.h" #include "node/block/clip/clip.h" #include "node/block/transition/transition.h" #include "node/project/project.h" #include "rendermanager.h" namespace olive { #define super NodeTraverser RenderProcessor::RenderProcessor(RenderTicketPtr ticket, Renderer *render_ctx, DecoderCache* decoder_cache, ShaderCache *shader_cache) : ticket_(ticket), render_ctx_(render_ctx), decoder_cache_(decoder_cache), shader_cache_(shader_cache) { } TexturePtr RenderProcessor::GenerateTexture(const rational &time, const rational &frame_length) { TimeRange range = TimeRange(time, time + frame_length); NodeValueTable table; if (Node* node = Node::ValueToPtr(ticket_->property("node"))) { table = GenerateTable(node, range); } NodeValue tex_val = table.Get(NodeValue::kTexture); ResolveJobs(tex_val, range); return tex_val.toTexture(); } FramePtr RenderProcessor::GenerateFrame(TexturePtr texture, const rational& time) { // Set up output frame parameters VideoParams frame_params = GetCacheVideoParams(); QSize frame_size = ticket_->property("size").value(); if (!frame_size.isNull()) { frame_params.set_width(frame_size.width()); frame_params.set_height(frame_size.height()); } VideoParams::Format frame_format = static_cast(ticket_->property("format").toInt()); if (frame_format != VideoParams::kFormatInvalid) { frame_params.set_format(frame_format); } int force_channel_count = ticket_->property("channelcount").toInt(); if (force_channel_count != 0) { frame_params.set_channel_count(force_channel_count); } else { frame_params.set_channel_count(texture ? texture->channel_count() : VideoParams::kRGBAChannelCount); } FramePtr frame = Frame::Create(); frame->set_timestamp(time); frame->set_video_params(frame_params); frame->allocate(); if (!texture) { // Blank frame out memset(frame->data(), 0, frame->allocated_size()); } else { // Dump texture contents to frame ColorProcessorPtr output_color_transform = ticket_->property("coloroutput").value(); const VideoParams& tex_params = texture->params(); if (tex_params.effective_width() != frame_params.effective_width() || tex_params.effective_height() != frame_params.effective_height() || tex_params.format() != frame_params.format() || output_color_transform) { TexturePtr blit_tex = render_ctx_->CreateTexture(frame_params); QMatrix4x4 matrix = ticket_->property("matrix").value(); if (output_color_transform) { // Yes color transform, blit color managed ColorTransformJob job; job.SetColorProcessor(output_color_transform); job.SetInputTexture(texture); job.SetInputAlphaAssociation(OLIVE_CONFIG("ReassocLinToNonLin").toBool() ? kAlphaAssociated : kAlphaNone); job.SetTransformMatrix(matrix); render_ctx_->BlitColorManaged(job, blit_tex.get()); } else { // No color transform, just blit ShaderJob job; job.Insert(QStringLiteral("ove_maintex"), NodeValue(NodeValue::kTexture, QVariant::fromValue(texture))); job.Insert(QStringLiteral("ove_mvpmat"), NodeValue(NodeValue::kMatrix, matrix)); render_ctx_->BlitToTexture(render_ctx_->GetDefaultShader(), job, blit_tex.get()); } // Replace texture that we're going to download in the next step texture = blit_tex; } render_ctx_->Flush(); render_ctx_->DownloadFromTexture(texture->id(), texture->params(), frame->data(), frame->linesize_pixels()); } return frame; } void RenderProcessor::Run() { // Depending on the render ticket type, start a job RenderManager::TicketType type = ticket_->property("type").value(); SetCancelPointer(ticket_->GetCancelAtom()); SetCacheVideoParams(ticket_->property("vparam").value()); SetCacheAudioParams(ticket_->property("aparam").value()); switch (type) { case RenderManager::kTypeVideo: { rational time = ticket_->property("time").value(); rational frame_length = GetCacheVideoParams().frame_rate_as_time_base(); if (GetCacheVideoParams().interlacing() != VideoParams::kInterlaceNone) { frame_length /= 2; } TexturePtr texture = GenerateTexture(time, frame_length); if (!render_ctx_) { ticket_->Finish(); } else { if (GetCacheVideoParams().interlacing() != VideoParams::kInterlaceNone) { // Get next between frame and interlace it TexturePtr top = texture; TexturePtr bottom = GenerateTexture(time + frame_length, frame_length); if (GetCacheVideoParams().interlacing() == VideoParams::kInterlacedBottomFirst) { std::swap(top, bottom); } texture = render_ctx_->InterlaceTexture(top, bottom, GetCacheVideoParams()); } if (HeardCancel()) { // Finish cancelled ticket with nothing since we can't guarantee the frame we generated // is actually "complete ticket_->Finish(); } else { RenderManager::ReturnType return_type = RenderManager::ReturnType(ticket_->property("return").toInt()); FramePtr frame; QString cache = ticket_->property("cache").toString(); if (return_type == RenderManager::kFrame || !cache.isEmpty()) { // Convert to CPU frame frame = GenerateFrame(texture, time); // Save to cache if requested if (!cache.isEmpty()) { rational timebase = ticket_->property("cachetimebase").value(); QUuid uuid = ticket_->property("cacheuuid").value(); bool cache_result = FrameHashCache::SaveCacheFrame(cache, uuid, time, timebase, frame); ticket_->setProperty("cached", cache_result); } } if (return_type == RenderManager::kTexture) { // Return GPU texture if (!texture) { texture = render_ctx_->CreateTexture(GetCacheVideoParams()); render_ctx_->ClearDestination(texture.get()); } render_ctx_->Flush(); ticket_->Finish(QVariant::fromValue(texture)); } else { ticket_->Finish(QVariant::fromValue(frame)); } } } break; } case RenderManager::kTypeAudio: { TimeRange time = ticket_->property("time").value(); NodeValueTable table; if (Node* node = Node::ValueToPtr(ticket_->property("node"))) { table = GenerateTable(node, time); } NodeValue sample_val = table.Get(NodeValue::kSamples); ResolveJobs(sample_val, time); SampleBuffer samples = sample_val.toSamples(); if (samples.is_allocated()) { samples.clamp(); if (ticket_->property("enablewaveforms").toBool()) { AudioVisualWaveform vis; vis.set_channel_count(samples.audio_params().channel_count()); vis.OverwriteSamples(samples, samples.audio_params().sample_rate()); ticket_->setProperty("waveform", QVariant::fromValue(vis)); } } if (HeardCancel()) { ticket_->Finish(); } else { ticket_->Finish(QVariant::fromValue(samples)); } break; } default: // Fail ticket_->Finish(); } } DecoderPtr RenderProcessor::ResolveDecoderFromInput(const QString& decoder_id, const Decoder::CodecStream &stream) { if (!stream.IsValid()) { qWarning() << "Attempted to resolve the decoder of a null stream"; return nullptr; } QMutexLocker locker(decoder_cache_->mutex()); DecoderPair decoder = decoder_cache_->value(stream); qint64 file_last_modified = QFileInfo(stream.filename()).lastModified().toMSecsSinceEpoch(); if (!decoder.decoder || decoder.last_modified != file_last_modified) { // No decoder decoder.decoder = Decoder::CreateFromID(decoder_id); decoder.last_modified = file_last_modified; decoder_cache_->insert(stream, decoder); locker.unlock(); if (!decoder.decoder->Open(stream)) { qWarning() << "Failed to open decoder for" << stream.filename() << "::" << stream.stream(); return nullptr; } if (!render_ctx_) { // Assume dry run and increment access time decoder.decoder->IncrementAccessTime(RenderManager::kDryRunInterval.toDouble() * 1000); } } return decoder.decoder; } void RenderProcessor::Process(RenderTicketPtr ticket, Renderer *render_ctx, DecoderCache *decoder_cache, ShaderCache *shader_cache) { RenderProcessor p(ticket, render_ctx, decoder_cache, shader_cache); p.Run(); } NodeValueTable RenderProcessor::GenerateBlockTable(const Track *track, const TimeRange &range) { if (track->type() == Track::kAudio) { const AudioParams& audio_params = GetCacheAudioParams(); QVector active_blocks = track->BlocksAtTimeRange(range); // All these blocks will need to output to a buffer so we create one here SampleBuffer block_range_buffer(audio_params, range.length()); block_range_buffer.silence(); NodeValueTable merged_table; // Loop through active blocks retrieving their audio foreach (Block* b, active_blocks) { if (dynamic_cast(b) || dynamic_cast(b)) { TimeRange range_for_block(qMax(b->in(), range.in()), qMin(b->out(), range.out())); int destination_offset = audio_params.time_to_samples(range_for_block.in() - range.in()); int max_dest_sz = audio_params.time_to_samples(range_for_block.length()); // Destination buffer NodeValueTable table = GenerateTable(b, Track::TransformRangeForBlock(b, range_for_block)); SampleBuffer samples_from_this_block = table.Take(NodeValue::kSamples).toSamples(); ClipBlock *clip_cast = dynamic_cast(b); if (samples_from_this_block.is_allocated()) { // If this is a clip, we might have extra speed/reverse information if (clip_cast) { double speed_value = clip_cast->speed(); bool reversed = clip_cast->reverse(); if (qIsNull(speed_value)) { // Just silence, don't think there's any other practical application of 0 speed audio samples_from_this_block.silence(); } else if (!qFuzzyCompare(speed_value, 1.0)) { if (clip_cast->maintain_audio_pitch()) { AudioProcessor processor; if (processor.Open(samples_from_this_block.audio_params(), samples_from_this_block.audio_params(), speed_value)) { AudioProcessor::Buffer out; // FIXME: This is not the best way to do this, the TempoProcessor works best // when it's given a continuous stream of audio, which is challenging // in our current "modular" audio system. This should still work reasonably // well on export (assuming audio is all generated at once on export), but // users may hear clicks and pops in the audio during preview due to this // approach. int r = processor.Convert(samples_from_this_block.to_raw_ptrs().data(), samples_from_this_block.sample_count(), nullptr); if (r < 0) { qCritical() << "Failed to change tempo of audio:" << r; } else { processor.Flush(); processor.Convert(nullptr, 0, &out); if (!out.empty()) { int nb_samples = out.front().size() * samples_from_this_block.audio_params().bytes_per_sample_per_channel(); if (nb_samples) { SampleBuffer new_samples(samples_from_this_block.audio_params(), nb_samples); for (int i=0; iproperty("enablewaveforms").toBool() && clip_cast) { // Format information for use in the main thread RenderedWaveform waveform_info; waveform_info.block = clip_cast; waveform_info.range = range_for_block - b->in(); if (!(waveform_info.silence = !samples_from_this_block.is_allocated())) { // Generate a visual waveform from the samples acquired from this block AudioVisualWaveform visual_waveform; visual_waveform.set_channel_count(audio_params.channel_count()); visual_waveform.OverwriteSamples(samples_from_this_block, audio_params.sample_rate()); waveform_info.waveform = visual_waveform; } QVector waveform_list = ticket_->property("waveforms").value< QVector >(); waveform_list.append(waveform_info); ticket_->setProperty("waveforms", QVariant::fromValue(waveform_list)); } } } merged_table.Push(NodeValue::kSamples, QVariant::fromValue(block_range_buffer), track); return merged_table; } else { return super::GenerateBlockTable(track, range); } } void RenderProcessor::ProcessVideoFootage(TexturePtr destination, const FootageJob &stream, const rational &input_time) { if (ticket_->property("type").value() != RenderManager::kTypeVideo) { // Video cannot contribute to audio, so we do nothing here return; } // Check the still frame cache. On large frames such as high resolution still images, uploading // and color managing them for every frame is a waste of time, so we implement a small cache here // to optimize such a situation VideoParams stream_data = stream.video_params(); ColorManager* color_manager = Node::ValueToPtr(ticket_->property("colormanager")); QString using_colorspace = stream_data.colorspace(); if (using_colorspace.isEmpty()) { // FIXME: qWarning() << "HAVEN'T GOTTEN DEFAULT INPUT COLORSPACE"; } Decoder::CodecStream default_codec_stream(stream.filename(), stream_data.stream_index(), GetCurrentBlock()); QString decoder_id = stream.decoder(); DecoderPtr decoder = nullptr; switch (stream_data.video_type()) { case VideoParams::kVideoTypeVideo: case VideoParams::kVideoTypeStill: decoder = ResolveDecoderFromInput(decoder_id, default_codec_stream); break; case VideoParams::kVideoTypeImageSequence: { if (render_ctx_) { // Since image sequences involve multiple files, we don't engage the decoder cache decoder = Decoder::CreateFromID(decoder_id); QString frame_filename; int64_t frame_number = stream_data.get_time_in_timebase_units(input_time); frame_filename = Decoder::TransformImageSequenceFileName(stream.filename(), frame_number); // Decoder will close automatically since it's a stream_ptr decoder->Open(Decoder::CodecStream(frame_filename, stream_data.stream_index(), GetCurrentBlock())); } break; } } if (decoder && render_ctx_) { Decoder::RetrieveVideoParams p; p.divider = stream.video_params().divider(); p.maximum_format = destination->format(); if (!IsCancelled()) { VideoParams tex_params = stream.video_params(); if (tex_params.is_valid()) { TexturePtr unmanaged_texture; p.renderer = render_ctx_; p.time = (stream_data.video_type() == VideoParams::kVideoTypeVideo) ? input_time : Decoder::kAnyTimecode; p.cancelled = GetCancelPointer(); p.force_range = stream_data.color_range(); p.src_interlacing = stream_data.interlacing(); unmanaged_texture = decoder->RetrieveVideo(p); if (unmanaged_texture) { // We convert to our rendering pixel format, since that will always be float-based which // is necessary for correct color conversion ColorProcessorPtr processor = ColorProcessor::Create(color_manager, using_colorspace, color_manager->GetReferenceColorSpace()); ColorTransformJob job; job.SetColorProcessor(processor); job.SetInputTexture(unmanaged_texture); if (stream_data.channel_count() != VideoParams::kRGBAChannelCount || stream_data.colorspace() == color_manager->GetReferenceColorSpace()) { job.SetInputAlphaAssociation(kAlphaNone); } else if (stream_data.premultiplied_alpha()) { job.SetInputAlphaAssociation(kAlphaAssociated); } else { job.SetInputAlphaAssociation(kAlphaUnassociated); } render_ctx_->BlitColorManaged(job, destination.get()); } } } } } void RenderProcessor::ProcessAudioFootage(SampleBuffer &destination, const FootageJob &stream, const TimeRange &input_time) { DecoderPtr decoder = ResolveDecoderFromInput(stream.decoder(), Decoder::CodecStream(stream.filename(), stream.audio_params().stream_index(), nullptr)); if (decoder) { const AudioParams& audio_params = GetCacheAudioParams(); Decoder::RetrieveAudioStatus status = decoder->RetrieveAudio(destination, input_time, audio_params, stream.cache_path(), loop_mode(), static_cast(ticket_->property("mode").toInt())); if (status == Decoder::kWaitingForConform) { ticket_->setProperty("incomplete", true); } } } void RenderProcessor::ProcessShader(TexturePtr destination, const Node *node, const TimeRange &range, const ShaderJob &job) { if (!render_ctx_) { return; } QString full_shader_id = QStringLiteral("%1:%2").arg(node->id(), job.GetShaderID()); QMutexLocker locker(shader_cache_->mutex()); QVariant shader = shader_cache_->value(full_shader_id); if (shader.isNull()) { // Since we have shader code, compile it now shader = render_ctx_->CreateNativeShader(node->GetShaderCode(job.GetShaderID())); if (shader.isNull()) { // Couldn't find or build the shader required return; } } // Run shader render_ctx_->BlitToTexture(shader, job, destination.get()); } void RenderProcessor::ProcessSamples(SampleBuffer &destination, const Node *node, const TimeRange &range, const SampleJob &job) { if (!job.samples().is_allocated()) { return; } NodeValueRow value_db; const AudioParams& audio_params = GetCacheAudioParams(); for (int i=0;i(i) / static_cast(audio_params.sample_rate()); rational this_sample_time = rational::fromDouble(range.in().toDouble() + sample_to_second); // Update all non-sample and non-footage inputs for (auto j=job.GetValues().constBegin(); j!=job.GetValues().constEnd(); j++) { NodeValueTable value = ProcessInput(node, j.key(), TimeRange(this_sample_time, this_sample_time)); value_db.insert(j.key(), GenerateRowValue(node, j.key(), &value)); } node->ProcessSamples(value_db, job.samples(), destination, i); } } void RenderProcessor::ProcessColorTransform(TexturePtr destination, const Node *node, const ColorTransformJob &job) { if (!render_ctx_) { return; } render_ctx_->BlitColorManaged(job, destination.get()); } void RenderProcessor::ProcessFrameGeneration(TexturePtr destination, const Node *node, const GenerateJob &job) { if (!render_ctx_) { return; } FramePtr frame = Frame::Create(); frame->set_video_params(destination->params()); frame->allocate(); node->GenerateFrame(frame, job); destination->Upload(frame->data(), frame->linesize_pixels()); } bool RenderProcessor::CanCacheFrames() { return ticket_->property("type").value() == RenderManager::kTypeVideo; } TexturePtr RenderProcessor::CreateTexture(const VideoParams &p) { if (render_ctx_) { return render_ctx_->CreateTexture(p); } else { return super::CreateTexture(p); } } void RenderProcessor::ConvertToReferenceSpace(TexturePtr destination, TexturePtr source, const QString &input_cs) { if (!render_ctx_) { return; } ColorManager* color_manager = Node::ValueToPtr(ticket_->property("colormanager")); ColorProcessorPtr cp = ColorProcessor::Create(color_manager, input_cs, color_manager->GetReferenceColorSpace()); ColorTransformJob ctj; ctj.SetColorProcessor(cp); ctj.SetInputTexture(source); ctj.SetInputAlphaAssociation(kAlphaAssociated); render_ctx_->BlitColorManaged(ctj, destination.get()); } }