/*** Olive - Non-Linear Video Editor Copyright (C) 2023 Olive Studios LLC This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef NODEUNDO_H #define NODEUNDO_H #include "node/node.h" #include "node/project.h" #include "undo/undocommand.h" namespace olive { class NodeSetPositionCommand : public UndoCommand { public: NodeSetPositionCommand(Node* node, Node* context, const Node::Position& pos) { node_ = node; context_ = context; pos_ = pos; } virtual Project* GetRelevantProject() const override { return node_->project(); } protected: virtual void redo() override; virtual void undo() override; private: Node* node_; Node* context_; Node::Position pos_; Node::Position old_pos_; bool added_; }; class NodeSetPositionAndDependenciesRecursivelyCommand : public UndoCommand{ public: NodeSetPositionAndDependenciesRecursivelyCommand(Node* node, Node* context, const Node::Position& pos) : node_(node), context_(context), pos_(pos) {} virtual Project* GetRelevantProject() const override { return node_->project(); } protected: virtual void prepare() override; virtual void redo() override; virtual void undo() override; private: void move_recursively(Node *node, const QPointF &diff); Node* node_; Node* context_; Node::Position pos_; QVector commands_; }; class NodeRemovePositionFromContextCommand : public UndoCommand { public: NodeRemovePositionFromContextCommand(Node *node, Node *context) : node_(node), context_(context) { } virtual Project * GetRelevantProject() const override { return node_->project(); } protected: virtual void redo() override; virtual void undo() override; private: Node *node_; Node *context_; Node::Position old_pos_; bool contained_; }; class NodeRemovePositionFromAllContextsCommand : public UndoCommand { public: NodeRemovePositionFromAllContextsCommand(Node *node) : node_(node) { } virtual Project * GetRelevantProject() const override { return node_->project(); } protected: virtual void redo() override; virtual void undo() override; private: Node *node_; std::map contexts_; }; class NodeArrayInsertCommand : public UndoCommand { public: NodeArrayInsertCommand(Node* node, const QString& input, int index) : node_(node), input_(input), index_(index) { } virtual Project* GetRelevantProject() const override; protected: virtual void redo() override { node_->InputArrayInsert(input_, index_); } virtual void undo() override { node_->InputArrayRemove(input_, index_); } private: Node* node_; QString input_; int index_; }; class NodeArrayResizeCommand : public UndoCommand { public: NodeArrayResizeCommand(Node* node, const QString& input, int size) : node_(node), input_(input), size_(size) {} virtual Project* GetRelevantProject() const override; protected: virtual void redo() override { old_size_ = node_->InputArraySize(input_); if (old_size_ > size_) { // Decreasing in size, disconnect any extraneous edges for (int i=size_; iinput_connections().at(input); removed_connections_[input] = output; Node::DisconnectEdge(output, input); } catch (std::out_of_range&) {} } } node_->ArrayResizeInternal(input_, size_); } virtual void undo() override { for (auto it=removed_connections_.cbegin(); it!=removed_connections_.cend(); it++) { Node::ConnectEdge(it->second, it->first); } removed_connections_.clear(); node_->ArrayResizeInternal(input_, old_size_); } private: Node* node_; QString input_; int size_; int old_size_; Node::InputConnections removed_connections_; }; class NodeArrayRemoveCommand : public UndoCommand { public: NodeArrayRemoveCommand(Node* node, const QString& input, int index) : node_(node), input_(input), index_(index) { } virtual Project* GetRelevantProject() const override; protected: virtual void redo() override { // Save immediate data if (node_->IsInputKeyframable(input_)) { is_keyframing_ = node_->IsInputKeyframing(input_, index_); } standard_value_ = node_->GetSplitStandardValue(input_, index_); keyframes_ = node_->GetKeyframeTracks(input_, index_); node_->GetImmediate(input_, index_)->delete_all_keyframes(&memory_manager_); node_->InputArrayRemove(input_, index_); } virtual void undo() override { node_->InputArrayInsert(input_, index_); // Restore keyframes foreach (const NodeKeyframeTrack& track, keyframes_) { foreach (NodeKeyframe* key, track) { key->setParent(node_); } } node_->SetSplitStandardValue(input_, standard_value_, index_); if (node_->IsInputKeyframable(input_)) { node_->SetInputIsKeyframing(input_, is_keyframing_, index_); } } private: Node* node_; QString input_; int index_; SplitValue standard_value_; bool is_keyframing_; QVector keyframes_; QObject memory_manager_; }; /** * @brief An undoable command for disconnecting two NodeParams * * Can be considered a UndoCommand wrapper for NodeParam::DisonnectEdge()/ */ class NodeEdgeRemoveCommand : public UndoCommand { public: NodeEdgeRemoveCommand(Node *output, const NodeInput& input); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node *output_; NodeInput input_; }; /** * @brief An undoable command for connecting two NodeParams together * * Can be considered a UndoCommand wrapper for NodeParam::ConnectEdge()/ */ class NodeEdgeAddCommand : public UndoCommand { public: NodeEdgeAddCommand(Node *output, const NodeInput& input); virtual ~NodeEdgeAddCommand() override; virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node *output_; NodeInput input_; NodeEdgeRemoveCommand* remove_command_; }; class NodeAddCommand : public UndoCommand { public: NodeAddCommand(Project* graph, Node* node); void PushToThread(QThread* thread); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: QObject memory_manager_; Project* graph_; Node* node_; }; class NodeRemoveAndDisconnectCommand : public UndoCommand { public: NodeRemoveAndDisconnectCommand(Node* node) : node_(node), graph_(nullptr), command_(nullptr) { } virtual ~NodeRemoveAndDisconnectCommand() override { delete command_; } virtual Project* GetRelevantProject() const override { return graph_; } protected: virtual void prepare() override; virtual void redo() override { command_->redo_now(); graph_ = node_->parent(); node_->setParent(&memory_manager_); } virtual void undo() override { node_->setParent(graph_); graph_ = nullptr; command_->undo_now(); } private: QObject memory_manager_; Node* node_; Project* graph_; MultiUndoCommand* command_; }; class NodeRemoveWithExclusiveDependenciesAndDisconnect : public UndoCommand { public: NodeRemoveWithExclusiveDependenciesAndDisconnect(Node* node) : node_(node), command_(nullptr) { } virtual ~NodeRemoveWithExclusiveDependenciesAndDisconnect() override { delete command_; } virtual Project* GetRelevantProject() const override { if (command_) { return static_cast(command_->child(0))->GetRelevantProject(); } else { return node_->project(); } } protected: virtual void prepare() override { command_ = new MultiUndoCommand(); command_->add_child(new NodeRemoveAndDisconnectCommand(node_)); // Remove exclusive dependencies QVector deps = node_->GetExclusiveDependencies(); foreach (Node* d, deps) { command_->add_child(new NodeRemoveAndDisconnectCommand(d)); } } virtual void redo() override { command_->redo_now(); } virtual void undo() override { command_->undo_now(); } private: Node* node_; MultiUndoCommand* command_; }; class NodeLinkCommand : public UndoCommand { public: NodeLinkCommand(Node* a, Node* b, bool link) : a_(a), b_(b), link_(link) { } virtual Project* GetRelevantProject() const override { return a_->project(); } protected: virtual void redo() override { if (link_) { done_ = Node::Link(a_, b_); } else { done_ = Node::Unlink(a_, b_); } } virtual void undo() override { if (done_) { if (link_) { Node::Unlink(a_, b_); } else { Node::Link(a_, b_); } } } private: Node* a_; Node* b_; bool link_; bool done_; }; class NodeUnlinkAllCommand : public UndoCommand { public: NodeUnlinkAllCommand(Node* node) : node_(node) { } virtual Project* GetRelevantProject() const override { return node_->project(); } protected: virtual void redo() override { unlinked_ = node_->links(); foreach (Node* link, unlinked_) { Node::Unlink(node_, link); } } virtual void undo() override { foreach (Node* link, unlinked_) { Node::Link(node_, link); } unlinked_.clear(); } private: Node* node_; QVector unlinked_; }; class NodeLinkManyCommand : public MultiUndoCommand { public: NodeLinkManyCommand(const QVector nodes, bool link) : nodes_(nodes) { foreach (Node* a, nodes_) { foreach (Node* b, nodes_) { if (a != b) { add_child(new NodeLinkCommand(a, b, link)); } } } } virtual Project* GetRelevantProject() const override { return nodes_.first()->project(); } private: QVector nodes_; }; class NodeRenameCommand : public UndoCommand { public: NodeRenameCommand() = default; NodeRenameCommand(Node* node, const QString& new_name) { AddNode(node, new_name); } void AddNode(Node* node, const QString& new_name); virtual Project * GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: QVector nodes_; QStringList new_labels_; QStringList old_labels_; }; class NodeOverrideColorCommand : public UndoCommand { public: NodeOverrideColorCommand(Node *node, int index); virtual Project * GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node *node_; int old_index_; int new_index_; }; class NodeViewDeleteCommand : public UndoCommand { public: NodeViewDeleteCommand(); void AddNode(Node *node, Node *context); void AddEdge(Node *output, const NodeInput &input); bool ContainsNode(Node *node, Node *context); virtual Project * GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: QVector nodes_; QVector edges_; struct RemovedNode { Node *node; Node *context; QPointF pos; Project *removed_from_graph; }; QVector removed_nodes_; QObject memory_manager_; }; class NodeParamSetKeyframingCommand : public UndoCommand { public: NodeParamSetKeyframingCommand(const NodeInput& input, bool setting); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeInput input_; bool new_setting_; bool old_setting_; }; class NodeParamInsertKeyframeCommand : public UndoCommand { public: NodeParamInsertKeyframeCommand(Node *node, NodeKeyframe* keyframe); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node* input_; NodeKeyframe* keyframe_; QObject memory_manager_; }; class NodeParamRemoveKeyframeCommand : public UndoCommand { public: NodeParamRemoveKeyframeCommand(NodeKeyframe* keyframe); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node* input_; NodeKeyframe* keyframe_; QObject memory_manager_; }; class NodeParamSetKeyframeTimeCommand : public UndoCommand { public: NodeParamSetKeyframeTimeCommand(NodeKeyframe* key, const rational& time); NodeParamSetKeyframeTimeCommand(NodeKeyframe* key, const rational& new_time, const rational& old_time); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeKeyframe* key_; rational old_time_; rational new_time_; }; class NodeParamSetKeyframeValueCommand : public UndoCommand { public: NodeParamSetKeyframeValueCommand(NodeKeyframe* key, const QVariant& value); NodeParamSetKeyframeValueCommand(NodeKeyframe* key, const QVariant& new_value, const QVariant& old_value); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeKeyframe* key_; QVariant old_value_; QVariant new_value_; }; class NodeParamSetStandardValueCommand : public UndoCommand { public: NodeParamSetStandardValueCommand(const NodeKeyframeTrackReference& input, const QVariant& value); NodeParamSetStandardValueCommand(const NodeKeyframeTrackReference& input, const QVariant& new_value, const QVariant& old_value); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeKeyframeTrackReference ref_; QVariant old_value_; QVariant new_value_; }; class NodeParamSetSplitStandardValueCommand : public UndoCommand { public: NodeParamSetSplitStandardValueCommand(const NodeInput& input, const SplitValue& new_value, const SplitValue& old_value) : ref_(input), old_value_(old_value), new_value_(new_value) {} NodeParamSetSplitStandardValueCommand(const NodeInput& input, const SplitValue& value) : NodeParamSetSplitStandardValueCommand(input, value, input.node()->GetSplitStandardValue(input.input())) {} virtual Project* GetRelevantProject() const override { return ref_.node()->project(); } protected: virtual void redo() override { ref_.node()->SetSplitStandardValue(ref_.input(), new_value_, ref_.element()); } virtual void undo() override { ref_.node()->SetSplitStandardValue(ref_.input(), old_value_, ref_.element()); } private: NodeInput ref_; SplitValue old_value_; SplitValue new_value_; }; class NodeParamArrayAppendCommand : public UndoCommand { public: NodeParamArrayAppendCommand(Node* node, const QString& input); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node* node_; QString input_; }; class NodeSetValueHintCommand : public UndoCommand { public: NodeSetValueHintCommand(const NodeInput &input, const Node::ValueHint &hint) : input_(input), new_hint_(hint) { } NodeSetValueHintCommand(Node *node, const QString &input, int element, const Node::ValueHint &hint) : NodeSetValueHintCommand(NodeInput(node, input, element), hint) { } virtual Project* GetRelevantProject() const override { return input_.node()->project(); } protected: virtual void redo() override; virtual void undo() override; private: NodeInput input_; Node::ValueHint new_hint_; Node::ValueHint old_hint_; }; class NodeImmediateRemoveAllKeyframesCommand : public UndoCommand { public: NodeImmediateRemoveAllKeyframesCommand(NodeInputImmediate *immediate) : immediate_(immediate) {} virtual Project* GetRelevantProject() const override { return nullptr; } protected: virtual void prepare() override; virtual void redo() override; virtual void undo() override; private: NodeInputImmediate *immediate_; QObject memory_manager_; QVector keys_; }; } #endif // NODEUNDO_H