/*** Olive - Non-Linear Video Editor Copyright (C) 2021 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "threadpool.h" namespace olive { ThreadPool::ThreadPool(QThread::Priority priority, int threads, QObject *parent) : QObject(parent) { all_threads_.resize(threads ? threads : QThread::idealThreadCount()); // Create threads for (int i=0; istart(priority); } } ThreadPool::~ThreadPool() { foreach (ThreadPoolThread* thread, all_threads_) { thread->Cancel(); thread->wait(); delete thread; } } bool ThreadPool::RemoveTicket(RenderTicketPtr ticket) { auto it = std::find(ticket_queue_.begin(), ticket_queue_.end(), ticket); if (it == ticket_queue_.end()) { return false; } ticket_queue_.erase(it); return true; } void ThreadPool::AddTicket(RenderTicketPtr ticket, bool prioritize) { if (prioritize) { ticket_queue_.push_front(ticket); } else { ticket_queue_.push_back(ticket); } RunNext(); } void ThreadPool::RunNext() { while (!ticket_queue_.empty() && !available_threads_.empty()) { // Run function RenderTicketPtr ticket = ticket_queue_.front(); ticket_queue_.pop_front(); ThreadPoolThread* thread = available_threads_.front(); available_threads_.pop_front(); // Move ticket to other thread so event processing can occur there ticket->Start(); ticket->moveToThread(thread); // Run the ticket in the thread, which actually just calls our virtual function RunTicket thread->RunTicket(ticket); } } void ThreadPool::ThreadDone() { ThreadPoolThread* thread = static_cast(sender()); available_threads_.push_back(thread); RunNext(); } ThreadPoolThread::ThreadPoolThread(ThreadPool *parent) { pool_ = parent; // Ensures mutex is definitely locked by the time the thread is running mutex_.lock(); } ThreadPoolThread::~ThreadPoolThread() { mutex_.unlock(); } void ThreadPoolThread::RunTicket(RenderTicketPtr ticket) { mutex_.lock(); ticket_ = ticket; wait_cond_.wakeAll(); mutex_.unlock(); } void ThreadPoolThread::run() { while (true) { wait_cond_.wait(&mutex_); if (ticket_) { pool_->RunTicket(ticket_); // Move back to calling thread (hacky?) ticket_->moveToThread(this->thread()); ticket_ = nullptr; } if (IsCancelled()) { break; } else { emit Done(); } } } void ThreadPoolThread::CancelEvent() { wait_cond_.wakeAll(); } }