/*** Oak - Non-Linear Video Editor Copyright (C) 2026 Oak Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef OAK_COLORCODINGAPP_H #define OAK_COLORCODINGAPP_H #include #include #include namespace olive { using namespace core; /** * @brief App-side color label mapping (moved from engine/ui/colorcoding.h) * * Provides the same static color-label mapping as the engine version but * without QObject inheritance (no moc symbols). Only the static methods * used by app code are included. */ class AppColorCoding { public: enum Code { k_red, k_maroon, k_orange, k_brown, k_yellow, k_olive, k_lime, k_green, k_cyan, k_teal, k_blue, k_navy, k_pink, k_purple, k_silver, k_gray }; static QString get_color_name(int c); static Color get_color(int c); static Qt::GlobalColor get_ui_selector_color(const Color &c); static const QVector &standard_colors(); private: static QVector colors; }; } // namespace olive #endif // OAK_COLORCODINGAPP_H