- NodeFactory's menu creation moves to UI-side widget/menu/factorymenu
(the factory only exposes its node library read-only now)
- DiskManager's cache-settings dialog is created through a registered
std::function handler (registered by Core at startup)
- OlivePluginInstance creates progress UIs through a
PluginProgressReporter interface (Null fallback headless) and queries
the active viewer through a provider callback, both registered by Core
- factory.h, diskmanager and pluginSupport no longer reference any
widget//dialog//panel//window headers or classes
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
ProgressDialog doesn't have to worry about the platform anymore, now
MainWindow will determine what to do or whether to ignore certain progress
indicator functions.
Made various changes and fixes to the task system:
- Tasks are built around QtConcurrent rather than QThread. Reduces
code complexity significantly.
- Task error reporting is now streamlined in both TaskManager and
TaskDialog.
- Moved ProjectImport/Save/LoadManager to the app/task folder