#pragma glslify: blendReflect = require(./reflect) vec3 blendGlow(vec3 base, vec3 blend) { return blendReflect(blend,base); } vec3 blendGlow(vec3 base, vec3 blend, float opacity) { return (blendGlow(base, blend) * opacity + base * (1.0 - opacity)); } #pragma glslify: export(blendGlow) #olive name Glow