Commit Graph
6 Commits
Author SHA1 Message Date
itsmattkc 065fc9e10e miscellaneous shader changes
Since sequence resolution is provided to the nodes now, it no longer needs to be a global in the shaders
Removed some unused shaders
Added default params to ShaderCode to allow skipping types that aren't used
2020-11-22 10:31:37 +11:00
itsmattkc dcf56781b4 removed version macros from shaders and add automatically in compile step 2020-11-19 14:36:05 +11:00
itsmattkc fb625cb76e nodes: removed XML infrastructure 2020-05-06 15:06:37 +10:00
Simran Brucherseifer 5da9848de7 Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2) 2020-04-22 11:28:33 +02:00
itsmattkc d427d48ab1 stroke effect: implemented 'inner' option 2020-03-12 12:04:19 +11:00
itsmattkc 97dadace1f shaders: added stroke shader 2020-02-14 19:13:30 +11:00