itsmattkc
cb75e37e77
moved several files around
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Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc
ea29ffef96
minor refactoring and signalling panel subtitle by node change
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Fixes issue where Footage Viewer subtitle wouldn't update when
dropping footage in.
2021-04-08 10:42:13 +10:00
itsmattkc
898ea25e89
finished merge of viewer and footage
2021-04-06 13:08:56 +10:00
itsmattkc
9be014c0b6
refactored so sequence is again a derivative of viewer
2021-04-05 14:41:59 +10:00
itsmattkc
c444213a85
nodeparamview: null check for input UI
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Fixes #1523
2021-03-23 08:38:18 +11:00
itsmattkc
d90580cc52
nodeparamview: truncate title bar whenever necessary
2021-03-18 19:47:01 +11:00
itsmattkc
b98a321cb9
nodeparamview: added tooltip to label
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This is so it can be truncated at some point but I haven't
figured out the best way to do that yet.
2021-03-18 19:36:41 +11:00
itsmattkc
2e63140000
nodeparamview: prevent duplicate items
2021-03-18 19:35:09 +11:00
itsmattkc
acb8c6865a
implemented offsets into sliders
2021-03-15 18:23:00 +11:00
itsmattkc
500fb58d49
arranged items so they are inputs of folder rather than outputs
2021-03-12 12:22:19 +11:00
itsmattkc
b21271534f
added UI for editing video parameters in nodes
2021-02-20 13:27:56 +11:00
itsmattkc
4827782331
moved sequence params into node graph too
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Reduces code by reusing more of the existing node infrastructure
to synchronize sequence parameters the render backend.
2021-02-18 13:20:23 +11:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
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Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
81c1922911
use strings to connect nodes
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This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc
d53885fe3d
improved nodeparamview Y setting
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Still not perfect, mostly due to Qt's terrible QMainWindowLayout, but ah well
2021-01-30 10:27:52 +11:00
itsmattkc
ad4b83a098
new undo system
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Also enables undoing when working with node input arrays
2021-01-29 16:10:34 +11:00
itsmattkc
4e5db91c17
keyframeviewbase: cleaned up code and show tooltip values in input's desired format
2021-01-25 11:05:09 +11:00
itsmattkc
9f99182089
use catch up scrolling when dragging items
2021-01-25 10:22:14 +11:00
itsmattkc
2da0aed942
remove unnecessary sequence casts
2021-01-25 09:33:50 +11:00
itsmattkc
f04ca0a707
implemented select and deselect all in curve and param panels
2021-01-24 15:29:38 +11:00
itsmattkc
4dd2b64c6d
keyframecontrol: update state if keyframe time changes
2021-01-24 12:08:23 +11:00
itsmattkc
13b5d9237a
ensure node order is signalled if a node is unpinned and removed from param view
2021-01-23 08:28:40 +11:00
itsmattkc
a261dd55f1
use quintptrs for footage rather than QVariant::fromValue
2021-01-22 16:04:37 +11:00
itsmattkc
2af776b110
fixed various caching update issues
2021-01-22 14:33:30 +11:00
itsmattkc
8a5df32281
fixed arrays in nodeparamview
2021-01-22 12:20:25 +11:00
itsmattkc
396ccfa160
reworked param view for new structure
2021-01-19 09:10:23 +11:00
itsmattkc
181235f6ce
began new infrastructure
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Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.
Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc
374fa3f75c
moved some files around for better organization
2020-12-16 19:05:22 +11:00
itsmattkc
6cb6407bd8
don't use shared ptrs on streams
2020-12-16 13:46:19 +11:00
itsmattkc
992b6eb952
added plural forms to translatable strings
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Fixes #1421
2020-11-27 13:04:49 +11:00
itsmattkc
8a869d0393
use QObject property system now that i know how to signal them
2020-11-27 10:10:24 +11:00
itsmattkc
210417a5f2
enable undo/redo on node param text editor
2020-11-25 17:17:13 +11:00
itsmattkc
c7f5af9534
moved autoscroll code to TimeBasedWidget rather than TimelineViewBase
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Better place for it. Fixes #1406
2020-11-25 10:00:57 +11:00
itsmattkc
2c4f781e13
paramview: discard scroll events on widgets
2020-11-23 12:01:21 +11:00
itsmattkc
5e319a0cdd
nodeparamviewwidgetbridge: implemented offsets for more user friendly numeric values
2020-11-22 10:24:35 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
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The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
itsmattkc
e2010dde83
made formal QtUtils class
2020-11-17 09:42:36 +11:00
itsmattkc
1b9bf6d92c
switched many QLists for QVectors
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Minor optimization
2020-11-16 16:17:43 +11:00
itsmattkc
a0fb1981b4
multi-line edit for text in paramview
2020-11-16 12:27:59 +11:00
itsmattkc
b9359ce50d
nodeparamview/viewer: improved gizmo selection system
2020-09-30 00:32:40 +10:00
itsmattkc
fec9774935
curveview: finished rework
2020-09-29 16:41:12 +10:00
itsmattkc
610f4c54fe
various: began heavy rework of curve view to link closely with param view
2020-09-29 00:42:16 +10:00
itsmattkc
dc56dc1d60
nodeparamview: implemented pinning
2020-09-28 21:50:55 +10:00
itsmattkc
4c30773fd4
nodeparamview: reworked based on QMainWindow for docking functionality
2020-09-28 19:55:18 +10:00
itsmattkc
d69e478a62
paramview: ensure item time target is set upon creation
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Fixes #1213
2020-09-23 01:44:11 +10:00
itsmattkc
2afa5a42c7
ui: optimized widget signals for selecting clips/nodes
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Decent performance optimization when working with the UI.
2020-08-01 02:12:20 +10:00
itsmattkc
6309b8fbb7
math: fixed power function
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Corrected shader code and fixed bug in widget bridge that reported an
incorrect index.
2020-07-17 12:33:28 +10:00
itsmattkc
c710fd162e
richtextdialog: show html tags rather than wysiwyg
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While good in theory, a WYSIWYG rich text editor for large video frames
was unwieldy (and in many cases unhelpful). Instead the titler will
show plain text/HTML tags so the user can still write rich text but
without the unwieldy UI.
For a true WYSIWYG experience, we would probably need to write a true
graphical editor (a la Premiere's titler), but that's a later goal.
This titler will be sufficient in a good majority of cases and there
are plenty of dedicated graphics packages if more complex titling is
required for the timebeing.
2020-07-10 18:42:13 +10:00
itsmattkc
343c39d66d
nodeparamview: preserve cursor position when text is edited
2020-07-10 02:41:35 +10:00