/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef PROJECTEXPLORER_H #define PROJECTEXPLORER_H #include #include #include #include #include "node/project/project.h" #include "node/project/projectviewmodel.h" #include "widget/projectexplorer/projectexplorericonview.h" #include "widget/projectexplorer/projectexplorerlistview.h" #include "widget/projectexplorer/projectexplorertreeview.h" #include "widget/projectexplorer/projectexplorernavigation.h" #include "widget/projecttoolbar/projecttoolbar.h" namespace olive { /** * @brief A widget for browsing through a Project structure. * * ProjectExplorer automatically handles the view<->model system using a ProjectViewModel. Therefore, all that needs to * be provided is the Project structure itself. * * This widget contains three views, tree view, list view, and icon view. These can be switched at any time. */ class ProjectExplorer : public QWidget { Q_OBJECT public: ProjectExplorer(QWidget* parent); const ProjectToolbar::ViewType& view_type() const; Project* project() const; void set_project(Project* p); Folder *get_root() const; void set_root(Folder *item); QVector SelectedItems() const; /** * @brief Use a heuristic to determine which (if any) folder is selected * * Generally for some import/adding processes, we assume that if a folder is selected, the user probably wants to * create the new object in it rather than in the root. If, however, more than one folder is selected, we can't * truly determine any folder from this and just return the root instead. * * @return * * A folder that's heuristically been determined as "selected", or the root directory if none, or nullptr if no * project is open. */ Folder* GetSelectedFolder() const; /** * @brief Access the ViewModel model of the project */ ProjectViewModel* model(); void SelectAll(); void DeselectAll(); void DeleteSelected(); bool SelectItem(Node *n, bool deselect_all_first = true); public slots: void set_view_type(ProjectToolbar::ViewType type); void Edit(Node* item); void RenameSelectedItem(); signals: /** * @brief Emitted when an Item is double clicked * * @param item * * The Item that was double clicked, or nullptr if empty area was double clicked */ void DoubleClickedItem(Node* item); void SelectionChanged(const QVector &selected); private: /** * @brief Get all the blocks that solely rely on an input node * * Ignores blocks that depend on multiple inputs */ QList GetFootageBlocks(QList nodes); /** * @brief Simple convenience function for adding a view to this stacked widget * * Mainly for use in the constructor. Adds the view, connects its signals/slots, and sets the model. * * @param view * * View to add to the stack */ void AddView(QAbstractItemView* view); /** * @brief Browse to a specific folder index in the model * * Only affects list_view_ and icon_view_. * * @param index * * Either an invalid index to return to the project root, or an index to a valid Folder object. */ void BrowseToFolder(const QModelIndex& index); int ConfirmItemDeletion(Node *item); bool DeleteItemsInternal(const QVector &selected, bool &check_if_item_is_in_use, MultiUndoCommand *command); static QString GetHumanReadableNodeName(Node* node); void UpdateNavBarText(); /** * @brief Get the currently active QAbstractItemView */ QAbstractItemView* CurrentView() const; QStackedWidget* stacked_widget_; ProjectExplorerNavigation* nav_bar_; ProjectExplorerIconView* icon_view_; ProjectExplorerListView* list_view_; ProjectExplorerTreeView* tree_view_; ProjectToolbar::ViewType view_type_; QSortFilterProxyModel sort_model_; ProjectViewModel model_; QVector context_menu_items_; private slots: void ViewEmptyAreaDoubleClickedSlot(); void ItemDoubleClickedSlot(const QModelIndex& index); void SizeChangedSlot(int s); void DirUpSlot(); void ShowContextMenu(); void ShowItemPropertiesDialog(); void RevealSelectedFootage(); void ReplaceSelectedFootage(); void OpenContextMenuItemInNewTab(); void OpenContextMenuItemInNewWindow(); void ContextMenuStartProxy(QAction* a); void ViewSelectionChanged(); }; } #endif // PROJECTEXPLORER_H