Commit Graph
67 Commits
Author SHA1 Message Date
itsmattkc 619de01db4 refined curve view 2021-12-17 17:07:59 -08:00
itsmattkc bf196e790b refined keyframeview and curveview 2021-12-15 19:45:04 -08:00
itsmattkc 7d82d56f31 reworked much of keyframeview for new architecture 2021-12-13 14:12:30 -08:00
itsmattkc 98044e0be1 keyframeview: correctly map bezier control positions when signalling scroll
Fixes #1704
2021-08-14 12:45:46 -07:00
itsmattkc 52c5617159 undo: wrapped redo/undo functions to ensure prepare is called 2021-07-17 00:14:24 -07:00
itsmattkc 2d53e35e7c keyframeviewbase: null check to fix crash 2021-05-26 17:03:11 +10:00
itsmattkc 72ed87d923 ui: scroll zoom preference now specific to widget
Fixes #1597
2021-05-10 12:07:15 +10:00
itsmattkc 94b2cebeea ui: merged nodeview/timelineview scrolling code
Greatly improves code quality and maintainability
2021-05-10 11:15:37 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc cb75e37e77 moved several files around
Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc d7c5ac4b44 implement entire project in nodes
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc 81c1922911 use strings to connect nodes
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc d53885fe3d improved nodeparamview Y setting
Still not perfect, mostly due to Qt's terrible QMainWindowLayout, but ah well
2021-01-30 10:27:52 +11:00
itsmattkc ad4b83a098 new undo system
Also enables undoing when working with node input arrays
2021-01-29 16:10:34 +11:00
itsmattkc 4e5db91c17 keyframeviewbase: cleaned up code and show tooltip values in input's desired format 2021-01-25 11:05:09 +11:00
itsmattkc 9f99182089 use catch up scrolling when dragging items 2021-01-25 10:22:14 +11:00
itsmattkc 0f38769208 fixed more keyframe dragging bugs 2021-01-24 18:17:55 +11:00
itsmattkc d4e6d33db1 keyframeviewbase: hold shift to only drag bezier by time 2021-01-24 15:32:03 +11:00
itsmattkc f04ca0a707 implemented select and deselect all in curve and param panels 2021-01-24 15:29:38 +11:00
itsmattkc eb132d93de timebasedviews: only drag playhead when there's no item underneath the cursor 2021-01-24 09:36:05 +11:00
itsmattkc 62bab2ec01 keyframeview: show time and value in tooltip while dragging 2021-01-24 09:35:41 +11:00
itsmattkc 181235f6ce began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.

Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc 374fa3f75c moved some files around for better organization 2020-12-16 19:05:22 +11:00
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc d241090a9f finally updated the copyright year 2020-11-17 20:13:22 +11:00
itsmattkc e2010dde83 made formal QtUtils class 2020-11-17 09:42:36 +11:00
itsmattkc 1b9bf6d92c switched many QLists for QVectors
Minor optimization
2020-11-16 16:17:43 +11:00
itsmattkc fec9774935 curveview: finished rework 2020-09-29 16:41:12 +10:00
itsmattkc 610f4c54fe various: began heavy rework of curve view to link closely with param view 2020-09-29 00:42:16 +10:00
itsmattkc 2afa5a42c7 ui: optimized widget signals for selecting clips/nodes
Decent performance optimization when working with the UI.
2020-08-01 02:12:20 +10:00
itsmattkc 8bf653925f curve/timeline: improved user interface behavior
* Implements "auto-fit" setting for curve view and sets it on open.
* Improves scroll zooming on all TimelineViewBase derivatives.
* Improves code sharing for better maintenance.
2020-06-23 05:25:34 +10:00
itsmattkc 1725f01459 paramview: changed to static viewer-bound and fixed various scrolling issues 2020-06-22 00:38:00 +10:00
itsmattkc 5f6e5916bc curvewidget: allow zooming only one axis and allow hiding keyframe tracks 2020-06-20 01:56:41 +10:00
itsmattkc 2039067fdc renderer/viewer: fixed playback and live updates from value changes 2020-05-15 15:02:30 +10:00
itsmattkc c387ce1cd7 polygon node: early crude implementation 2020-05-05 00:22:49 +10:00
itsmattkc e67dabf1ff keyframes: implemented deleting keyframes with the delete shortcut 2020-05-01 17:01:16 +10:00
itsmattkc b947b2224a nodeview: support multiple flow directions 2020-04-27 16:08:48 +10:00
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00
itsmattkc f73c41d3fa various: implemented multiple project support
This required various changes to various parts of the infrastructure (mostly
using paths to finding the "root project" of any given object throughout).
Now theoretically infinite projects can be opened and accounted for at any
given time.
2020-04-18 01:50:47 +10:00
itsmattkc d8df104c35 keyframeviewbase: for one-dimensional views, if multiple keys are at the same time, select all of them 2020-04-14 23:26:59 +10:00
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc 5e66508f3c curveview: color code keyframe tracks when more than one is present 2020-04-05 23:15:47 +10:00
itsmattkc 3399227b3a keyframeview: implemented transforming keyframe times to and from sequence time
Since the node graph can have transform cross nodes, input keyframes may occur
at a different times requiring transforming between sequence time and media
time. This commit implements such a mechanism in all UI classes that need it.
2020-03-26 19:17:46 +11:00
itsmattkc 592171cc31 keyframeviewbase: use existing function to access variable rather than changing the variable's visibility
Improved class encapsulation.
2020-03-26 00:38:25 +11:00
itsmattkc baf3fbde05 global: made every user action set a project "modified" state that will prevent
the main window from closing instantly
2020-03-03 14:33:45 +11:00
itsmattkc 2ba928fa1f code cleanup: renamed qtversionabstraction.h to qtutils.h 2020-02-08 00:13:38 +11:00
itsmattkc 17c1493aa7 all time-based panels are now derived from a common base class
Cuts down on a lot of duplicate code between
TimelineWidget/ViewerWidget/CurveWidget/NodeParamView
and TimelinePanel/ViewerPanel/CurvePanel/ParamPanel since they all use similar
time functions.
2020-02-01 19:39:43 +11:00
itsmattkc 0469fac4a9 node: send invalidatevisible signal through graph
When dragging a value in the UI, we use a "single frame update" because we want
to prioritize the currently visible frame to give visual feedback as soon as
possible. Previously, we generated a single frame InvalidateCache() signal
from the widgets themselves, but this had the major downside of not necessarily
emitting the time that the viewer was actually showing (due to either node time
transformations or times differing between the effects panels and the viewer
panels). Now, we send a different signal that viewers can handle themselves to
update the time that they're currently showing. This means the fast updating
will work no matter how many viewers are connected at whatever time each viewer
is set to.
2020-01-26 14:16:22 +11:00
itsmattkc 0e82ec600d keyframes: implemented same single frame strategy on bezier control points 2020-01-25 18:00:35 +11:00
itsmattkc b713ab47eb keyframes: only update active frames even from curve and param editor
When adjusting a slider, keyframe time, or curve value, it is undesirable to
re-cache the entire affected area while the user is still dragging UI objects.
Since the video is unlikely to be playing, the priority must go to the
currently active frame so the user gets visual feedback on the rendered image
as soon as possible. This was implemented in some areas, but this commit should
have that functionality in all areas.
2020-01-25 17:51:34 +11:00