/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "polygon.h"
#include
#include
OLIVE_NAMESPACE_ENTER
PolygonGenerator::PolygonGenerator()
{
points_input_ = new NodeInputArray("points_in", NodeParam::kVec2);
AddInput(points_input_);
color_input_ = new NodeInput("color_in", NodeParam::kColor);
AddInput(color_input_);
// Default to "a color" that isn't
color_input_->set_standard_value(1.0, 0);
color_input_->set_standard_value(1.0, 1);
color_input_->set_standard_value(1.0, 2);
color_input_->set_standard_value(1.0, 3);
// FIXME: Test code
points_input_->SetSize(5);
points_input_->At(0)->set_standard_value(960, 0);
points_input_->At(0)->set_standard_value(240, 1);
points_input_->At(1)->set_standard_value(640, 0);
points_input_->At(1)->set_standard_value(480, 1);
points_input_->At(2)->set_standard_value(760, 0);
points_input_->At(2)->set_standard_value(800, 1);
points_input_->At(3)->set_standard_value(1100, 0);
points_input_->At(3)->set_standard_value(800, 1);
points_input_->At(4)->set_standard_value(1280, 0);
points_input_->At(4)->set_standard_value(480, 1);
// End test
}
Node *PolygonGenerator::copy() const
{
return new PolygonGenerator();
}
QString PolygonGenerator::Name() const
{
return tr("Polygon");
}
QString PolygonGenerator::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.polygon");
}
QVector PolygonGenerator::Category() const
{
return {kCategoryGenerator};
}
QString PolygonGenerator::Description() const
{
return tr("Generate a 2D polygon of any amount of points.");
}
void PolygonGenerator::Retranslate()
{
points_input_->set_name(tr("Points"));
color_input_->set_name(tr("Color"));
}
ShaderCode PolygonGenerator::GetShaderCode(const QString &shader_id) const
{
Q_UNUSED(shader_id)
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/polygon.frag"), QString());
}
NodeValueTable PolygonGenerator::Value(NodeValueDatabase &value) const
{
ShaderJob job;
job.InsertValue(points_input_, value);
job.InsertValue(color_input_, value);
job.SetAlphaChannelRequired(true);
NodeValueTable table = value.Merge();
table.Push(NodeParam::kShaderJob, QVariant::fromValue(job), this);
return table;
}
bool PolygonGenerator::HasGizmos() const
{
return true;
}
void PolygonGenerator::DrawGizmos(NodeValueDatabase &db, QPainter *p, const QVector2D &scale, const QSize &viewport) const
{
Q_UNUSED(viewport)
if (!points_input_->GetSize()) {
return;
}
p->setPen(Qt::white);
p->setBrush(Qt::white);
QVector points = GetGizmoCoordinates(db, scale);
QVector rects = GetGizmoRects(points);
points.append(points.first());
p->drawPolyline(points.constData(), points.size());
p->drawRects(rects);
}
bool PolygonGenerator::GizmoPress(NodeValueDatabase &db, const QPointF &p, const QVector2D &scale, const QSize& viewport)
{
Q_UNUSED(viewport)
QVector points = GetGizmoCoordinates(db, scale);
QVector rects = GetGizmoRects(points);
for (int i=0;iAt(i);
gizmo_drag_start_ = points.at(i);
return true;
}
}
return false;
}
void PolygonGenerator::GizmoMove(const QPointF &p, const QVector2D &scale, const rational& time)
{
QVector2D new_pos = QVector2D(p) / scale;
if (!gizmo_x_dragger_.IsStarted()) {
gizmo_x_dragger_.Start(gizmo_drag_, time, 0);
}
if (!gizmo_y_dragger_.IsStarted()) {
gizmo_y_dragger_.Start(gizmo_drag_, time, 1);
}
gizmo_x_dragger_.Drag(new_pos.x());
gizmo_y_dragger_.Drag(new_pos.y());
}
void PolygonGenerator::GizmoRelease()
{
gizmo_x_dragger_.End();
gizmo_y_dragger_.End();
}
QVector PolygonGenerator::GetGizmoCoordinates(NodeValueDatabase &db, const QVector2D& scale) const
{
QVector points(points_input_->GetSize());
for (int i=0;iGetSize();i++) {
QVector2D v = db[points_input_->At(i)].Get(NodeParam::kVec2).value();
v *= scale;
QPointF pt = v.toPointF();
points[i] = pt;
}
return points;
}
QVector PolygonGenerator::GetGizmoRects(const QVector &points) const
{
QVector rects(points.size());
int rect_sz = QFontMetrics(qApp->font()).height() / 8;
for (int i=0;i