Commit Graph
21 Commits
Author SHA1 Message Date
Mike-Solar ff0eee3a88 perf(plugin): cache PluginRenderer per-thread and skip redundant clip prefs
Fix three performance traps in the OFX plugin preview pipeline that
  caused slideshow-like performance when any plugin was active.

  1. Eliminate per-frame PluginRenderer creation (GL FBO alloc/free)

     RenderProcessor is stack-allocated per ticket, so its
     plugin_renderer_ member was constructed and destroyed every frame.
     PluginRenderer inherits OpenGLRenderer, whose PostInit() calls
     glGenFramebuffers() and whose destructor calls glDeleteFramebuffers().
     On Apple Silicon's TBDR this is pathologically expensive.

     Fix: use a thread_local cached PluginRenderer so each render thread
     creates it only once and reuses it forever.

  2. Call getClipPreferences() conditionally

     The code unconditionally called instance->getClipPreferences() on
     every single frame. This dispatches kOfxImageEffectActionGetClipPreferences
     into the plugin even when no inputs or parameters have changed.

     Fix: check areClipPrefsDirty() first. The OpenFX Host Support library
     already tracks this flag and sets it to true when slave params or clip
     connections change.

  3. Call ApplyParamOverrides() before renderAction

     ApplyParamOverrides() was defined but never invoked, so animated
     plugin parameters were never pushed into the OFX instance before
     rendering.

     Fix: call it after beginRenderAction() and before renderAction(),
     injecting the current NodeValueRow values at the correct OfxTime.
2026-05-16 17:34:29 +08:00
Mike-Solar 3845c31b37 perf(plugin): eliminate GPU↔CPU ping-pong in OFX render path
This commit removes redundant readbacks and uploads in the OpenFX
  plugin pipeline, achieving zero-copy rendering for GL-capable
  plugins and reducing CPU path overhead.

  PluginRenderer (OpenGL path):
  - Skip ReadbackTextureToFrame + ConvertFrameIfNeeded + Upload after
    plugin render. The destination texture is already valid on GPU.
  - Pass readback_cpu=false to setInputTexture() so input textures are
    provided via loadTexture() (GL texture IDs) instead of being
    downloaded to CPU Image buffers.
  - Remove duplicate ReadbackTextureToFrame block between
    getClipPreferences and the second setInputTexture call.

  OliveClipInstance:
  - Add optional bool readback_cpu=true to setInputTexture(). When
    false, only params and input_textures_ are updated; CPU readback
    and memcpy into Image are skipped.
  - Add pruneImagesCache() to prevent unbounded growth of images_.
    Input clips are limited to 8 cached frames; output clips are
    left untouched.

  Micro-optimizations:
  - Replace per-row memcpy loops with single block memcpy when
    src/dst strides are contiguous (common case in Olive pipeline).
  - Remove dead GL_PREAMBLE macro definition.

  fix(viewer): resolve playback head lag, frozen frames, and pause delay

  Three playback pipeline behavioral issues are fixed:

  1. Prequeue blocked playhead start:
     Reduce kVideoPlaybackInterval from 0.5s to 0.1s. This lowers
     prequeue length from 15–30 frames to 3–6 frames, so the
     playback timer starts much sooner after pressing Play.

  2. Frozen display during playback:
     Relax the hard frame-drop logic in RendererGeneratedFrameForQueue.
     When the queue has fewer than 2 frames, keep late frames instead
     of dropping them, preventing the viewer from freezing entirely
     when rendering cannot keep up with playback speed.

  3. Delayed frame update after pause:
     Cancel in-flight render tickets in PauseInternal() before
     deleting queue watchers. Previously the render thread continued
     processing stale playback frames, blocking the single-frame
     render requested by UpdateTextureFromNode().
2026-05-16 16:45:13 +08:00
Mike-Solar 7ebfebb29a Fix OFX plugin render failures and stabilize integration tests
This commit resolves several categories of OFX plugin failures that
  manifested as magenta (pink) render output or crashes:

  1. Param default-value initialization
     - IntegerInstance, DoubleInstance, BooleanInstance, ChoiceInstance,
       and StringInstance now read kOfxParamPropDefault from the descriptor
       at construction time. Previously, when no PluginNode was attached
       (integration-test mode), get() returned 0/0.0/false, causing
       generator plugins to receive invalid extent/format/PAR values and
       crash in coordinate assertions.
     - IntegerInstance also fixed uninitialized `id` that caused
       kOfxStatErrBadHandle in CImg plugins.

  2. Clip property initialization
     - newClipInstance() now seeds pixelDepth and components from the
       host VideoParams instead of leaving them as None. This prevents
       Transform3x3Plugin and similar plugins from asserting on
       getPixelComponentCount() during fetchClip inside createInstance.
     - getAspectRatio() and getProjectPixelAspectRatio() now fall back
       to 1.0 when the project's PAR is not yet set, avoiding division-
       by-zero in coordinate conversion.

  3. Frame-rate and time-base preservation
     - setInputTexture() no longer overwrites the clip's frame_rate or
       time_base with the input texture's values. Multi-input plugins
       were crashing because setupClipPreferencesArgs throws when inputs
     have mismatched rates.

  4. Render loop hardening
     - getClipPreferences() is now wrapped in try/catch so that frame-
       rate mismatch exceptions mark render failure instead of aborting
       the render thread.
     - getRegionOfInterestAction() treats kOfxStatErrBadHandle as non-
       fatal and falls back to default RoI.
     - RenderPlugin syncs all clip instances after setVideoParam so that
       getAspectRatio/getFrameRate return valid values before
       createInstanceAction queries them.

  5. Test suite updates
     - All PluginMisc tests now use F32 input to match the host pipeline
       default.
     - CreateGradientTexture fixed to support F32 pixel format.
     - Added CImgBilateral and CImgGuided_MultiInput tests.
     - Secret parameters are now registered as hidden Node inputs so that
       getClipPreferences can read them (fixes generator pink screen).

  6. Debug logging in HostSupport
     - clipGetImage and clipGetRegionOfDefinition now catch exceptions
       and log the failing clip name for easier debugging.
2026-05-15 21:32:28 +08:00
Mike-Solar 43ba1c4642 fix ofx plugin bug 2026-05-14 20:26:17 +08:00
Mike-Solar 599c876d03 全链路强制F32 2026-05-14 01:51:14 +08:00
Mike-Solar f3c50017e9 rendering still not correct 2026-04-19 18:59:56 +08:00
Mike-Solar 3b5b0187cb fix chroma keyer 2026-04-12 01:42:27 +08:00
Mike-Solar c1bcfeb78b finish plugin suppoirt 2026-01-17 16:49:21 +08:00
Mike-Solar a2698e7ef4 solve problem invalid roi and param 2026-01-17 16:41:03 +08:00
Mike-Solar e851653fa3 尝试修复粉紫屏未果 2026-01-16 21:11:24 +08:00
Mike-Solar 4d393f3d23 尝试解决插件bug 2026-01-10 18:56:58 +08:00
Mike-Solar e37972b227 Try to fix plugin issue 2026-01-05 21:31:35 +08:00
Mike-Solar 8ed5660faf solve some bugs 2026-01-05 18:01:13 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar cad331eb2c Fix compile errors 2026-01-05 01:50:05 +08:00
Mike-Solar c136cdf7f6 完成1 2026-01-05 00:03:51 +08:00
Mike-Solar 4cbdfd1a88 Finish TODO 8,9 2026-01-04 23:53:12 +08:00
Mike-Solar 3b16824f34 Ensure render path sets per-frame output data and handles ROD/bounds correctly. 2026-01-04 22:40:05 +08:00
Mike-Solar f191486375 Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup
Add per-clip texture inputs on plugin nodes
Map input clips to textures during render (with Source fallback)
2026-01-04 22:30:41 +08:00
Mike Solar 7c0f37b0a7 Implement default methods for plugin parameter editing and progress, and integrate plugin rendering into the build system. 2025-12-24 21:07:17 +08:00
Mike-Solar 8a7b6cf869 Add OFX plugin support and related infrastructure
This commit extends the OFX plugin support in Olive by:

- Initializing and scanning for OFX plugins
- Updating PluginNode to handle OFX plugin parameters and inputs
- Adding necessary methods and properties for OFX plugin integration
- Enhancing NodeFactory to include OFX plugin nodes
- Refactoring and renaming OliveInstance to OlivePluginInstance
- Introducing new classes for parameter handling (ParamInstance)
- Adding PluginJob for rendering OFX plugins
- Adjusting CMakeLists.txt files to include new source files
2025-11-09 17:03:56 +08:00