#include "oslbackend.h" #include #include #include "oslworker.h" OSLBackend::OSLBackend(QObject *parent) : VideoRenderBackend(parent) { } OSLBackend::~OSLBackend() { Close(); } bool OSLBackend::InitInternal() { if (!VideoRenderBackend::InitInternal()) { return false; } // Initiate one thread per CPU core for (int i=0;iSetParameters(params()); processors_.append(processor); } return true; } bool OSLBackend::CompileInternal() { return true; } void OSLBackend::DecompileInternal() { }