Commit Graph
3 Commits
Author SHA1 Message Date
itsmattkc dcf56781b4 removed version macros from shaders and add automatically in compile step 2020-11-19 14:36:05 +11:00
itsmattkc 1d61f89920 large scale renderer rework
- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00
Troy James Sobotka 6ebe0084a3 Implement Histogram
Basic pass at histogram. Uses a power based
scale compared against the total pixel count.
Probably needs a UI toggle to flip lines on
and off as the text and lines in OpenGL are
a large cycles sucker. Could be likely much
faster when migrated to a geometry shader
approach. Uses the scaled viewport resolution
to increase performance as much as possible.
2020-05-19 00:07:34 -07:00