- Main-process interact instances for the selected OFX effect card
(create on selection change, describe, destroy on deselect/close),
coexisting with the render-worker plugin instances per the OFX
multi-instance model.
- Program viewer composites the interact's overlay: draw into a GL
FBO via gl_bridge, read back, straight-alpha 'over' composite onto
the displayed frame; cached and only re-rendered on frame/time/
viewport/instance change or plugin redraw requests.
- Event forwarding: picture-area pointer maps through the contain-fit
letterbox inverse to OFX pen coordinates (pen_motion/down/up);
Keystroke to OFX key symbols (ASCII, navigation, F1-F35) for
key_down/up; a 50ms idle pump; global shortcut consumption keeps
precedence.
- e2e with the real test plugin: lifecycle marker assertions, pen/key
event records, and macOS GL overlay compositing verified (265 tests
green incl. gpui_widgets viewer suite).
The static FFmpeg's external codec libs pull in -lz, which on this
toolchain resolves to a copy whose install name is @rpath/libz.1.dylib
(zlib-ng-compat); without an LC_RPATH entry all three binaries died in
dyld at startup. The app/cli/worker build scripts now emit
-Wl,-rpath,/usr/lib.
Also: FFMPEG_DIR moves into the committed .cargo/config.toml as a
workspace-relative [env] entry — ffmpeg-sys-next's build script cannot
read .env files, and without it the crate silently linked the shared
Homebrew FFmpeg while oakffmpeg-link emitted the static transitive
flags (mixed linkage). docs/build.md updated.
- real.rs rewritten over module Rust APIs (Arc<Mutex<Project>> +
NodeId; the addref handle dance and renderer boxes are gone);
AppEngine trait and all panels untouched
- new app assembly layers: graphops (project/timeline/edit
primitives), effectchain (chain composition with undo groups),
renderops (montage build + ticket render + ExportTask export),
library via oakstorage directly
- module-side safe API additions: oakundo global value-semantic
push/undo/redo + from_closures, oakstorage project_arc_of
- deleted: src/oakui/ffi.rs, src/oakui/host_syms.rs, the dylib link
config in build.rs (only the gpui IOSurface framework link remains)
- the binary carries zero liboakengine references (otool/nm verified);
101 app tests green incl. the real-render and full-res e2e tests
- behavior improvements for free: sequences land in the project graph
(the facade scratch-project deviation is gone), footage drops take
one undo record, effect remove/reorder undo restores edges
The 'host-provided' oakcore_audioparams_* runtime imports dated from
the deleted C++ host; the facade is their only caller. The dylib now
defines and exports the six symbols itself (repr(C) AudioParams mirror,
liboakcore-compatible semantics), -Wl,-undefined,dynamic_lookup is gone,
and the Windows DLL undefined-symbol blocker is removed by construction
(Windows CI/packaging stays off until a real toolchain verifies links).
- oakengine_sequence_move_clip implemented for real (oaktimeline
TrackMoveBlockCommand; fixes the graph-ownership/gap-anchor/ripple
trim bugs the stub was hiding); same-track via the frozen C ABI,
cross-track supported by the module command
- oaknode clip blocks now declare a tex_in texture input and set
effect_input to it, so timeline clips can host effect chains; facade
test covers effect insert/remove on a real clip
- oakffmpeg-link: FFMPEG_DIR is now mandatory with a clear panic (a
Homebrew upgrade left the system ffmpeg .pc pointing at a deleted
dav1d Cellar path, breaking links); reads a git-ignored workspace
.env for IDEs that cannot inject env vars (RustRover); links the C++
stdlib for C++ codec libs (svt-av1)
- oakengine re-exports oaknode so tests share one crate instance;
it_node uses the direct instance's value type where it calls the
module FFI (the --workspace dev-dependency feature split builds
oaknode twice)
- CI: push/PR to main only; ubuntu/macos-15-arm64/windows-ucrt64 matrix;
deps via tooling/install-deps.sh; project FFmpeg built once and cached
under .cache/ffmpeg keyed on the build script; rust-cache for target/
- CD: tag v* packages with cargo-packager — deb/AppImage/pacman on
Linux (rpm converted from the deb with fpm), NSIS on Windows, and a
DMG (Apple Silicon) whose .app embeds liboakengine.dylib via
install_name_tool; tag pushes publish a GitHub release with all
packages attached
- root Cargo.toml gains [package.metadata.packager]; the app icon is
generated from Oak_Icon.svg with rsvg-convert in CI
- root build.rs now also links the app on Linux (link-search + rpath +
--export-dynamic); Windows remains blocked on the DLL undefined-symbol
problem (oakcore_* host imports), documented in build.rs
- App no longer depends on the oakengine rlib: build.rs links the
built liboakengine.dylib (+rpath, -export_dynamic, IOSurface) and
src/oakui/ffi.rs declares the pure-C surface; RealEngine calls only
the frozen oakengine_* C ABI
- host_syms.rs provides the oakcore_*/fb_* host symbols the dylib
imports via dynamic lookup
- Fix Preferences dialog crash (spawn_modal reentrancy) with a
regression test
- Timeline toolbar and viewer transport render C++-era icons (16px
grid, dark/light themes) with localized tooltips
- i18n: complete en-US table, add untranslated-key detection test
- New dialogs module (preferences, export, progress)