/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team Modifications Copyright (C) 2025 mikesolar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef OAK_NODETRAVERSER_H #define OAK_NODETRAVERSER_H #include #include "codec/decoder.h" #include "common/cancelableobject.h" #include "node/output/track/track.h" #include "render/job/cachejob.h" #include "render/cancelatom.h" #include "render/job/footagejob.h" #include "render/job/colortransformjob.h" #include "render/job/footagejob.h" #include "value.h" #include "render/job/pluginjob.h" namespace olive { class NodeTraverser { public: NodeTraverser(); NodeValueTable generate_table(const Node *n, const TimeRange &range, const Node *next_node = nullptr); virtual NodeValueDatabase generate_database(const Node *node, const TimeRange &range); NodeValueRow generate_row(NodeValueDatabase *database, const Node *node, const TimeRange &range); NodeValueRow generate_row(const Node *node, const TimeRange &range); NodeValue generate_row_value(const Node *node, const QString &input, NodeValueTable *table, const TimeRange &time); NodeValue generate_row_value_element(const Node *node, const QString &input, int element, NodeValueTable *table, const TimeRange &time); int generate_row_value_element_index(const Node::ValueHint &hint, NodeValue::Type preferred_type, const NodeValueTable *table); int generate_row_value_element_index(const Node *node, const QString &input, int element, const NodeValueTable *table); void transform(QTransform *transform, const Node *start, const Node *end, const TimeRange &range); const VideoParams &get_cache_video_params() const { return video_params_; } void set_cache_video_params(const VideoParams ¶ms) { video_params_ = params; } const AudioParams &get_cache_audio_params() const { return audio_params_; } void set_cache_audio_params(const AudioParams ¶ms) { audio_params_ = params; } protected: NodeValueTable process_input(const Node *node, const QString &input, const TimeRange &range); void process_input_element(NodeValueTableArray &array_tbl, const Node *node, const QString &input, int element, const TimeRange &range); virtual void process_video_footage(TexturePtr destination, const FootageJob *stream, const Rational &input_time) { } virtual void process_audio_footage(SampleBuffer &destination, const FootageJob *stream, const TimeRange &input_time) { } virtual void process_shader(TexturePtr destination, const Node *node, const ShaderJob *job) { } virtual void process_color_transform(TexturePtr destination, const Node *node, const ColorTransformJob *job) { } virtual void process_samples(SampleBuffer &destination, const Node *node, const TimeRange &range, const SampleJob &job) { } virtual void process_frame_generation(TexturePtr destination, const Node *node, const GenerateJob *job) { } virtual void convert_to_reference_space(TexturePtr destination, TexturePtr source, const QString &input_cs) { } virtual TexturePtr process_video_cache_job(const CacheJob *val); virtual TexturePtr create_texture(const VideoParams &p) { return create_dummy_texture(p); } virtual SampleBuffer create_sample_buffer(const AudioParams ¶ms, int sample_count) { // Return dummy by default return SampleBuffer(); } virtual TexturePtr process_plugin_job(TexturePtr texture, TexturePtr destination, const Node *node); SampleBuffer create_sample_buffer(const AudioParams ¶ms, const Rational &length) { if (params.is_valid()) { return create_sample_buffer(params, params.time_to_samples(length)); } else { return SampleBuffer(); } } QVector2D generate_resolution() const; bool is_cancelled() { return cancel_ && cancel_->is_cancelled(); } bool heard_cancel() const { return cancel_ && cancel_->heard_cancel(); } CancelAtom *get_cancel_pointer() const { return cancel_; } void set_cancel_pointer(CancelAtom *cancel) { cancel_ = cancel; } void resolve_jobs(NodeValue &value); void resolve_audio_jobs(NodeValue &value); Block *get_current_block() const { return block_stack_.empty() ? nullptr : block_stack_.back(); } LoopMode loop_mode() const { return loop_mode_; } virtual bool use_cache() const { return false; } private: TexturePtr create_dummy_texture(const VideoParams &p); VideoParams video_params_; AudioParams audio_params_; CancelAtom *cancel_; const Node *transform_start_; const Node *transform_now_; QTransform *transform_; std::list block_stack_; LoopMode loop_mode_; QHash> value_cache_; QHash resolved_texture_cache_; }; } #endif // OAK_NODETRAVERSER_H