/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "waveform.h" #include #include #include #include "common/qtutils.h" #include "node/node.h" #include "render/backend/opengl/openglrenderfunctions.h" OLIVE_NAMESPACE_ENTER WaveformScope::WaveformScope(QWidget* parent) : ScopeBase(parent) { } OpenGLShaderPtr WaveformScope::CreateShader() { OpenGLShaderPtr pipeline = OpenGLShader::Create(); pipeline->create(); pipeline->addShaderFromSourceCode(QOpenGLShader::Vertex, OpenGLShader::CodeDefaultVertex()); pipeline->addShaderFromSourceCode(QOpenGLShader::Fragment, Node::ReadFileAsString(":/shaders/rgbwaveform.frag")); pipeline->link(); return pipeline; } void WaveformScope::DrawScope() { float waveform_scale = 0.80f; float waveform_dim_x = width() * waveform_scale; float waveform_dim_y = height() * waveform_scale; float waveform_start_dim_x = (width() - waveform_dim_x) / 2.0f; float waveform_start_dim_y = (height() - waveform_dim_y) / 2.0f; float waveform_end_dim_x = width() - waveform_start_dim_x; float waveform_end_dim_y = height() - waveform_start_dim_y; // Draw waveform through shader pipeline()->bind(); pipeline()->setUniformValue("ove_resolution", managed_tex().width(), managed_tex().height()); pipeline()->setUniformValue("ove_viewport", width(), height()); GLfloat luma[3] = {0.0, 0.0, 0.0}; color_manager()->GetDefaultLumaCoefs(luma); pipeline()->setUniformValue("luma_coeffs", luma[0], luma[1], luma[2]); // Scale of the waveform relative to the viewport surface. pipeline()->setUniformValue("waveform_scale", waveform_scale); pipeline()->setUniformValue( "waveform_dims", waveform_dim_x, waveform_dim_y); pipeline()->setUniformValue( "waveform_region", waveform_start_dim_x, waveform_start_dim_y, waveform_end_dim_x, waveform_end_dim_y); float waveform_start_uv_x = waveform_start_dim_x / width(); float waveform_start_uv_y = waveform_start_dim_y / height(); float waveform_end_uv_x = waveform_end_dim_x / width(); float waveform_end_uv_y = waveform_end_dim_y / height(); pipeline()->setUniformValue( "waveform_uv", waveform_start_uv_x, waveform_start_uv_y, waveform_end_uv_x, waveform_end_uv_y); pipeline()->release(); managed_tex().Bind(); OpenGLRenderFunctions::Blit(pipeline()); managed_tex().Release(); // Draw line overlays QPainter p(this); QFontMetrics font_metrics = QFontMetrics(QFont()); QString label; float ire_increment = 0.1f; // Cast required to avoid floating point errors int ire_steps = static_cast(std::round(1.0 / ire_increment)); QVector ire_lines(ire_steps + 1); int font_x_offset = 0; int font_y_offset = font_metrics.capHeight() / 2.0f; p.setCompositionMode(QPainter::CompositionMode_Plus); p.setPen(QColor(0.0, 0.6 * 255.0, 0.0)); p.setFont(QFont()); for (int i=0; i <= ire_steps; i++) { ire_lines[i].setLine( waveform_start_dim_x, (waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y, waveform_end_dim_x, (waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y); label = QString::number(1.0 - (i * ire_increment), 'f', 1); font_x_offset = QFontMetricsWidth(font_metrics, label) + 4; p.drawText( waveform_start_dim_x - font_x_offset, (waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y + font_y_offset, label); } p.drawLines(ire_lines); } OLIVE_NAMESPACE_EXIT