/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "projectcopier.h"
#include "node/group/group.h"
namespace olive {
ProjectCopier::ProjectCopier(QObject *parent) :
QObject(parent)
{
original_ = nullptr;
copy_ = new Project();
copy_->setParent(this);
}
void ProjectCopier::SetProject(Project *project)
{
if (original_) {
// Clear current project
qDeleteAll(created_nodes_);
created_nodes_.clear();
copy_map_.clear();
graph_update_queue_.clear();
disconnect(original_, &Project::NodeAdded, this, &ProjectCopier::QueueNodeAdd);
disconnect(original_, &Project::NodeRemoved, this, &ProjectCopier::QueueNodeRemove);
disconnect(original_, &Project::InputConnected, this, &ProjectCopier::QueueEdgeAdd);
disconnect(original_, &Project::InputDisconnected, this, &ProjectCopier::QueueEdgeRemove);
disconnect(original_, &Project::ValueChanged, this, &ProjectCopier::QueueValueChange);
disconnect(original_, &Project::InputValueHintChanged, this, &ProjectCopier::QueueValueHintChange);
}
original_ = project;
if (original_) {
// Add all nodes
for (int i=0; inodes().size(); i++) {
InsertIntoCopyMap(original_->nodes().at(i), copy_->nodes().at(i));
}
for (int i=copy_->nodes().size(); inodes().size(); i++) {
DoNodeAdd(original_->nodes().at(i));
}
// Add all connections
foreach (Node* node, original_->nodes()) {
for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
DoEdgeAdd(it->second, it->first);
}
}
// Ensure graph change value is just before the sync value
UpdateGraphChangeValue();
UpdateLastSyncedValue();
// Connect signals for future node additions/deletions
connect(original_, &Project::NodeAdded, this, &ProjectCopier::QueueNodeAdd, Qt::DirectConnection);
connect(original_, &Project::NodeRemoved, this, &ProjectCopier::QueueNodeRemove, Qt::DirectConnection);
connect(original_, &Project::InputConnected, this, &ProjectCopier::QueueEdgeAdd, Qt::DirectConnection);
connect(original_, &Project::InputDisconnected, this, &ProjectCopier::QueueEdgeRemove, Qt::DirectConnection);
connect(original_, &Project::ValueChanged, this, &ProjectCopier::QueueValueChange, Qt::DirectConnection);
connect(original_, &Project::InputValueHintChanged, this, &ProjectCopier::QueueValueHintChange, Qt::DirectConnection);
}
}
void ProjectCopier::ProcessUpdateQueue()
{
// Iterate everything that happened to the graph and do the same thing on our end
while (!graph_update_queue_.empty()) {
QueuedJob job = graph_update_queue_.front();
graph_update_queue_.pop_front();
switch (job.type) {
case QueuedJob::kNodeAdded:
DoNodeAdd(job.node);
break;
case QueuedJob::kNodeRemoved:
DoNodeRemove(job.node);
break;
case QueuedJob::kEdgeAdded:
DoEdgeAdd(job.output, job.input);
break;
case QueuedJob::kEdgeRemoved:
DoEdgeRemove(job.output, job.input);
break;
case QueuedJob::kValueChanged:
DoValueChange(job.input);
break;
case QueuedJob::kValueHintChanged:
DoValueHintChange(job.input);
break;
}
}
// Indicate that we have synchronized to this point, which is compared with the graph change
// time to see if our copied graph is up to date
UpdateLastSyncedValue();
}
void ProjectCopier::DoNodeAdd(Node *node)
{
if (dynamic_cast(node)) {
// Group nodes are just dummy nodes, no need to copy them
return;
}
// Copy node
Node* copy = node->copy();
// Add to project
copy->setParent(copy_);
// Disable caches for copy
copy->SetCachesEnabled(false);
// Copy cache UUIDs
copy->CopyCacheUuidsFrom(node);
// Insert into map
InsertIntoCopyMap(node, copy);
// Keep track of our nodes
created_nodes_.append(copy);
}
void ProjectCopier::DoNodeRemove(Node *node)
{
// Find our copy and remove it
Node* copy = copy_map_.take(node);
// Disconnect from node's caches
emit RemovedNode(node);
// Remove from created list
created_nodes_.removeOne(copy);
// Delete it
delete copy;
}
void ProjectCopier::DoEdgeAdd(Node *output, const NodeInput &input)
{
// Create same connection with our copied graph
Node* our_output = copy_map_.value(output);
Node* our_input = copy_map_.value(input.node());
Node::ConnectEdge(our_output, NodeInput(our_input, input.input(), input.element()));
}
void ProjectCopier::DoEdgeRemove(Node *output, const NodeInput &input)
{
// Remove same connection with our copied graph
Node* our_output = copy_map_.value(output);
Node* our_input = copy_map_.value(input.node());
Node::DisconnectEdge(our_output, NodeInput(our_input, input.input(), input.element()));
}
void ProjectCopier::DoValueChange(const NodeInput &input)
{
if (dynamic_cast(input.node())) {
// Group nodes are just dummy nodes, no need to copy them
return;
}
// Copy all values to our graph
Node* our_input = copy_map_.value(input.node());
Node::CopyValuesOfElement(input.node(), our_input, input.input(), input.element());
}
void ProjectCopier::DoValueHintChange(const NodeInput &input)
{
if (dynamic_cast(input.node())) {
// Group nodes are just dummy nodes, no need to copy them
return;
}
// Copy value hint to our graph
Node* our_input = copy_map_.value(input.node());
Node::ValueHint hint = input.node()->GetValueHintForInput(input.input(), input.element());
our_input->SetValueHintForInput(input.input(), hint, input.element());
}
void ProjectCopier::InsertIntoCopyMap(Node *node, Node *copy)
{
// Insert into map
copy_map_.insert(node, copy);
// Copy parameters
Node::CopyInputs(node, copy, false);
// Connect to node's cache
emit AddedNode(node);
}
void ProjectCopier::QueueNodeAdd(Node *node)
{
graph_update_queue_.push_back({QueuedJob::kNodeAdded, node, NodeInput(), nullptr});
UpdateGraphChangeValue();
}
void ProjectCopier::QueueNodeRemove(Node *node)
{
graph_update_queue_.push_back({QueuedJob::kNodeRemoved, node, NodeInput(), nullptr});
UpdateGraphChangeValue();
}
void ProjectCopier::QueueEdgeAdd(Node *output, const NodeInput &input)
{
graph_update_queue_.push_back({QueuedJob::kEdgeAdded, nullptr, input, output});
UpdateGraphChangeValue();
}
void ProjectCopier::QueueEdgeRemove(Node *output, const NodeInput &input)
{
graph_update_queue_.push_back({QueuedJob::kEdgeRemoved, nullptr, input, output});
UpdateGraphChangeValue();
}
void ProjectCopier::QueueValueChange(const NodeInput &input)
{
graph_update_queue_.push_back({QueuedJob::kValueChanged, nullptr, input, nullptr});
UpdateGraphChangeValue();
}
void ProjectCopier::QueueValueHintChange(const NodeInput &input)
{
graph_update_queue_.push_back({QueuedJob::kValueHintChanged, nullptr, input, nullptr});
UpdateGraphChangeValue();
}
void ProjectCopier::UpdateGraphChangeValue()
{
graph_changed_time_.Acquire();
}
void ProjectCopier::UpdateLastSyncedValue()
{
last_update_time_.Acquire();
}
}