#include "threadedobject.h" void ThreadedObject::LockDeletes() { threadobj_delete_lock_++; } void ThreadedObject::UnlockDeletes() { Q_ASSERT(AreDeletesLocked()); threadobj_delete_lock_--; } bool ThreadedObject::AreDeletesLocked() { return (threadobj_delete_lock_ > 0); } void ThreadedObject::LockMutex() { threadobj_main_lock_.lock(); } void ThreadedObject::UnlockMutex() { threadobj_main_lock_.unlock(); } bool ThreadedObject::TryLockMutex(int timeout) { return threadobj_main_lock_.tryLock(timeout); }