Commit Graph
10 Commits
Author SHA1 Message Date
Mike-Solar a0abf9cfb0 Fixed: fixed black screen when pulling playhead back. 2026-05-21 16:29:39 +08:00
Mike-Solar 4d393f3d23 尝试解决插件bug 2026-01-10 18:56:58 +08:00
Mike-Solar 8ed5660faf solve some bugs 2026-01-05 18:01:13 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar 12bca573f1 Fix CI 2026-01-05 13:06:35 +08:00
Mike-Solar cad331eb2c Fix compile errors 2026-01-05 01:50:05 +08:00
Mike-Solar f191486375 Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup
Add per-clip texture inputs on plugin nodes
Map input clips to textures during render (with Source fallback)
2026-01-04 22:30:41 +08:00
Mike Solar 88ba0e4841 Update plugin parameter instances to use shared pointers and add new parameter creation logic 2025-12-24 17:51:56 +08:00
Mike-Solar 8a7b6cf869 Add OFX plugin support and related infrastructure
This commit extends the OFX plugin support in Olive by:

- Initializing and scanning for OFX plugins
- Updating PluginNode to handle OFX plugin parameters and inputs
- Adding necessary methods and properties for OFX plugin integration
- Enhancing NodeFactory to include OFX plugin nodes
- Refactoring and renaming OliveInstance to OlivePluginInstance
- Introducing new classes for parameter handling (ParamInstance)
- Adding PluginJob for rendering OFX plugins
- Adjusting CMakeLists.txt files to include new source files
2025-11-09 17:03:56 +08:00
Mike Solar b649b5e1bd change: Switch to offical OpenFX Support. Still can't compile. 2025-09-03 21:14:56 +08:00