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oak-team/oak-editor
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2,103 Commits 1 Branch 0 Tags
c5572876fa0e5dbbad45f387edf836b14a7673b0
Commit Graph
12 Commits
Author SHA1 Message Date
itsmattkc c5572876fa fixed issues with some opengl implementations 2019-09-13 00:32:41 +10:00
itsmattkc 333d7392d9 use correct size with media node 2019-09-10 12:56:07 +10:00
itsmattkc df1f2c0d8b explicitly deleted some gl objects to try addressing memory leaks 2019-09-08 12:21:02 +10:00
itsmattkc c2e59b0855 alpha over and opacity nodes are now functional 2019-09-06 15:45:12 +10:00
itsmattkc 371d0e2b37 some render cache adjustments 2019-09-04 10:58:50 +10:00
itsmattkc a4369c4d79 filled out alpha over and opacity nodes 2019-08-31 14:45:13 +10:00
itsmattkc b81d0598b3 minor adjustments to render threads 2019-08-29 18:53:06 +10:00
itsmattkc deff114241 media node upgrades to reference pixel format 2019-08-29 12:30:42 +10:00
itsmattkc 7dc2290496 shift renderer prototype to new node structure 2019-08-28 02:40:44 +10:00
itsmattkc 797a4eae16 share contexts on all renderthreads 2019-08-27 23:49:05 +10:00
itsmattkc 4b5516abb5 split fbo and texture into two separate objects 2019-08-27 15:36:13 +10:00
itsmattkc 438e7081f9 foundations for background caching 2019-08-24 22:16:01 +10:00
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