Commit Graph
11 Commits
Author SHA1 Message Date
Mike-Solar e012f16083 feat: group OpenFX plugins under dedicated "OpenFX" category with sub-groups
All OpenFX plugins were previously hardcoded to return kCategoryUnknown,
  causing them to pile up under "Uncategorized" in the node creation menu.

  This commit introduces a two-level grouping system for OFX plugins:

  1. Add new kCategoryOpenFX top-level category
     - Node::CategoryID enum extended with kCategoryOpenFX
     - PluginNode::Category() now returns {kCategoryOpenFX}
     - Node::GetCategoryName() returns "OpenFX"

  2. Add secondary sub-grouping support
     - Node base class gains virtual SubCategory() method
     - PluginNode implements SubCategory() backed by sub_category_ member
     - sub_category_ is set in the constructor from the plugin's OFX context:
         Filter     → "Filter"
         Generator  → "Generator"
         Transition → "Transition"
         others     → "General"

  3. Update NodeFactory::CreateMenu()
     - When a node belongs to kCategoryOpenFX and provides a non-empty
       SubCategory(), creates a second-level submenu under "OpenFX"
     - Nodes without a sub-category are placed directly in the top menu

  Expected menu layout:
    OpenFX
      ├── Filter
      │     ├── ColorCorrect
      │     └── ...
      ├── Generator
      ├── Transition
      └── General

  All 4 test suites pass.
2026-05-14 21:05:29 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar f191486375 Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup
Add per-clip texture inputs on plugin nodes
Map input clips to textures during render (with Source fallback)
2026-01-04 22:30:41 +08:00
Mike Solar 88ba0e4841 Update plugin parameter instances to use shared pointers and add new parameter creation logic 2025-12-24 17:51:56 +08:00
Mike-Solar 5aaa49c515 Add push button support for OFX plugins
This commit adds support for push buttons in OFX plugins by:

- Adding `kPushButton` to `NodeValue` enum
- Implementing `pushButtonClicked` slot in `PluginNode`
- Creating `NodeParamButton` widget for UI representation
- Updating `paraminstance.h` to handle push button instances
- Modifying `nodeparamviewwidgetbridge.cpp` to connect push button signals
2025-11-10 13:57:04 +08:00
Mike-Solar 8a7b6cf869 Add OFX plugin support and related infrastructure
This commit extends the OFX plugin support in Olive by:

- Initializing and scanning for OFX plugins
- Updating PluginNode to handle OFX plugin parameters and inputs
- Adding necessary methods and properties for OFX plugin integration
- Enhancing NodeFactory to include OFX plugin nodes
- Refactoring and renaming OliveInstance to OlivePluginInstance
- Introducing new classes for parameter handling (ParamInstance)
- Adding PluginJob for rendering OFX plugins
- Adjusting CMakeLists.txt files to include new source files
2025-11-09 17:03:56 +08:00
Mike Solar 0dc7729051 add: some plugin support. 2025-09-12 17:33:51 +08:00
Mike Solar b649b5e1bd change: Switch to offical OpenFX Support. Still can't compile. 2025-09-03 21:14:56 +08:00
Mike Solar 2b4f19075c add: add propSetPointer 2025-08-07 20:15:07 +08:00
Mike Solar 6fdfd03ffd update: update copyright 2025-08-05 17:12:49 +08:00
Mike Solar 4940212687 add: some codes about nodes plugin. 2025-08-03 22:42:05 +08:00