- Track: new InputDisconnectedEvent trims blocks_/block_array_indexes_
when a block edge is removed outside the Track's own operations
(block deletion, undo commands detaching a whole track). Previously
blocks_ kept dangling pointers and Project teardown crashed in
track_length() (ASan heap-use-after-free in oakengine_timeline_edit /
oakengine_sync). The persistent array map is intentionally not
rewritten so undo of remove_track can re-attach the clips; replace_block
guards the handler with ignore_block_disconnect_
- filefunctions: honor OAK_CONFIG_DIR to redirect the configuration
root; QStandardPaths ignores XDG_* on macOS, so the engine tests read
the real user config (a stale 0.1.x file) and failed frame-rate
assertions. All engine tests now set OAK_CONFIG_DIR to their tmpdir
- init test: chdir to the fixture directory before loading
project_with_footage.ove so the engine's moved-project footage
relocation does not rewrite the stored relative filename
- renderworkerpool: do not let the render worker inherit
QT_QPA_PLATFORM=offscreen from a headless host process; the worker
needs a real platform GL context and exited immediately otherwise,
failing oak_cli_transcode
The full pure-C facade used by the app: node/project/timeline/viewer/
undo/task/events/serializer/playback/preview/renderer/gizmo/color/
audio/footage/proxy/encoding/exporter/config/disk/ipc/plugin/worker
families, plus undo-group semantics, display renderer handles,
NodeFactory accessors, and per-family pure-C engine tests.
- new primitives: keyframes_set_time_many (conflict-safe batch time
move), keyframes_set_value_many (captured or explicit old values),
keyframes_set_bezier_many (double precision), and
keyframe_set_bezier_point (single handle with NaN-capture fallback)
- dialog and curveview drag finalization go through the facade; the
tests exercise the same global undo stack via oakengine_project_undo
- keyframeview/keyframeviewundo.{h,cpp} removed with zero remaining
references
- new facade API: set_input_at_time (element addressing, track=-1 for
all components at once), set_input_string_at_time, frame_time_base,
array_insert_at/remove_at, disconnect_ex (element-aware), and
keyframes_set_type_many (first cross-track keyframe op, addressed by
(time,track) pairs)
- the widget bridge's commit funnel, color path, array ops, label
disconnect, and keyframe set-type actions in keyframeview/curvewidget
now go through the facade; keyframeviewundo.h loses two consumers
- deliberate leftovers with rationale: keyframecontrol's multi-track
composite ops (documented track-0-only limitation of the keyframe
family), keyframeproperties dialog (needs a set_time primitive),
curveview's drag UX, and NodeInputDragger (already engine-side)
- keyframed state, count, read (time in sequence timebase + mapped
values), add/remove, easing read/write (linear/bezier/hold with
control points), and clear - all undoable with full undo/redo
assertions
- easing set commands are minimal capi-local UndoCommands matching
the app-layer semantics (engine has none of its own); same-time
duplicates are rejected with E_STATE instead of hitting the engine's
debug assert