/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team Modifications Copyright (C) 2025 mikesolar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "merge.h" #include "node/traverser.h" namespace olive { const QString MergeNode::k_base_in = QStringLiteral("base_in"); const QString MergeNode::k_blend_in = QStringLiteral("blend_in"); #define super Node MergeNode::MergeNode() { add_input(k_base_in, NodeValue::k_texture, InputFlags(k_input_flag_not_keyframable)); add_input(k_blend_in, NodeValue::k_texture, InputFlags(k_input_flag_not_keyframable)); set_flag(k_dont_show_in_param_view); } QString MergeNode::name() const { return tr("Merge"); } QString MergeNode::id() const { return QStringLiteral("org.olivevideoeditor.Olive.merge"); } QVector MergeNode::category() const { return { k_category_math }; } QString MergeNode::description() const { return tr("Merge two textures together."); } void MergeNode::retranslate() { super::retranslate(); set_input_name(k_base_in, tr("Base")); set_input_name(k_blend_in, tr("Blend")); } ShaderCode MergeNode::get_shader_code(const ShaderRequest &request) const { Q_UNUSED(request) return ShaderCode( FileFunctions::read_file_as_string(":/shaders/alphaover.frag")); } void MergeNode::value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const { TexturePtr base_tex = value[k_base_in].to_texture(); TexturePtr blend_tex = value[k_blend_in].to_texture(); if (base_tex || blend_tex) { if (!base_tex || (blend_tex && blend_tex->channel_count() < VideoParams::k_rgba_channel_count)) { // We only have a blend texture or the blend texture is RGB only, no need to alpha over table->push(value[k_blend_in]); } else if (!blend_tex) { // We only have a base texture, no need to alpha over table->push(value[k_base_in]); } else { table->push(NodeValue::k_texture, base_tex->to_job(ShaderJob(value)), this); } } } }