/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef OAK_FRAMEMANAGER_H
#define OAK_FRAMEMANAGER_H
#include
#include
#include
namespace olive
{
class FrameManager : public QObject {
Q_OBJECT
public:
static void create_instance();
static void destroy_instance();
static FrameManager *instance();
static char *allocate(int size);
static void deallocate(int size, char *buffer);
private:
FrameManager();
virtual ~FrameManager() override;
/**
* @brief Allocate buffer
*
* Caller takes ownership of buffer and can delete it if they want. It can also be returned to
* the manager with Deallocate and potentially be re-used later.
*
* Thread-safe.
*/
char *allocate_from_pool(int size);
/**
* @brief Deallocate buffer
*
* Manager will take ownership and buffer will stay allocated for some time in case it can be
* re-used.
*
* Thread-safe.
*/
void deallocate_to_pool(int size, char *buffer);
static FrameManager *instance_;
static const int k_frame_lifetime;
struct Buffer {
qint64 time;
char *data;
};
std::map> pool_;
QMutex mutex_;
QTimer clear_timer_;
private slots:
void garbage_collection();
};
}
#endif // OAK_FRAMEMANAGER_H