/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "video.h" #include #include #include #include "codec/ffmpeg/ffmpegdecoder.h" #include "core.h" #include "project/item/footage/footage.h" #include "render/pixelformat.h" OLIVE_NAMESPACE_ENTER VideoInput::VideoInput() { matrix_input_ = new NodeInput("matrix_in", NodeInput::kMatrix); AddInput(matrix_input_); } Node *VideoInput::copy() const { return new VideoInput(); } QString VideoInput::Name() const { return tr("Video Input"); } QString VideoInput::id() const { return QStringLiteral("org.olivevideoeditor.Olive.videoinput"); } QString VideoInput::Description() const { return tr("Import a video footage stream."); } NodeInput *VideoInput::matrix_input() const { return matrix_input_; } Node::Capabilities VideoInput::GetCapabilities(const NodeValueDatabase &) const { return kShader; } QString VideoInput::ShaderVertexCode(const NodeValueDatabase&) const { return ReadFileAsString(":/shaders/videoinput.vert"); } QString VideoInput::ShaderFragmentCode(const NodeValueDatabase&) const { return ReadFileAsString(":/shaders/videoinput.frag"); } void VideoInput::Retranslate() { MediaInput::Retranslate(); matrix_input_->set_name(tr("Transform")); } OLIVE_NAMESPACE_EXIT