itsmattkc
eeea16c5c3
cache: add passthroughs to allow shallow copies of data
2022-06-06 20:06:43 -07:00
itsmattkc
dfc401b63c
cache: behavior improvements
2022-06-06 09:39:09 -07:00
itsmattkc
25699ef05b
cache: use disk states to share caches
2022-06-05 19:47:33 -07:00
itsmattkc
7a8794fe88
ui: draw clip cache on timeline
2022-06-03 17:16:29 -07:00
itsmattkc
9cc861cdd5
cache: cancel tasks on disable
2022-05-30 13:40:39 -07:00
itsmattkc
e3830116b0
clip: implement auto-cache option
2022-05-30 08:59:56 -07:00
itsmattkc
2f7dc3c98b
implemented separate waveform cache
2022-05-29 17:52:35 -07:00
itsmattkc
826090b621
cache: save states to disk
2022-05-29 14:03:09 -07:00
itsmattkc
e9404ba869
added second frame cache for thumbnails
2022-05-27 19:16:08 -07:00
itsmattkc
60f7f06de4
implemented base for thumbnail display
2022-05-25 11:18:08 -07:00
itsmattkc
f124ad3178
cache waveforms at clip level
2022-05-22 20:54:59 -07:00
itsmattkc
bfd6a407a5
Merge branch 'master' into hashremoval
2022-05-16 09:12:49 -07:00
itsmattkc
4b366a9b73
update copyright year to 2022
2022-05-10 10:38:56 -07:00
itsmattkc
08f3cb3cc3
remove hashes from nodes
2022-05-09 18:30:36 -07:00
itsmattkc
8f7280dd09
clip: add missing retranslate
2022-05-04 15:19:20 -07:00
itsmattkc
d55d9c820f
code: use macros for default node functions
...
Easier to maintain
2022-05-04 11:01:17 -07:00
itsmattkc
028d2fd60c
nodes: optimize job infrastructure
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Rework traversing so that jobs are only resolved when they are used. This should provide moderate optimize to the traversing process.
2022-05-03 11:19:21 -07:00
itsmattkc
6a0b5856c9
various: extended marker and timeline functionality
2022-05-01 21:17:22 -07:00
itsmattkc
d1bb931854
nodeparamview: implemented add button
2022-04-26 14:23:19 -07:00
itsmattkc
245a0a112a
clip: fixed speed/reverse order
2022-04-11 18:30:17 -07:00
itsmattkc
60e5241f05
clip: fixed waveform issues with speed and in trimming
2022-04-11 16:41:14 -07:00
itsmattkc
80d53c6d0c
clip: improve waveforms when reversed
2022-04-11 16:25:32 -07:00
itsmattkc
019b3cfe29
implemented maintaining audio pitch and reversing
2022-02-01 13:39:43 -08:00
itsmattkc
963607b7d3
clip: retrieve any connected viewer on invalidate
2021-10-21 11:52:01 -07:00
itsmattkc
4e5a9712c0
clip: fixed reversing
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Adapted from PR #1656
2021-10-16 12:07:48 -07:00
itsmattkc
dc7f7a6dda
formalized valuehint as a class
2021-09-21 20:13:14 -07:00
itsmattkc
7ba5dca4ab
renderer: always hash along edges
2021-09-19 23:11:20 -07:00
itsmattkc
67c7c71ca2
implemented "value hints" for choosing output values to use
2021-09-17 20:56:53 -07:00
itsmattkc
b07bccb7dc
nodes: revert to single output
2021-09-07 22:01:36 -07:00
itsmattkc
a0706a78d8
nodes: implemented core of manual table value selection
2021-09-07 15:27:07 -07:00
itsmattkc
be4a18d7de
moved visual waveforms to block
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This should be nicer, however it has a bug that I need to fix
2021-08-01 16:43:53 -07:00
itsmattkc
6995ffe015
reworked timeline elements
2021-08-01 11:05:18 -07:00
itsmattkc
c3faa49686
transition: reworked hashing
2021-07-29 13:23:24 -07:00
itsmattkc
4bbc75392a
nodes: rewrote and simplified length signaling system
2021-07-15 21:00:18 -07:00
itsmattkc
310fd3541a
various: greatly simplified job times
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Hopefully this doesn't break everything
2021-07-11 23:33:21 -07:00
itsmattkc
cc21ed37a7
implemented core subtitle support
2021-05-18 12:42:47 +10:00
itsmattkc
f4e1856d30
clip: use super macro
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Minor code improvement.
2021-04-26 21:45:04 +10:00
itsmattkc
74ad4110be
transform: hash the generated matrix
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Making an exception for the transform node, we use a slightly
heavier hash to save more rendering time later.
Fixes #1560
Addresses some of #1360
2021-04-22 18:01:26 +10:00
itsmattkc
269fa6d905
remove block enum
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Replaced with dynamic casts.
2021-04-22 11:50:24 +10:00
itsmattkc
77d4b18a60
updated copyright year for 2021 [skip ci]
2021-04-17 18:56:50 +10:00
itsmattkc
210eb86cd2
nodes: fixed hashing issues
2021-04-11 18:54:22 +10:00
itsmattkc
cfbf563b2e
ensure cache modified time is accurate
2021-02-22 00:23:34 +11:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
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Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
81c1922911
use strings to connect nodes
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This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc
fbdda3d6d4
various code cleanups
2021-01-13 12:05:05 +11:00
itsmattkc
181235f6ce
began new infrastructure
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Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.
Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
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The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
itsmattkc
71ec148e76
renderer: moved all shader code into one solidified function
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Makes texture-based optimizations easier when they're all in one place.
2020-06-10 01:54:02 +10:00
itsmattkc
0e87762afa
waveforms: moved waveform to track rather than block
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This is a much more robust and thread-safe system of storing the waveforms.
2020-06-04 18:03:21 +10:00