Commit Graph
67 Commits
Author SHA1 Message Date
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00
Mike-Solar bff06e00e5 refactor: split Core into EngineCore (engine) and Core (UI)
EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).

Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.

~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
2026-07-20 01:38:42 +08:00
Mike-Solar 4fc8b80d7e core: turn olivecore into liboakcore.so with a pure C ABI
liboakcore is now a shared library that exposes only a C ABI:
- every value class (Rational, TimeRange, Color, Bezier, AudioParams,
  SampleBuffer) and the free-function groups (StringUtils, fraction
  utils, Timecode) is wrapped in an opaque-handle C API under
  core/include/olive/core/oakcore/ (init/copy/free + self-first
  functions), implemented in core/src/capi/
- consumers keep the original C++ API unchanged through same-name
  wrapper classes that hold the handle and forward across the C
  boundary; original implementations moved to core/src/oliveimpl
  (namespace olive::core::internal) and are hidden from export
- TimeRangeList/TimeRangeListFrameIterator are reimplemented inline
  over the wrapper (iterators/containers don't cross C ABI)
- generic Value container stays internal (unused by consumers) and is
  no longer part of the public umbrella header
- hidden visibility + OAKCORE_BUILD export macro; nm shows zero
  olive::* symbols exported
- install into the platform's standard libdir (GNUInstallDirs);
  Windows DLLs next to the executables, macOS into the app bundle
- TimelineWorkArea::in/out/length now return by value: the wrapped
  TimeRange getters return values, and forwarding them through const
  references dangled (found via RenderWorkerFootageTest crash)
- tests: 9 new pure C ABI test executables (oakcore_*_test) covering
  every public C function; 4 stale legacy core tests removed (they
  targeted a long-renamed API and were never built due to a malformed
  option() that also kept OLIVECORE_BUILD_TESTS off)
- CI/CD: oakcore.dll staged for NSIS, liboakcore.so added to the
  AppImage validation list, build-tree DLL copies on Windows
2026-07-19 23:49:40 +08:00
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00
Mike-Solar dd7427f51a fix: bugs surfaced by new gtest coverage
- html.cpp: rgba() colors parsed with setRedF/GreenF/BlueF (0-1) while the
  writer emits 0-255 integers, so semi-transparent text colors lost their
  RGB on round-trip; parse with integer setters instead
- CLIProgressDialog: percentage padding compared normalized progress
  (0.0-1.0) against 10/100, so padding was always fully applied; compute
  the percentage first
- TimelineUndoPointer BlockTrimCommand: remove_block_from_graph_ was
  never initialized (UB on redo)
- TimelineUndoGeneral TransitionRemoveCommand: track_ was never
  initialized; GetRelevantProject() could dereference it before redo()
- ProjectLoadTask::Run(): failure path deleted project_ without
  resetting it, leaving GetLoadedProject() dangling
2026-07-17 13:07:43 +08:00
Mike-Solar e5eeaddf2f format: reformatting files 2026-07-13 15:30:43 +08:00
Mike-Solar bfb1b2fce4 update copyright back 2026-01-16 21:22:05 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar 21d5ed5f59 完善测试 2026-01-05 04:02:05 +08:00
Mike Solar 6fdfd03ffd update: update copyright 2025-08-05 17:12:49 +08:00
Mike Solar 74f73ab3be change: change code style to Linux style except indent. 2025-08-03 03:09:40 +08:00
itsmattkc 7ec8a4dd7e serializer: ensure backwards compatibility 2023-02-26 15:42:54 -08:00
itsmattkc 46d15396a6 Merge branch 'track-redux' into move-serialization 2023-02-23 11:09:45 -08:00
itsmattkc 48a7172ea3 timeline: fixed undo issue with slide tool
Fixes #2132
2023-02-21 18:22:23 -08:00
itsmattkc 028651f9fb moved serialization 2023-02-21 14:26:34 -08:00
itsmattkc 11e4e051c3 move undo files around for better organization 2023-02-20 16:09:22 -08:00
itsmattkc dd9c52ab59 start moving core frameworks to external libraries 2023-01-19 09:51:47 -08:00
itsmattkc 02ee079bde timelinemarker: fixed issue with undoing resized markers 2022-09-16 11:28:03 -07:00
itsmattkc 571be3d28d timeline: added thumbnail modes that affect how much is rendered 2022-09-06 16:06:26 -07:00
itsmattkc 46be693b3e timeline: show marker text even on markers without range 2022-07-19 11:21:06 -07:00
itsmattkc 079d6beff2 timeline: separate markers and workarea 2022-06-27 23:39:31 -07:00
itsmattkc 7c12b6dc16 updates for C++17 2022-05-11 10:50:47 -07:00
itsmattkc 4b366a9b73 update copyright year to 2022 2022-05-10 10:38:56 -07:00
itsmattkc 0f99d8a662 timeruler: add ability to resize markers and workarea 2022-05-09 17:53:21 -07:00
itsmattkc 91b761693b code: use config macro
Macro is much easier to use and more readable
2022-05-04 09:50:34 -07:00
itsmattkc 5441f2f9a4 markeraddcommand: removed unused members 2022-05-02 00:35:43 -07:00
itsmattkc 059331c295 markerremovecommand: removed unused members 2022-05-02 00:26:11 -07:00
itsmattkc e6d4fe43de reworked and vastly improved snapping subsystem 2022-05-02 00:01:49 -07:00
itsmattkc f7396de121 markers: reimplemented copy/paste 2022-05-01 22:33:58 -07:00
itsmattkc 6a0b5856c9 various: extended marker and timeline functionality 2022-05-01 21:17:22 -07:00
itsmattkc cdcd83c09a ported seekablewidget to timebasedview
Cuts down on a lot of code duplication and opens up usage of the new TimelineViewSelectionManager framework
2022-05-01 15:45:20 -07:00
Thomas Wilshaw fed62246e6 Move marker load/save code to Serializer and fix build issues. Copy/paste not working 2022-01-30 13:36:11 +00:00
ThomasWilshaw 02b9a38737 Merge branch 'master' into marker 2022-01-28 22:30:29 +00:00
itsmattkc 4ecce20c35 start implementing serializers 2022-01-12 08:48:31 -08:00
Thomas Wilshaw c8552ad184 Make moving a marker undoable 2021-10-22 22:15:56 +01:00
Thomas Wilshaw 87b66e0cbb Make renaming markers undoable 2021-10-22 22:15:56 +01:00
Thomas Wilshaw 374b97b6a5 Add default marker color to config 2021-10-22 22:15:53 +01:00
Thomas Wilshaw 76e55a857f Make markers copy/paste-able 2021-10-22 22:15:52 +01:00
Thomas Wilshaw d8101869b9 Redo marker selection code 2021-10-22 22:15:51 +01:00
Thomas Wilshaw ca807b7b66 Marker color is saved to .ove file 2021-10-22 22:15:50 +01:00
Thomas Wilshaw 575ce39696 Move color to TimelineMarker and make sure all instances of a marker update on color change 2021-10-22 22:15:50 +01:00
itsmattkc 618ecacccd use highlight instead
I think it should be highlight
2021-08-16 17:51:20 -07:00
Pablo Gil 6d9ba1ed7f make PlayHead stylable, using Link color which looks better to me (Highlight color might work as well) 2021-08-16 17:45:45 +02:00
itsmattkc 597f35bd00 marker: actually add marker after loading it
Fixes #1632
2021-05-16 10:36:52 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc f7883bd02c began some rewrites to timeline drawing 2021-01-14 10:30:20 +11:00
itsmattkc 8f729203fc some timeline refactoring, preparing for rewrites 2021-01-09 11:41:33 +11:00
itsmattkc 181235f6ce began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.

Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00