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void | run () |
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void | paint () |
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void | start_render (QOpenGLContext *share, Sequence *s, const QString &save=nullptr, GLvoid *pixels=nullptr, int pixel_linesize=0, int idivider=0) |
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bool | did_texture_fail () |
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void | cancel () |
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QMutex | mutex |
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GLuint | front_buffer |
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GLuint | front_texture |
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Effect * | gizmos |
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void | delete_texture () |
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void | delete_fbo () |
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void | delete_shader_program () |
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QWaitCondition | waitCond |
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QOffscreenSurface | surface |
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QOpenGLContext * | share_ctx |
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QOpenGLContext * | ctx |
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QOpenGLShaderProgram * | blend_mode_program |
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QOpenGLShaderProgram * | premultiply_program |
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GLuint | back_buffer_1 |
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GLuint | back_buffer_2 |
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GLuint | back_texture_1 |
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GLuint | back_texture_2 |
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Sequence * | seq |
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int | divider |
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int | tex_width |
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int | tex_height |
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bool | queued |
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bool | texture_failed |
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bool | running |
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QString | save_fn |
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GLvoid * | pixel_buffer |
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int | pixel_buffer_linesize |
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The documentation for this class was generated from the following files: