itsmattkc
ccb02d30aa
colormanager: implement default config
2020-04-22 05:08:33 +10:00
itsmattkc
d3b71e6576
nodes: color management when setting color parameters is now preserved
2020-04-18 17:43:37 +10:00
itsmattkc
6ea6dd810e
pixelsampler: added pixel sampler panel
...
When visible, this panel will show the current reference and display transformed
color under the cursor of any viewer.
2020-04-01 16:57:10 +11:00
itsmattkc
02ce48d0c6
various: pixel optimizations
...
Several things are accomplished in this commit, including:
- Use OIIO instead of our own functions for pixel format conversions
(cleaner code/less for us to maintain)
- Fold all PixelService functions into the PixelFormat class
(cleaner code)
- Moved OpenGL pixel definitions to OpenGL classes and out of the
global classes.
- Add support for RGB buffers as well as RGBA (optimization)
2020-02-27 13:54:38 +11:00
itsmattkc
48cdb3a6dd
memorymanager: rewrote entire memory management system
2020-02-23 20:29:51 +11:00
itsmattkc
e74c4c2d1c
global: implemented rudimentary memory manager to use available system memory
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without forcing the OS to page swap
2020-02-21 14:20:57 +11:00
itsmattkc
2e38e7e3fb
indexmanager: moved files
2020-02-21 10:47:41 +11:00
itsmattkc
03bdf01357
decoder/renderer: no longer index automatically as part of the retrieve
...
functions
Indexing is a lengthy process and had a high chance of getting RenderWorkers
stuck doing it rather than being responsive to cache requests. This commit
introduces a system where workers never index media, but instead signal that
media is not ready to their RenderBackends which ensure that the media gets
indexed and re-queues the affected frames when those indexes are ready.
2020-02-19 11:44:29 +11:00
itsmattkc
9c2c384833
created disk manager class
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This is a singleton class that will manage the disk cache to ensure the size
stays at sane levels.
2020-01-09 20:20:47 +11:00
itsmattkc
77bcb70dac
started porting renderer to new portable form
2019-10-31 19:14:58 +11:00
itsmattkc
401aff52a8
attempts at folding opencl support in
2019-10-28 18:21:20 +11:00
itsmattkc
7dec79ceaa
various changes to rendering flow and structure
2019-10-23 00:42:52 +11:00
itsmattkc
5105568291
moved renderer files
2019-10-19 14:02:15 +11:00
itsmattkc
d6483916ac
base audio renderer classes created
2019-10-16 13:51:56 +11:00
itsmattkc
d2dc0d2823
work on internal color management
2019-09-28 01:38:15 +10:00
itsmattkc
4c90405feb
connect timeline and viewer together by default
2019-09-27 23:55:24 +10:00
itsmattkc
c5572876fa
fixed issues with some opengl implementations
2019-09-13 00:32:41 +10:00
itsmattkc
4b5516abb5
split fbo and texture into two separate objects
2019-08-27 15:36:13 +10:00
itsmattkc
438e7081f9
foundations for background caching
2019-08-24 22:16:01 +10:00
itsmattkc
3eee9893f8
implemented conversions between internal pixel formats
2019-08-12 18:24:52 +10:00
itsmattkc
f55094c5df
media now plays in node graph
2019-08-04 19:45:06 +10:00
itsmattkc
f2d11662c9
finished prototype of nodes providing a texture to a viewer
2019-07-13 03:13:59 -04:00
itsmattkc
d76691a9ef
began draft of internal node rendering structure
2019-07-10 23:06:09 -04:00
itsmattkc
a468b3727d
further development on rewrite
2019-06-17 16:05:51 -07:00
itsmattkc
9afbe92574
began large scale restructure
2019-06-17 10:17:04 -07:00