/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef OAK_POLYGONGENERATOR_H
#define OAK_POLYGONGENERATOR_H
#include
#include "node/generator/shape/generatorwithmerge.h"
#include "node/gizmo/line.h"
#include "node/gizmo/path.h"
#include "node/gizmo/point.h"
#include "node/node.h"
#include "node/inputdragger.h"
namespace olive
{
class PolygonGenerator : public GeneratorWithMerge {
Q_OBJECT
public:
PolygonGenerator();
NODE_DEFAULT_FUNCTIONS(PolygonGenerator)
virtual QString name() const override;
virtual QString id() const override;
virtual QVector category() const override;
virtual QString description() const override;
virtual void retranslate() override;
virtual void value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const override;
virtual void generate_frame(FramePtr frame,
const GenerateJob &job) const override;
virtual void update_gizmo_positions(const NodeValueRow &row,
const NodeGlobals &globals) override;
virtual ShaderCode
get_shader_code(const ShaderRequest &request) const override;
static const QString k_points_input;
static const QString k_color_input;
protected:
ShaderJob get_generate_job(const NodeValueRow &value,
const VideoParams ¶ms) const;
protected slots:
virtual void gizmo_drag_move(double x, double y,
const Qt::KeyboardModifiers &modifiers) override;
private:
static void add_point_to_path(QPainterPath *path, const Bezier &before,
const Bezier &after);
static QPainterPath generate_path(const NodeValueArray &points, int size);
template
void validate_gizmo_vector_size(QVector &vec, int new_sz);
template NodeGizmo *create_appropriate_gizmo();
PathGizmo *poly_gizmo_;
QVector gizmo_position_handles_;
QVector gizmo_bezier_handles_;
QVector gizmo_bezier_lines_;
};
}
#endif // OAK_POLYGONGENERATOR_H