Commit Graph
848 Commits
Author SHA1 Message Date
itsmattkc 4f65e83322 gcc: fixed shadowed parameter 2020-09-06 18:33:22 +10:00
itsmattkc 83c7596038 viewer: extended scrolling/panning functionality 2020-09-06 17:40:53 +10:00
itsmattkc ba64313dd7 Merge branch 'issue_70' of https://github.com/ThomasWilshaw/olive into ThomasWilshaw-issue_70
# Conflicts:
#	app/widget/viewer/viewerwindow.cpp
2020-09-06 17:40:14 +10:00
itsmattkc 1334c04235 viewer: return if no viewer is connected
Minor improvement
2020-08-31 15:20:31 +10:00
itsmattkc f0928814fc track: store height in "units" rather than pixels
Fixes DPI scalability issue if a project ever moved from a display with
one DPI to another.
2020-08-22 00:23:46 +10:00
itsmattkc 9aabde303e nodeview: added arrows to indicate a node can be expanded
Minor UI detail. Also slightly increases the size of node items and adds
"short names" to the video input and audio input nodes.
2020-08-21 15:15:39 +10:00
itsmattkc 416ba8e2b2 viewer: ensure pixel aspect and interlace parameters are sent to viewer windows too 2020-08-20 19:34:09 +10:00
itsmattkc d99a8e9005 timeline: refactored "replace with gap" command fixed bug
Fixes an unfortunate bug that restored blocks in the wrong order and leads
to a segfault if you continue undoing beyond that point.
2020-08-20 13:40:58 +10:00
itsmattkc 75c3a37c17 removed speed/duration dialog
This is the first step in what will eventually be keyframable time
remapping. The speed/duration dialog was a holdover from 0.1 and we can
probably do better here.
2020-08-19 17:42:52 +10:00
Thomas Wilshaw 8682b1e678 Merge master into branch 2020-08-17 18:42:58 +01:00
itsmattkc ec8b046f02 viewer: implemented basic deinterlace
Implements a very basic GLSL deinterlace that simply halves the vertical
resolution and then interpolates between the fields. This can be toggled
on or off.

The reasons for being so basic is:
- Speed, very quick code running in OpenGL
- It would seem the highest quality deinterlacers are temporally based
  which doesn't make much sense for the viewer, particularly since we can't
  double the frame rate since our timecode is fixed to the frames.

Higher quality interlacing/deinterlacing will be present in the actual
renderer.
2020-08-11 02:02:50 +10:00
itsmattkc 75b4bfe57e viewer: clear current render queue before creating next queue
Hilariously, the queue was being cleared right after it was being set
thus cancelling the whole operation out. This has now been fixed.
2020-08-11 01:02:14 +10:00
itsmattkc 5723690a21 playbackcontrols: set play button policy to QPushButton default
Minor cosmetic improvement.
2020-08-10 17:27:32 +10:00
itsmattkc 70085588d6 audiomonitor: fixed bug where audio was shown at normal speed even if playing faster 2020-08-10 17:12:39 +10:00
itsmattkc 28dcff10c0 various: implement sequence pixel aspect ratios and interlacing settings
Implements the following:
- Sequences have pixel aspect ratios that work in tandem with footage PARs
  to render footage correctly. Viewer and export also acknowledge PARs
- Sequences can have interlacing settings. This doesn't do anything yet,
  eventually the renderer will need to interlace/deinterlace/reinterlace
  appropriately in order to conform all the footage to the sequence. Export
  acknowledges interlacing, but this only affects metadata, not the image.
2020-08-10 01:47:26 +10:00
itsmattkc edeeed49ba various: enabled config saving 2020-08-08 02:44:39 +10:00
itsmattkc aa31f8ac97 fixed shadowed parameter 2020-08-07 22:46:07 +10:00
itsmattkc e45174cf51 Merge branch 'histogram-updates' of https://github.com/sobotka/olive into sobotka-histogram-updates 2020-08-07 20:32:35 +10:00
itsmattkc 991f430cc8 Merge pull request #1155 from sobotka/waveform-updates
Waveform Updates
2020-08-07 20:18:30 +10:00
itsmattkc c6dd0e0204 nodeview: select on right click 2020-08-07 20:17:01 +10:00
itsmattkc df14c2aaa7 cache: better implemented changing disk cache folders
Not complete yet, but getting there.
2020-08-07 02:31:46 +10:00
itsmattkc 02c0fb7316 nodeview: automatically deselect blocks that have been removed
Fixes segfault attempting to access and select an item that's already been
removed.
2020-08-05 23:56:42 +10:00
itsmattkc d5dce29b22 cache: merged cachetask and footagecache into one precache task
Since the actual auto-cache now happens elsewhere, this cleans up a lot of
dead code.
2020-08-05 23:45:18 +10:00
itsmattkc 07a53d45f0 renderer: updated audio waveform generated for new cache overhaul 2020-08-05 22:32:24 +10:00
itsmattkc c8def73b95 cache: mild auto-cache overhaul
Shifted from CacheTask to functionality built into RenderBackend. It was
a lot easier to control behavior this way without having to juggle a ton
of threads and race conditions.

Could likely be multithreaded further.
2020-08-05 02:19:04 +10:00
itsmattkc 07a3216a1f timeline: if an item is selected while deleted, emit the deselection signal 2020-08-05 01:42:52 +10:00
itsmattkc 2afa5a42c7 ui: optimized widget signals for selecting clips/nodes
Decent performance optimization when working with the UI.
2020-08-01 02:12:20 +10:00
itsmattkc fb05594b50 various: allow setting footage aspect ratios
We had support for detecting aspect ratios and respecting them in the
render, but this allows people to not only see the aspect ratio in use,
but also override it with their own.
2020-07-25 00:58:01 +10:00
itsmattkc 86b66004b0 ui: removed last of the widget proxies 2020-07-23 23:11:00 +10:00
itsmattkc 023ded1fb5 timeline: overhauled pointer tool again
Allows dynamic switching between pointer/roll/slide since occasionally this
behavior is interchangeable. Fixes a lot of transition behavior (but not
all of it).
2020-07-23 18:37:57 +10:00
itsmattkc c76b25a17a timeline: tools don't need to call move in the release function
I had thought that the cursor may still have moved between the last
mouseMoveEvent and the mouseReleaseEvent, but that turns out to be false
making it completely unnecessary to call move functions in the release
function.
2020-07-23 01:29:04 +10:00
itsmattkc ce353ccbed timeline: various work to improve timeline behavior, particularly when dealing with transitions 2020-07-22 18:09:57 +10:00
itsmattkc 4268ccd75e importtool: fixed broken snapping
Snap points were made before the ghost's in/outs were set resulting in
incorrect points.
2020-07-22 10:32:04 +10:00
itsmattkc 6309b8fbb7 math: fixed power function
Corrected shader code and fixed bug in widget bridge that reported an
incorrect index.
2020-07-17 12:33:28 +10:00
itsmattkc de74adeb5e nodes: improved changed signal processing
Improves stability and cache reliability.

Earlier iterations were prone to skipping necessary signals (usually
leading to some sort of assert fail), particularly when track
optimizations were used. Those optimizations have been moved to the
viewer node so there's a higher degree of control over which signals
get optimized and in which ways.
2020-07-16 00:32:00 +10:00
itsmattkc fdfadd8858 add tool: use new class directly rather than text ID
Minor code improvement/optimization.
2020-07-14 22:32:01 +10:00
itsmattkc ae62750d9d various: fix broken transition creation
It's now possible to create transitions! But they're still broken in
a multitude of other ways so plenty more work to do hahahahahahahahaha
2020-07-14 22:31:11 +10:00
itsmattkc 11afdf32fe decoder/timeline: improve decoding of still images 2020-07-12 18:25:51 +10:00
itsmattkc 4d6003bb55 slider: update label color
Dark blue on dark gray was a little unreadable.
2020-07-12 13:54:31 +10:00
itsmattkc 39d71eb7cd nodeview: drop nodes on release rather than press
Minor UI improvement that also addresses issue where the cache would
ignore the invalidation.
2020-07-10 19:28:42 +10:00
itsmattkc c710fd162e richtextdialog: show html tags rather than wysiwyg
While good in theory, a WYSIWYG rich text editor for large video frames
was unwieldy (and in many cases unhelpful). Instead the titler will
show plain text/HTML tags so the user can still write rich text but
without the unwieldy UI.

For a true WYSIWYG experience, we would probably need to write a true
graphical editor (a la Premiere's titler), but that's a later goal.
This titler will be sufficient in a good majority of cases and there
are plenty of dedicated graphics packages if more complex titling is
required for the timebeing.
2020-07-10 18:42:13 +10:00
itsmattkc efd90d5c8f renderer: use shared backend when caching
I think there was an earlier commit with a similar name but turns out
I'd only done foundational work in that commit and never actually
properly set it up. Of course once I did, there were several issues that
needed fixing to make it work correctly, but now it works as expected.

Heavily optimizes larger projects by allowing cache jobs to only copy
what has changed.
2020-07-10 18:39:47 +10:00
itsmattkc 343c39d66d nodeparamview: preserve cursor position when text is edited 2020-07-10 02:41:35 +10:00
itsmattkc 0b4a9f4650 timeline: fixed bug that caused I-beam to render incorrectly 2020-07-10 02:40:23 +10:00
itsmattkc 8e1be4a3ff nodeparamviewwidgetbridge: implemented editing font parameters 2020-07-10 02:40:09 +10:00
itsmattkc 8e75432304 project/timeline: save timeline tracklist state in project file 2020-07-08 19:19:32 +10:00
itsmattkc af69f157a3 timeline: improved beam tool and its derivatives 2020-07-07 18:43:18 +10:00
itsmattkc a239fa0e2f timeline: fixed some ripple tool behavior bugs 2020-07-07 18:06:49 +10:00
Thomas Wilshaw 098b40c98e Use cfloat instead of limits 2020-07-02 15:36:13 +01:00
Thomas Wilshaw b04fa02ab4 Explicitly include limits header to fix build issue on Linux. 2020-07-01 14:18:12 +01:00