- New ProxyDialog (Tools > Proxy Settings..., plus 'Proxy Settings...'
in the project panel and timeline Proxy submenus) unifying global
proxy settings, per-footage custom presets, generation and deletion
in one place instead of three scattered entry points; this also fixes
the Tools menu action opening the wrong preferences tab
- Preferences Disk tab gains an 'include audio in proxies' checkbox and
an ffmpeg executable path field (blank = auto-detect)
- Add ProxyDialog smoke tests
ClipBlock::kBufferIn is declared as NodeValue::kNone with no value
hint, so when a footage node is connected straight to a clip's buffer
input (no effect node in between), the traverser has no type to look
up in the footage's value table and falls back to its last entry. A
footage pushes its video texture first and its audio samples last, so
a video clip ended up fed with audio samples, produced no texture and
the preview went silently black. With any node in between, the table
only carries the passthrough texture, which is why the bug only showed
on direct connections.
Make Node::GetValueHintForInput virtual and override it in ClipBlock
to prefer the value type matching the clip's track (kTexture on video
tracks, kSamples on audio tracks).
Regression tests cover the exact application render path
(PreviewAutoCacher -> RenderManager -> RenderWorkerPool ->
oak-render-worker) for both the direct and indirect cases, the hint
following the track type, and viewer display widgets. The direct-case
test reproduces the black frame without the fix and passes with it.
Full suite: 584 passed.
- Replace direct FFmpeg usage in the test suite (channel layout masks,
pixel/sample format constants, AVFrame field access, sws_scale) with
the bridge equivalents and the olive::AVFrame adapter
- Drop CoreRational.ToAVRational (API removed with core's FFmpeg
dependency) and the GetSwsColorspaceFromAVColorSpace tests (helper
moved inside the bridge)
- New ffmpeg_bridge_test.cpp exercises the C API directly: constants vs
core, error strings, pixel format utilities, frames/packets, scaler,
resampler, audio graph tempo processing, probe/decoder round-trip on
tests/demo.mp4 (including hw-frame transfer), SRT subtitle reading,
and encoder end-to-end tests (PNG video and PCM audio probed back)
- Pass through input texture when the LUT processor is not ready yet,
preventing black frames while the processor is being generated.
- Serialize processor generation with a single in-flight task to avoid
concurrent OCIO lock contention that could freeze the UI.
- Invalidate cached frames after the async processor is set so the viewer
refreshes automatically without requiring the playhead to be moved.
- Add OAK_DISABLE_HWACCEL environment variable to force software decoding.
- Add FFmpegDecoderHW regression test for H.264 4:2:2 10-bit decoding.
- Add PickRenderableFormat / IsColorAttachmentSupported so 3-channel
Vulkan formats fall back to 4-channel when unsupported.
- Make oakvulkan target and C ABI check conditional on Vulkan_FOUND;
skip liboakvulkan build/dependencies when Vulkan headers/libs are
absent.
- Update Preferences tooltip to reflect Vulkan is an experimental
prototype that may fall back to OpenGL.
- Revise dynamic backend plan doc: phase 3/4/5 described as prototype
frameworks with runtime validation pending, and list recent Vulkan
fixes (init idempotency, descriptor/sampler lifetime, dynamic
viewport/scissor, render pass clear, format probing).
Both OAK_ENABLE_DYNAMIC_RENDER_BACKEND=ON and OFF configurations
build and pass ctest (4/4).