#include "timelineobject.h" TimelineObject::TimelineObject() { } TimelineObject::~TimelineObject() { } int TimelineObject::MediaWidth() { return SequenceWidth(); } int TimelineObject::MediaHeight() { return SequenceHeight(); } double TimelineObject::MediaFrameRate() { return SequenceFrameRate(); } NodeGraph *TimelineObject::pipeline() { return &pipeline_; }