#include "logarithmicfadetransition.h" #include LogarithmicFadeTransition::LogarithmicFadeTransition(Clip* c, Clip* s, const EffectMeta* em) : Transition(c, s, em) {} void LogarithmicFadeTransition::process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int type) { double interval = (timecode_end-timecode_start)/nb_bytes; for (int i=0;i> 8); samples[i] = (quint8) samp; } }