Commit Graph
23 Commits
Author SHA1 Message Date
Mike-Solar 2aa921b215 fix: bug-fix sweep across node, audio, render, plugin subsystems
Node core:
- MathNode/TrigonometryNode combo strings realigned with Operation enums
- mathbase scalar/vector operand pick no longer uses bitwise type checks
- NodeSetPositionAndDependenciesRecursively moves dependencies again
- RemoveAllKeyframes undo actually restores keyframes
- NodeGroup GetInputName null-deref guard, passthrough ids use input id
- NodeValueTable::Has is an exact type match; tag fallback only for
  empty tags; kStrCombo/kPushButton get data type names
- delete_all_keyframes no longer loops forever on unparented keyframes;
  keyframe-load failures propagate; rational interpolation falls back to
  double; OpacityEffect no longer leaks its internal MathNode

Audio/footage:
- AudioVisualWaveform: GetSummaryFromTime underflow OOB read, TrimIn
  prepend length bookkeeping, OverwriteSums source channel indexing
- PanNode inserts the pan value into the sample job (keyframed pan
  works); OutputParamsChanged is emitted on device change; PortAudio
  device indices are validated before Pa_GetDeviceInfo
- Footage: AdjustTimeByLoopMode no longer hangs/UBs on degenerate
  lengths, GetStreamIndex bounds-checked, CheckFootage clears stale
  state on missing files, failed probes are not cached,
  FootageDescription::Load requires its own root element

Render/track:
- ViewerOutput pushes the tagged samples value; TrackList disconnects
  the track-height lambda; GetTrackFromReference validity check
- RenderManager dummy backend: null-initialized threads, guarded
  decoder-cache/timer paths; Renderer::Destroy releases color cache
  shaders/textures; unknown dynamic backends no longer alias to oakgl
- SharedMemoryRegion POSIX attach validates segment size; ReadMessage
  skips blank lines instead of failing; GC counter clamped;
  IsRenderingCustomRange implemented; TimeOffsetNode gets a true
  inverse OutputTimeAdjustment; zero-speed clips return the held frame

Plugin/nodes:
- OliveClip: stored default region of definition is honored, on-demand
  images are cached; OliveHost sets host identity properties and logs
  instead of showing modal dialogs offscreen; Plugin.h dead decls gone
- DespillNode guards graph-less use with Rec.709 fallback; description
  typos fixed (despill, swirl); mosaic applies when only one axis
  matches; Windows-only Project filename separator test fixed
2026-07-17 08:26:48 +08:00
Mike-Solar 3a3ead6fc0 app: route all FFmpeg access through the ffmpeg_bridge C API
Replace every direct FFmpeg call in the editor and the render worker
with the pure C ffmpeg_bridge API, wrapped in thin C++ adapters that
preserve the original interfaces:

- avframeptr.h: olive::AVFrame adapter around FBFrame handles
- ffmpegutils: format conversion helpers on FB_* constants; the int
  overload is renamed GetCompatibleBridgePixelFormat to avoid a silent
  overload-resolution trap with the PixelFormat enum
- ffmpegdecoder/ffmpegencoder: rewritten as handle-based adapters over
  FBDecoder/FBProbe/FBEncoder/FBScaler/FBResampler
- audioprocessor: FBAudioGraph push/pull adapter
- pluginrenderer/OliveClip: sws/pixdesc usage converted to FBScaler and
  fb_pix_fmt_* queries
- AudioParams/channel layouts are plain uint64_t masks everywhere

Build integration: the root project no longer links FFMPEG directly;
only ffmpeg_bridge does. Binaries resolve the bridge library at runtime
via @loader_path inside the macOS app bundle (copied there post-build)
and via $ORIGIN/../ffmpeg_bridge/bin on Linux; on Windows the DLL is
installed next to the executables, so packages on all three platforms
ship the bridge library.

ffmpeg_bridge gains the extra API the adapters need:
fb_frame_make_writable, fb_decoder_get_format_duration,
fb_resampler_convert_frame, FB_PIX_FMT_YUV440P, SRT validation in
fb_probe_read_subtitle_stream, packed/planar fixes in
fb_encoder_write_audio, and a component-size fix in
fb_pix_fmt_component_size.
2026-07-15 23:00:06 +08:00
Mike-Solar e5eeaddf2f format: reformatting files 2026-07-13 15:30:43 +08:00
Mike-Solar 51ea3ca24e Use 10-bit packed preview format and add OCIO LUT regression tests
Renderer / preview:
- Switch the preview/display readback format from F16 to packed
  10-bit RGBA (PixelFormat::U10) to halve GPU->CPU/IPC bandwidth
  while keeping 10-bit panel precision.
- Add U10 support to VideoParams, FFmpeg/OIIO/OCIO utility mappings,
  OpenGL (GL_RGB10_A2), Vulkan (VK_FORMAT_A2B10G10R10_UNORM_PACK32),
  and plugin bit-depth lookups.
- Update preview autocacher comment to reflect the new behavior.

OCIO LUT tests:
- Add four E2E-style ColorLutNode gtests that drive a SolidGenerator
  -> OCIOLutNode graph through NodeTraverser and compare resulting
  pixels on the CPU. They cover forward/inverse transforms and verify
  that switching LUT direction and LUT file updates both the processor
  and the output pixels.

Cleanup:
- Remove a leftover SolidGenerator::Value debug fprintf.
- Capture render worker stderr in RenderWorkerFootageTest for better
  diagnostics.
2026-07-13 10:19:30 +08:00
Mike-Solar a0abf9cfb0 Fixed: fixed black screen when pulling playhead back. 2026-05-21 16:29:39 +08:00
Mike-Solar 3845c31b37 perf(plugin): eliminate GPU↔CPU ping-pong in OFX render path
This commit removes redundant readbacks and uploads in the OpenFX
  plugin pipeline, achieving zero-copy rendering for GL-capable
  plugins and reducing CPU path overhead.

  PluginRenderer (OpenGL path):
  - Skip ReadbackTextureToFrame + ConvertFrameIfNeeded + Upload after
    plugin render. The destination texture is already valid on GPU.
  - Pass readback_cpu=false to setInputTexture() so input textures are
    provided via loadTexture() (GL texture IDs) instead of being
    downloaded to CPU Image buffers.
  - Remove duplicate ReadbackTextureToFrame block between
    getClipPreferences and the second setInputTexture call.

  OliveClipInstance:
  - Add optional bool readback_cpu=true to setInputTexture(). When
    false, only params and input_textures_ are updated; CPU readback
    and memcpy into Image are skipped.
  - Add pruneImagesCache() to prevent unbounded growth of images_.
    Input clips are limited to 8 cached frames; output clips are
    left untouched.

  Micro-optimizations:
  - Replace per-row memcpy loops with single block memcpy when
    src/dst strides are contiguous (common case in Olive pipeline).
  - Remove dead GL_PREAMBLE macro definition.

  fix(viewer): resolve playback head lag, frozen frames, and pause delay

  Three playback pipeline behavioral issues are fixed:

  1. Prequeue blocked playhead start:
     Reduce kVideoPlaybackInterval from 0.5s to 0.1s. This lowers
     prequeue length from 15–30 frames to 3–6 frames, so the
     playback timer starts much sooner after pressing Play.

  2. Frozen display during playback:
     Relax the hard frame-drop logic in RendererGeneratedFrameForQueue.
     When the queue has fewer than 2 frames, keep late frames instead
     of dropping them, preventing the viewer from freezing entirely
     when rendering cannot keep up with playback speed.

  3. Delayed frame update after pause:
     Cancel in-flight render tickets in PauseInternal() before
     deleting queue watchers. Previously the render thread continued
     processing stale playback frames, blocking the single-frame
     render requested by UpdateTextureFromNode().
2026-05-16 16:45:13 +08:00
Mike-Solar 7ebfebb29a Fix OFX plugin render failures and stabilize integration tests
This commit resolves several categories of OFX plugin failures that
  manifested as magenta (pink) render output or crashes:

  1. Param default-value initialization
     - IntegerInstance, DoubleInstance, BooleanInstance, ChoiceInstance,
       and StringInstance now read kOfxParamPropDefault from the descriptor
       at construction time. Previously, when no PluginNode was attached
       (integration-test mode), get() returned 0/0.0/false, causing
       generator plugins to receive invalid extent/format/PAR values and
       crash in coordinate assertions.
     - IntegerInstance also fixed uninitialized `id` that caused
       kOfxStatErrBadHandle in CImg plugins.

  2. Clip property initialization
     - newClipInstance() now seeds pixelDepth and components from the
       host VideoParams instead of leaving them as None. This prevents
       Transform3x3Plugin and similar plugins from asserting on
       getPixelComponentCount() during fetchClip inside createInstance.
     - getAspectRatio() and getProjectPixelAspectRatio() now fall back
       to 1.0 when the project's PAR is not yet set, avoiding division-
       by-zero in coordinate conversion.

  3. Frame-rate and time-base preservation
     - setInputTexture() no longer overwrites the clip's frame_rate or
       time_base with the input texture's values. Multi-input plugins
       were crashing because setupClipPreferencesArgs throws when inputs
     have mismatched rates.

  4. Render loop hardening
     - getClipPreferences() is now wrapped in try/catch so that frame-
       rate mismatch exceptions mark render failure instead of aborting
       the render thread.
     - getRegionOfInterestAction() treats kOfxStatErrBadHandle as non-
       fatal and falls back to default RoI.
     - RenderPlugin syncs all clip instances after setVideoParam so that
       getAspectRatio/getFrameRate return valid values before
       createInstanceAction queries them.

  5. Test suite updates
     - All PluginMisc tests now use F32 input to match the host pipeline
       default.
     - CreateGradientTexture fixed to support F32 pixel format.
     - Added CImgBilateral and CImgGuided_MultiInput tests.
     - Secret parameters are now registered as hidden Node inputs so that
       getClipPreferences can read them (fixes generator pink screen).

  6. Debug logging in HostSupport
     - clipGetImage and clipGetRegionOfDefinition now catch exceptions
       and log the failing clip name for easier debugging.
2026-05-15 21:32:28 +08:00
Mike-Solar 4aa4d59770 feat: hide non-texture OFX params from node graph + host coordinate standardization
Hide non-texture OFX params from node graph
  --------------------------------------------
  OFX plugins like ColorCorrect expose dozens of scalar parameters as
  node inputs, making nodes extremely tall and pushing Source/Mask far
  down. Previously attempted via kInputFlagHidden, but that also hid
  them from the parameter panel.

  Fix: move the filter to NodeViewItem::IsInputValid() instead.
  For OFX plugin nodes (getPluginInstance() != nullptr), only
  kTexture inputs are rendered as ports. Scalar parameters remain
  fully visible in the parameter panel.

  Files: app/widget/nodeview/nodeviewitem.cpp
         app/node/plugins/Plugin.cpp

  Standardize OFX host coordinate system
  --------------------------------------
  Olive's OFX host had partial and inconsistent coordinate handling.

  1. Fix Project coordinate methods
     - getProjectSize() / getProjectExtent() / getProjectOffset()
       now multiply X by pixel_aspect_ratio(), returning canonical
       coordinates per the OFX spec.

  2. Fix Clip default RoD
     - OliveClipInstance::getRegionOfDefinition() default now returns
       {0, 0, width*PAR, height} instead of raw pixel coords.

  3. Add parameter coordinate system conversion
     - DoubleInstance / Double2DInstance / Double3DInstance now check
       _descriptor.getDefaultCoordinateSystem().
     - For kOfxParamCoordinatesNormalised:
         get: internal pixel value -> normalised (divide by extent)
         set: normalised plugin value -> pixel (multiply by extent)
     - DefaultValueForParam() also converts normalised defaults to
       canonical before storing in Node, keeping Olive internal/UI
       values consistently in pixel space.

  Files: app/pluginSupport/OlivePluginInstance.cpp
         app/pluginSupport/OliveClip.cpp
         app/pluginSupport/paraminstance.h
         app/node/plugins/Plugin.cpp
2026-05-14 21:54:18 +08:00
Mike-Solar 599c876d03 全链路强制F32 2026-05-14 01:51:14 +08:00
Mike-Solar f3c50017e9 rendering still not correct 2026-04-19 18:59:56 +08:00
Mike-Solar 3b5b0187cb fix chroma keyer 2026-04-12 01:42:27 +08:00
Mike-Solar a2698e7ef4 solve problem invalid roi and param 2026-01-17 16:41:03 +08:00
Mike-Solar e851653fa3 尝试修复粉紫屏未果 2026-01-16 21:11:24 +08:00
Mike-Solar 4d393f3d23 尝试解决插件bug 2026-01-10 18:56:58 +08:00
Mike-Solar e37972b227 Try to fix plugin issue 2026-01-05 21:31:35 +08:00
Mike-Solar 8ed5660faf solve some bugs 2026-01-05 18:01:13 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar 79f376b512 修复bug 2026-01-05 03:40:36 +08:00
Mike-Solar 4cbdfd1a88 Finish TODO 8,9 2026-01-04 23:53:12 +08:00
Mike-Solar 3b16824f34 Ensure render path sets per-frame output data and handles ROD/bounds correctly. 2026-01-04 22:40:05 +08:00
Mike-Solar f191486375 Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup
Add per-clip texture inputs on plugin nodes
Map input clips to textures during render (with Source fallback)
2026-01-04 22:30:41 +08:00
Mike-Solar 26e6924cdf feat: Implement OFX plugin support infrastructure
This commit adds comprehensive support for OFX plugins in Olive, including:

- Add plugin node infrastructure with getPlugin() method
- Implement OliveHost for managing OFX plugin instances
- Create OliveInstance to handle plugin parameter and timeline interactions
- Add OliveClip implementation for plugin clip handling
- Implement region of definition (RoD) and region of interest (RoI) functionality
- Add interactive mode support in Current class
- Integrate plugin rendering into RenderProcessor
- Fix include dependencies and remove unused OlivePlugin.cpp reference
2025-10-25 17:59:50 +08:00
Mike-Solar 81b2640411 add: some changes to add openfx support 2025-10-24 20:20:04 +08:00