/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team Modifications Copyright (C) 2025 mikesolar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef OAK_POLYGONGENERATOR_H #define OAK_POLYGONGENERATOR_H #include #include "node/generator/shape/generatorwithmerge.h" #include "node/gizmo/line.h" #include "node/gizmo/path.h" #include "node/gizmo/point.h" #include "node/node.h" #include "node/inputdragger.h" namespace olive { class PolygonGenerator : public GeneratorWithMerge { Q_OBJECT public: PolygonGenerator(); NODE_DEFAULT_FUNCTIONS(PolygonGenerator) virtual QString name() const override; virtual QString id() const override; virtual QVector category() const override; virtual QString description() const override; virtual void retranslate() override; virtual void value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const override; virtual void generate_frame(FramePtr frame, const GenerateJob &job) const override; virtual void update_gizmo_positions(const NodeValueRow &row, const NodeGlobals &globals) override; virtual ShaderCode get_shader_code(const ShaderRequest &request) const override; static const QString k_points_input; static const QString k_color_input; protected: ShaderJob get_generate_job(const NodeValueRow &value, const VideoParams ¶ms) const; protected slots: virtual void gizmo_drag_move(double x, double y, const Qt::KeyboardModifiers &modifiers) override; private: static void add_point_to_path(QPainterPath *path, const Bezier &before, const Bezier &after); static QPainterPath generate_path(const NodeValueArray &points, int size); template void validate_gizmo_vector_size(QVector &vec, int new_sz); template NodeGizmo *create_appropriate_gizmo(); PathGizmo *poly_gizmo_; QVector gizmo_position_handles_; QVector gizmo_bezier_handles_; QVector gizmo_bezier_lines_; }; } #endif // OAK_POLYGONGENERATOR_H