#ifndef BUTTONFIELD_H #define BUTTONFIELD_H #include "effectfield.h" class ButtonField : public EffectField { Q_OBJECT public: ButtonField(EffectRow* parent, const QString& string); void SetCheckable(bool c); void SetChecked(bool c); signals: void CheckedChanged(bool); private: bool checkable_; bool checked_; }; #endif // BUTTONFIELD_H