// Oak Video Editor - Non-Linear Video Editor
// Copyright (C) 2026 Oak Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//! Playback caches: validated/requested range bookkeeping and the
//! on-disk frame hash cache (C++ `PlaybackCache`/`FrameHashCache`/
//! `AudioPlaybackCache`/`AudioWaveformCache`/`ThumbnailCache`).
//!
//! CPP-PARITY notes:
//! - The on-disk state file layout matches `BinaryStreamReader/Writer`
//! (src/render/transition/binarystream.h) byte for byte: big-endian
//! u32/i32 fields, 16 raw UUID bytes — C++ and Rust builds share the
//! same `//state` files.
//! - The frame filename scheme matches `FrameHashCache::cache_path_name`:
//! `//` with the timestamp computed via
//! `Timecode::time_to_timestamp(…, k_round)`.
use std::io::Write;
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::{LazyLock, Mutex};
use oakcore_rs::{Rational, TimeRange, TimeRangeList};
use crate::error::{Error, Result};
/// Opaque identity of the owning node (the oaknode NodeId identity
/// integer; the cache never calls back into node code — the C++
/// `parent_` back-pointer is reduced to this identity plus explicit
/// C ABI calls where unavoidable).
pub type OwnerIdentity = u64;
/// Cache flavor (the C++ subclasses become one type + kind).
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum CacheKind {
/// Video frame hash cache (disk-backed).
VideoFrame,
/// Thumbnail cache (disk-backed, frame-hash family).
Thumbnail,
/// Audio playback cache.
AudioPlayback,
/// Audio waveform cache.
AudioWaveform,
}
impl CacheKind {
/// True for the frame-hash flavors (disk-backed, carry a timebase and
/// frame filenames).
pub fn is_frame_hash(self) -> bool {
matches!(self, CacheKind::VideoFrame | CacheKind::Thumbnail)
}
}
// ---- canonical UUID text ("{8-4-4-4-12}", lowercase) ----------------------
struct UuidRng(u64);
fn uuid_rng() -> std::sync::MutexGuard<'static, UuidRng> {
static RNG: LazyLock> = LazyLock::new(|| {
let seed = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_nanos() as u64)
.unwrap_or(0x9E3779B97F4A7C15)
| 1;
Mutex::new(UuidRng(seed ^ 0x9E3779B97F4A7C15))
});
RNG.lock().unwrap_or_else(|e| e.into_inner())
}
impl UuidRng {
fn next_u64(&mut self) -> u64 {
// xorshift64*
let mut x = self.0;
x ^= x >> 12;
x ^= x << 25;
x ^= x >> 27;
self.0 = x;
x.wrapping_mul(0x2545F4914F6CDD1D)
}
}
/// C++ `create_uuid_text()`: canonical "{8-4-4-4-12}" lowercase text with
/// version-4 and RFC-4122 variant bits.
pub fn create_uuid_text() -> String {
let mut bytes = [0u8; 16];
{
let mut rng = uuid_rng();
let hi = rng.next_u64();
let lo = rng.next_u64();
for i in 0..8 {
bytes[i] = (hi >> (i * 8)) as u8;
}
for i in 0..8 {
bytes[8 + i] = (lo >> (i * 8)) as u8;
}
}
bytes[6] = (bytes[6] & 0x0F) | 0x40; // version 4
bytes[8] = (bytes[8] & 0x3F) | 0x80; // variant 1
const HEX: &[u8; 16] = b"0123456789abcdef";
let mut out = String::with_capacity(38);
out.push('{');
for i in 0..16 {
if i == 4 || i == 6 || i == 8 || i == 10 {
out.push('-');
}
out.push(HEX[(bytes[i] >> 4) as usize] as char);
out.push(HEX[(bytes[i] & 0xF) as usize] as char);
}
out.push('}');
out
}
// ---- binary stream helpers (QDataStream big-endian subset) -----------------
fn write_be_u32(out: &mut Vec, v: u32) {
out.extend_from_slice(&v.to_be_bytes());
}
fn write_be_i32(out: &mut Vec, v: i32) {
out.extend_from_slice(&v.to_be_bytes());
}
/// 16 raw bytes in RFC 4122 order from the canonical text form.
fn uuid_text_to_bytes(uuid: &str) -> [u8; 16] {
let mut bytes = [0u8; 16];
let mut nibble = 0usize;
for c in uuid.chars() {
if c == '{' || c == '}' || c == '-' {
continue;
}
if nibble >= 32 {
break;
}
let d = c.to_digit(16).unwrap_or(0) as u8;
if nibble % 2 == 0 {
bytes[nibble / 2] = d << 4;
} else {
bytes[nibble / 2] |= d;
}
nibble += 1;
}
bytes
}
/// Canonical "{8-4-4-4-12}" lowercase text from 16 raw bytes.
fn bytes_to_uuid_text(bytes: &[u8; 16]) -> String {
const HEX: &[u8; 16] = b"0123456789abcdef";
let mut out = String::with_capacity(38);
out.push('{');
for i in 0..16 {
if i == 4 || i == 6 || i == 8 || i == 10 {
out.push('-');
}
out.push(HEX[(bytes[i] >> 4) as usize] as char);
out.push(HEX[(bytes[i] & 0xF) as usize] as char);
}
out.push('}');
out
}
/// Reader over a byte slice; reads past the end yield zeroed values
/// (QDataStream ReadPastEnd semantics).
struct ByteReader<'a> {
data: &'a [u8],
pos: usize,
}
impl<'a> ByteReader<'a> {
fn new(data: &'a [u8]) -> Self {
Self { data, pos: 0 }
}
fn read_u32(&mut self) -> u32 {
let v = self.read_be(4);
v as u32
}
fn read_i32(&mut self) -> i32 {
let v = self.read_be(4);
v as i32
}
fn read_uuid(&mut self) -> [u8; 16] {
let mut b = [0u8; 16];
let n = self.take(&mut b);
let _ = n;
b
}
fn take(&mut self, out: &mut [u8]) -> usize {
let n = (self.data.len() - self.pos).min(out.len());
out[..n].copy_from_slice(&self.data[self.pos..self.pos + n]);
self.pos += n;
n
}
fn read_be(&mut self, bytes: usize) -> u64 {
let mut b = [0u8; 8];
let n = (self.data.len() - self.pos).min(bytes);
b[8 - bytes..8 - bytes + n].copy_from_slice(&self.data[self.pos..self.pos + n]);
self.pos += n;
let mut v: u64 = 0;
for i in 0..bytes {
v = (v << 8) | b[8 - bytes + i] as u64;
}
v
}
}
/// Modification time in milliseconds since the epoch (C++
/// `modification_time_msecs`; 0 when unknown).
fn modification_time_msecs(path: &std::path::Path) -> i64 {
std::fs::metadata(path)
.and_then(|m| m.modified())
.ok()
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_millis() as i64)
.unwrap_or(0)
}
/// The unified cache.
pub struct PlaybackCache {
/// Flavor.
pub kind: CacheKind,
/// Owner identity.
pub owner: OwnerIdentity,
/// UUID (canonical text; project-file compatible).
pub uuid: String,
/// Frame timebase (frame-hash flavors only).
pub timebase: Option,
/// Validated ranges.
validated: TimeRangeList,
/// Requested-but-not-yet-validated ranges.
requested: TimeRangeList,
/// Passthrough target uuids with their ranges.
passthroughs: Vec<(TimeRange, String)>,
/// Persist toggle.
saving_enabled: bool,
/// Root disk cache directory (defaults to the process-wide default;
/// project-owned caches re-point it through the node bridge later).
disk_dir: String,
/// mtime of the last loaded state file (skip reloads of unchanged files).
last_loaded_state: i64,
/// External mutex exposed to the C ABI `oakrender_cache_lock/unlock`
/// (C++ `PlaybackCache::mutex()`; always pair the calls).
pub lock: Mutex<()>,
}
impl PlaybackCache {
/// New cache for `owner` (C++ `PlaybackCache(parent)`).
pub fn new(kind: CacheKind, owner: OwnerIdentity) -> Self {
let disk_dir = crate::bridge::common::default_disk_cache_path();
Self {
kind,
owner,
uuid: create_uuid_text(),
timebase: None,
validated: TimeRangeList::new(),
requested: TimeRangeList::new(),
passthroughs: Vec::new(),
saving_enabled: true,
disk_dir,
last_loaded_state: 0,
lock: Mutex::new(()),
}
}
/// The cache UUID text.
pub fn uuid(&self) -> &str {
&self.uuid
}
/// Set the UUID and reload the disk state (C++ `set_uuid`).
pub fn set_uuid(&mut self, uuid: &str) {
self.uuid = uuid.to_string();
let dir = self.disk_dir.clone();
let _ = self.load_state(&std::path::Path::new(&dir));
}
/// Set the frame timebase (frame-hash flavors; C++ `set_timebase`).
pub fn set_timebase(&mut self, tb: Rational) {
self.timebase = Some(tb);
}
/// The frame timebase (null when unset).
pub fn timebase(&self) -> Rational {
self.timebase.unwrap_or(Rational::NULL)
}
/// Root disk cache directory.
pub fn disk_dir(&self) -> &str {
&self.disk_dir
}
/// Re-point the disk cache root (project-owned caches).
pub fn set_disk_dir(&mut self, dir: &str) {
self.disk_dir = dir.to_string();
}
/// Mark a range invalid (C++ `invalidate`).
pub fn invalidate(&mut self, range: TimeRange) {
if range.in_() == range.out() {
eprintln!("Tried to invalidate zero-length range");
return;
}
self.validated.remove(range);
self.passthroughs.retain(|(r, _)| !overlaps(*r, range));
if self.saving_enabled {
let dir = self.disk_dir.clone();
let _ = self.save_state(&std::path::Path::new(&dir));
}
}
/// Mark a range valid (C++ `validate`).
pub fn validate(&mut self, range: TimeRange) {
self.validated.insert(range);
if self.saving_enabled {
let dir = self.disk_dir.clone();
let _ = self.save_state(&std::path::Path::new(&dir));
}
}
/// True when any validated range exists (C++
/// `has_validated_ranges`).
pub fn has_validated_ranges(&self) -> bool {
!self.validated.is_empty()
}
/// The validated ranges (C++ `get_validated_ranges`).
pub fn validated_ranges(&self) -> &TimeRangeList {
&self.validated
}
/// Invalidated sub-ranges of `within` (C++
/// `get_invalidated_ranges`).
pub fn invalidated_ranges(&self, within: TimeRange) -> TimeRangeList {
// Clamp to >= 0 (C++ does this for safety).
let zero = Rational::new(0, 1);
let mut in_ = within.in_();
let mut out = within.out();
if in_ < zero {
in_ = zero;
}
if out < zero {
out = zero;
}
let intersecting = TimeRange::new(in_, out);
let mut invalidated = TimeRangeList::new();
invalidated.insert(intersecting);
for range in self.validated.ranges() {
invalidated.remove(*range);
}
for (range, _) in &self.passthroughs {
invalidated.remove(*range);
}
invalidated
}
/// Record a request (C++ `request`).
pub fn request(&mut self, range: TimeRange) {
self.requested.insert(range);
}
/// The requested-but-not-yet-validated ranges.
pub fn requested_ranges(&self) -> &TimeRangeList {
&self.requested
}
/// Clear a requested range (C++ `clear_request_range`).
pub fn clear_request_range(&mut self, range: TimeRange) {
self.requested.remove(range);
}
/// Passthrough link (C++ `set_passthrough`).
pub fn set_passthrough(&mut self, other: &PlaybackCache) {
for range in other.validated.ranges() {
self.passthroughs.push((*range, other.uuid.clone()));
}
for (range, uuid) in &other.passthroughs {
self.passthroughs.push((*range, uuid.clone()));
}
// FrameHashCache::set_passthrough also adopts the source timebase.
if self.kind.is_frame_hash() {
if let Some(tb) = other.timebase {
self.timebase = Some(tb);
}
}
if self.saving_enabled {
let dir = self.disk_dir.clone();
let _ = self.save_state(&std::path::Path::new(&dir));
}
}
/// Passthrough from a snapshot (avoids aliasing when the two handles
/// may refer to the same cache).
pub fn set_passthrough_snapshot(&mut self, snapshot: PassthroughSnapshot) {
for range in snapshot.validated.ranges() {
self.passthroughs.push((*range, snapshot.uuid.clone()));
}
for (range, uuid) in &snapshot.passthroughs {
self.passthroughs.push((*range, uuid.clone()));
}
if self.kind.is_frame_hash() {
if let Some(tb) = snapshot.timebase {
self.timebase = Some(tb);
}
}
if self.saving_enabled {
let dir = self.disk_dir.clone();
let _ = self.save_state(&std::path::Path::new(&dir));
}
}
/// The passthrough ranges (C++ `get_passthroughs`).
pub fn passthroughs(&self) -> &[(TimeRange, String)] {
&self.passthroughs
}
/// Persist toggle (C++ `set_saving_enabled`).
pub fn set_saving_enabled(&mut self, enabled: bool) {
self.saving_enabled = enabled;
}
/// The persist toggle.
pub fn saving_enabled(&self) -> bool {
self.saving_enabled
}
/// `/` (C++ `get_this_cache_directory`).
pub fn cache_directory(&self, cache_dir: &std::path::Path) -> std::path::PathBuf {
cache_dir.join(&self.uuid)
}
/// Disk state load (C++ `load_state`); `cache_dir` is the root cache
/// directory. Missing state clears the ranges (C++ behavior).
pub fn load_state(&mut self, cache_dir: &std::path::Path) -> Result<()> {
let state_path = self.cache_directory(cache_dir).join("state");
if !state_path.exists() {
self.validated = TimeRangeList::new();
self.passthroughs.clear();
return Ok(());
}
let file_time = modification_time_msecs(&state_path);
if file_time <= self.last_loaded_state {
return Ok(());
}
let data = match std::fs::read(&state_path) {
Ok(d) => d,
Err(e) => return Err(Error::Failed(format!("read state: {e}"))),
};
let mut r = ByteReader::new(&data);
let version = r.read_u32();
if self.kind.is_frame_hash() {
// FrameHashCache::LoadStateEvent
let event_version = r.read_u32();
if event_version == 1 {
let num = r.read_i32();
let den = r.read_i32();
if num > 0 && den > 0 {
self.timebase = Some(Rational::new(num as i64, den as i64));
}
}
}
if version == 1 {
let valid_count = r.read_i32();
for _ in 0..valid_count {
let in_num = r.read_i32() as i64;
let in_den = r.read_i32() as i64;
let out_num = r.read_i32() as i64;
let out_den = r.read_i32() as i64;
self.validated.insert(TimeRange::new(
Rational::new(in_num, in_den),
Rational::new(out_num, out_den),
));
}
let pass_count = r.read_i32();
for _ in 0..pass_count {
let in_num = r.read_i32() as i64;
let in_den = r.read_i32() as i64;
let out_num = r.read_i32() as i64;
let out_den = r.read_i32() as i64;
let uuid = bytes_to_uuid_text(&r.read_uuid());
self.passthroughs.push((
TimeRange::new(
Rational::new(in_num, in_den),
Rational::new(out_num, out_den),
),
uuid,
));
}
}
self.last_loaded_state = file_time;
Ok(())
}
/// See [`PlaybackCache::load_state`].
pub fn save_state(&self, cache_dir: &std::path::Path) -> Result<()> {
let dir = self.cache_directory(cache_dir);
let state_path = dir.join("state");
if self.validated.is_empty() && self.passthroughs.is_empty() {
let _ = std::fs::remove_file(&state_path);
return Ok(());
}
std::fs::create_dir_all(&dir)
.map_err(|e| Error::Failed(format!("create cache dir: {e}")))?;
let mut out = Vec::new();
write_be_u32(&mut out, 1); // PlaybackCache version
if self.kind.is_frame_hash() {
// FrameHashCache::SaveStateEvent
write_be_u32(&mut out, 1);
let tb = self.timebase.unwrap_or(Rational::new(1, 1));
write_be_i32(&mut out, tb.numerator() as i32);
write_be_i32(&mut out, tb.denominator() as i32);
}
write_be_i32(&mut out, self.validated.ranges().len() as i32);
for range in self.validated.ranges() {
write_be_i32(&mut out, range.in_().numerator() as i32);
write_be_i32(&mut out, range.in_().denominator() as i32);
write_be_i32(&mut out, range.out().numerator() as i32);
write_be_i32(&mut out, range.out().denominator() as i32);
}
write_be_i32(&mut out, self.passthroughs.len() as i32);
for (range, uuid) in &self.passthroughs {
write_be_i32(&mut out, range.in_().numerator() as i32);
write_be_i32(&mut out, range.in_().denominator() as i32);
write_be_i32(&mut out, range.out().numerator() as i32);
write_be_i32(&mut out, range.out().denominator() as i32);
out.extend_from_slice(&uuid_text_to_bytes(uuid));
}
let mut file = std::fs::File::create(&state_path)
.map_err(|e| Error::Failed(format!("create state: {e}")))?;
file.write_all(&out)
.map_err(|e| Error::Failed(format!("write state: {e}")))?;
file.flush()
.map_err(|e| Error::Failed(format!("flush state: {e}")))?;
Ok(())
}
/// The on-disk filename for a frame time (C++
/// `FrameHashCache::get_valid_cache_filename`). `None` when the frame is
/// not cached and no passthrough covers the time.
pub fn frame_filename(&self, time: Rational) -> Option {
if !self.kind.is_frame_hash() {
return None;
}
if is_cached_at(&self.validated, time) {
return Some(self.cache_path_name(time, &self.uuid));
}
for (range, uuid) in &self.passthroughs {
if range.contains(time) {
return Some(self.cache_path_name(time, uuid));
}
}
None
}
/// `cache_path_name(time)`: `//` where the
/// timestamp is `time_to_timestamp(time, tb, k_round)`.
fn cache_path_name(&self, time: Rational, uuid: &str) -> String {
let timestamp = match self.timebase {
Some(tb) => tb.time_to_timestamp(time),
// No valid timebase: whole seconds.
None => time.to_f64().round() as i64,
};
std::path::Path::new(&self.disk_dir)
.join(uuid)
.join(timestamp.to_string())
.to_string_lossy()
.into_owned()
}
/// The static `cache_path_name(cache_path, cache_id, time, tb)`
/// variant used by the FFI frame-cache load/save exports.
pub fn frame_cache_path(
cache_path: &str,
cache_id: &str,
time: Rational,
timebase: Rational,
) -> String {
let timestamp = timebase.time_to_timestamp(time);
std::path::Path::new(cache_path)
.join(cache_id)
.join(timestamp.to_string())
.to_string_lossy()
.into_owned()
}
}
/// Half-open overlap (C++ `TimeRange::overlaps_with`, default inclusivity).
fn overlaps(a: TimeRange, b: TimeRange) -> bool {
!(b.out() <= a.in_() || b.in_() >= a.out())
}
/// An owned snapshot of another cache's passthrough-relevant data
/// (validated ranges, passthroughs, timebase, uuid) so `set_passthrough`
/// cannot alias.
#[derive(Clone, Debug)]
pub struct PassthroughSnapshot {
/// The source's validated ranges.
pub validated: TimeRangeList,
/// The source's passthroughs.
pub passthroughs: Vec<(TimeRange, String)>,
/// The source's timebase.
pub timebase: Option,
/// The source's uuid.
pub uuid: String,
}
/// True when `t` lies in any range (C++ `TimeRangeList::contains(Rational)`).
fn is_cached_at(list: &TimeRangeList, t: Rational) -> bool {
list.ranges().iter().any(|r| r.contains(t))
}
/// Monotonic identity counter for caches without a real node identity.
static NEXT_CACHE_ID: AtomicU64 = AtomicU64::new(1);
/// A synthetic owner identity for detached caches (never collides with
/// node identities, which are pointer values).
pub fn next_owner_identity() -> OwnerIdentity {
NEXT_CACHE_ID.fetch_add(1, Ordering::Relaxed)
}
#[cfg(test)]
mod tests {
use super::*;
fn tb_cache() -> PlaybackCache {
let mut c = PlaybackCache::new(CacheKind::VideoFrame, 1);
c.set_timebase(Rational::new(1, 30));
c.set_saving_enabled(false);
c
}
#[test]
fn uuid_is_canonical_v4() {
let u = create_uuid_text();
assert_eq!(u.len(), 38);
assert!(u.starts_with('{') && u.ends_with('}'));
assert_eq!(u.chars().filter(|&c| c == '-').count(), 4);
// version nibble at position 15 ("-4...").
let b = u.as_bytes();
assert_eq!(b[15], b'4');
// variant nibble at position 20.
let v = (b[20] as char).to_digit(16).unwrap();
assert!(v == 8 || v == 9 || v == 10 || v == 11);
}
#[test]
fn uuid_text_bytes_roundtrip() {
let u = create_uuid_text();
let b = uuid_text_to_bytes(&u);
assert_eq!(bytes_to_uuid_text(&b), u);
}
#[test]
fn invalidate_validate_roundtrip() {
let mut c = tb_cache();
let r = TimeRange::new(Rational::new(0, 1), Rational::new(10, 1));
c.validate(r);
assert!(c.has_validated_ranges());
assert_eq!(c.invalidated_ranges(r).ranges().len(), 0);
c.invalidate(TimeRange::new(Rational::new(4, 1), Rational::new(6, 1)));
// C++ semantics: invalidated = intersecting − validated − passthrough.
let inv = c.invalidated_ranges(r);
assert_eq!(inv.ranges().len(), 1);
assert_eq!(inv.ranges()[0].in_(), Rational::new(4, 1));
assert_eq!(inv.ranges()[0].out(), Rational::new(6, 1));
// The validated list still covers the two surviving sub-ranges.
assert_eq!(c.validated_ranges().ranges().len(), 2);
}
#[test]
fn zero_length_invalidate_is_rejected() {
let mut c = tb_cache();
let r = TimeRange::new(Rational::new(0, 1), Rational::new(5, 1));
c.validate(r);
c.invalidate(TimeRange::new(Rational::new(2, 1), Rational::new(2, 1)));
assert!(c.has_validated_ranges(), "zero-length invalidate is a no-op");
}
#[test]
fn invalidated_ranges_clamps_below_zero() {
let mut c = tb_cache();
c.validate(TimeRange::new(Rational::new(0, 1), Rational::new(5, 1)));
let inv = c.invalidated_ranges(TimeRange::new(
Rational::new(-5, 1),
Rational::new(10, 1),
));
// Only [5,10) remains after the clamp + validation removal.
assert_eq!(inv.ranges().len(), 1);
assert_eq!(inv.ranges()[0].in_(), Rational::new(5, 1));
assert_eq!(inv.ranges()[0].out(), Rational::new(10, 1));
}
#[test]
fn passthrough_excludes_ranges() {
let mut a = tb_cache();
let mut b = PlaybackCache::new(CacheKind::VideoFrame, 2);
b.set_timebase(Rational::new(1, 30));
b.set_saving_enabled(false);
b.validate(TimeRange::new(Rational::new(0, 1), Rational::new(5, 1)));
a.set_passthrough(&b);
assert_eq!(a.passthroughs().len(), 1);
assert_eq!(a.passthroughs()[0].1, b.uuid);
let inv = a.invalidated_ranges(TimeRange::new(
Rational::new(0, 1),
Rational::new(10, 1),
));
assert_eq!(inv.ranges().len(), 1);
assert_eq!(inv.ranges()[0].in_(), Rational::new(5, 1));
// Invalidate a range overlapping the passthrough: it is unlinked.
a.invalidate(TimeRange::new(Rational::new(2, 1), Rational::new(8, 1)));
assert!(a.passthroughs().is_empty());
}
#[test]
fn frame_filename_parity_scheme() {
let mut c = tb_cache();
c.set_uuid("{01234567-89ab-cdef-0123-456789abcdef}");
let time = Rational::new(1, 2); // 0.5 s at 30fps → frame 15
c.validate(TimeRange::new(time, time + Rational::new(1, 30)));
let dir = std::env::temp_dir();
c.set_disk_dir(&dir.to_string_lossy());
let name = c.frame_filename(time).unwrap();
assert_eq!(
name,
dir.join("{01234567-89ab-cdef-0123-456789abcdef}")
.join("15")
.to_string_lossy()
);
}
#[test]
fn frame_filename_none_when_not_cached() {
let c = tb_cache();
assert!(c.frame_filename(Rational::new(1, 30)).is_none());
}
#[test]
fn audio_kind_has_no_frame_filename() {
let c = PlaybackCache::new(CacheKind::AudioPlayback, 1);
assert!(c.frame_filename(Rational::new(1, 1)).is_none());
}
#[test]
fn request_ranges_and_clear() {
let mut c = tb_cache();
let r = TimeRange::new(Rational::new(0, 1), Rational::new(5, 1));
c.request(r);
assert_eq!(c.requested_ranges().ranges().len(), 1);
c.request(TimeRange::new(Rational::new(3, 1), Rational::new(8, 1)));
assert_eq!(c.requested_ranges().ranges().len(), 1, "merges on insert");
assert_eq!(
c.requested_ranges().ranges()[0].in_(),
Rational::new(0, 1)
);
c.clear_request_range(TimeRange::new(Rational::new(2, 1), Rational::new(3, 1)));
assert_eq!(c.requested_ranges().ranges().len(), 2, "splits on clear");
}
#[test]
fn audio_cache_disk_state_uses_base_format() {
let dir = std::env::temp_dir().join(format!("oakrender-audio-test-{}", next_owner_identity()));
std::fs::create_dir_all(&dir).unwrap();
let mut c = PlaybackCache::new(CacheKind::AudioPlayback, 1);
c.set_saving_enabled(false);
c.validate(TimeRange::new(Rational::new(0, 1), Rational::new(2, 1)));
c.save_state(&dir).unwrap();
// Base format: no timebase block (audio has no frame-hash event).
let bytes = std::fs::read(dir.join(&c.uuid).join("state")).unwrap();
let mut expect = Vec::new();
write_be_u32(&mut expect, 1); // version
write_be_i32(&mut expect, 1); // valid_count
write_be_i32(&mut expect, 0);
write_be_i32(&mut expect, 1);
write_be_i32(&mut expect, 2);
write_be_i32(&mut expect, 1);
write_be_i32(&mut expect, 0); // pass_count
assert_eq!(bytes, expect);
// frame_filename is not available for audio kinds.
assert!(c.frame_filename(Rational::new(0, 1)).is_none());
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn cache_directory_helper() {
let c = tb_cache();
let dir = std::path::Path::new("/tmp/cache");
assert_eq!(c.cache_directory(dir), dir.join(&c.uuid));
}
#[test]
fn disk_state_roundtrip_binary_parity() {
let dir = std::env::temp_dir().join(format!("oakrender-test-{}", next_owner_identity()));
std::fs::create_dir_all(&dir).unwrap();
let mut c = tb_cache();
c.set_timebase(Rational::new(1, 30));
c.set_saving_enabled(true);
c.validate(TimeRange::new(Rational::new(0, 1), Rational::new(10, 1)));
c.validate(TimeRange::new(Rational::new(20, 1), Rational::new(30, 1)));
c.save_state(&dir).unwrap();
// Byte layout: ver=1, ver2=1, tb=1/30, count=2, 2×4×i32, count=0.
let bytes = std::fs::read(dir.join(&c.uuid).join("state")).unwrap();
let mut expect = Vec::new();
write_be_u32(&mut expect, 1);
write_be_u32(&mut expect, 1);
write_be_i32(&mut expect, 1);
write_be_i32(&mut expect, 30);
write_be_i32(&mut expect, 2);
for (i, o) in [(0i32, 10i32), (20, 30)] {
write_be_i32(&mut expect, i);
write_be_i32(&mut expect, 1);
write_be_i32(&mut expect, o);
write_be_i32(&mut expect, 1);
}
write_be_i32(&mut expect, 0);
assert_eq!(bytes, expect, "C++ binary state layout parity");
let mut c2 = PlaybackCache::new(CacheKind::VideoFrame, 99);
c2.set_uuid(&c.uuid.clone());
c2.set_timebase(Rational::new(1, 30));
c2.set_saving_enabled(false);
c2.load_state(&dir).unwrap();
assert_eq!(c2.validated.ranges().len(), 2);
assert_eq!(
c2.validated.ranges()[0],
TimeRange::new(Rational::new(0, 1), Rational::new(10, 1))
);
assert_eq!(
c2.validated.ranges()[1],
TimeRange::new(Rational::new(20, 1), Rational::new(30, 1))
);
// Re-save from the loaded cache → identical bytes.
c2.set_saving_enabled(true);
c2.save_state(&dir).unwrap();
let bytes2 = std::fs::read(dir.join(&c2.uuid).join("state")).unwrap();
assert_eq!(bytes, bytes2);
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn save_state_removes_file_when_empty() {
let dir = std::env::temp_dir().join(format!("oakrender-test-{}", next_owner_identity()));
std::fs::create_dir_all(&dir).unwrap();
let mut c = tb_cache();
c.set_saving_enabled(true);
c.set_disk_dir(&dir.to_string_lossy());
c.validate(TimeRange::new(Rational::new(0, 1), Rational::new(1, 1)));
c.save_state(&dir).unwrap();
assert!(dir.join(&c.uuid).join("state").exists());
c.invalidate(TimeRange::new(Rational::new(0, 1), Rational::new(1, 1)));
assert!(!dir.join(&c.uuid).join("state").exists());
std::fs::remove_dir_all(&dir).ok();
}
}