Commit Graph
1959 Commits
Author SHA1 Message Date
Mike-Solar a0abf9cfb0 Fixed: fixed black screen when pulling playhead back. 2026-05-21 16:29:39 +08:00
Mike-Solar 2a84027ff9 fix(renderer): macOS TBDR cross-context sync and OFX instance thread-safety
This commit fixes crashes (SIGSEGV in CImg blur_bilateral) and black-frame
corruption artifacts during playback and scrubbing on macOS Apple Silicon.

Root cause analysis:
1. macOS uses Tile-Based Deferred Rendering (TBDR). glFlush() does not
   guarantee tile memory writeback, causing glReadPixels to read incomplete
   tiles (black/corrupted frames) and cache them to disk.
2. Olive uses multiple shared OpenGL contexts (RenderProcessor contexts vs.
   thread-local PluginRenderer context). glFinish() only waits for the
   current context, not the shared context that produced the texture. CPU
   readback in PluginRenderer could read partially-rendered tiles.
3. OlivePluginInstance and OliveClipInstance are not thread-safe. Concurrent
   RenderProcessors could corrupt internal QMap/images_ and params_ via
   setInputTexture/renderAction races.

Fixes:
- OpenGLRenderer::Flush() on macOS now uses glFinish() unconditionally.
- OpenGLRenderer::DownloadFromTexture() and OpenGLRenderer::Blit() insert
  glFinish() before readback/detach to ensure tile writeback completes.
- PluginRenderer::RenderPlugin() now acquires a per-instance mutex to
  serialize concurrent OFX render calls.
- Before CPU readback in PluginRenderer, flush the renderer that originally
  produced each input texture, ensuring cross-context synchronization.
- RenderProcessor::ProcessVideoFootage() flushes after BlitColorManaged.
- Add black-frame detection in ProcessVideoCacheJob() to auto-purge TBDR-
   corrupted cache files.
- Add diagnostic qDebug() logging in viewer, decoder, renderer, and plugin
  paths to aid future debugging.
2026-05-17 14:54:49 +08:00
Mike-Solar 3845c31b37 perf(plugin): eliminate GPU↔CPU ping-pong in OFX render path
This commit removes redundant readbacks and uploads in the OpenFX
  plugin pipeline, achieving zero-copy rendering for GL-capable
  plugins and reducing CPU path overhead.

  PluginRenderer (OpenGL path):
  - Skip ReadbackTextureToFrame + ConvertFrameIfNeeded + Upload after
    plugin render. The destination texture is already valid on GPU.
  - Pass readback_cpu=false to setInputTexture() so input textures are
    provided via loadTexture() (GL texture IDs) instead of being
    downloaded to CPU Image buffers.
  - Remove duplicate ReadbackTextureToFrame block between
    getClipPreferences and the second setInputTexture call.

  OliveClipInstance:
  - Add optional bool readback_cpu=true to setInputTexture(). When
    false, only params and input_textures_ are updated; CPU readback
    and memcpy into Image are skipped.
  - Add pruneImagesCache() to prevent unbounded growth of images_.
    Input clips are limited to 8 cached frames; output clips are
    left untouched.

  Micro-optimizations:
  - Replace per-row memcpy loops with single block memcpy when
    src/dst strides are contiguous (common case in Olive pipeline).
  - Remove dead GL_PREAMBLE macro definition.

  fix(viewer): resolve playback head lag, frozen frames, and pause delay

  Three playback pipeline behavioral issues are fixed:

  1. Prequeue blocked playhead start:
     Reduce kVideoPlaybackInterval from 0.5s to 0.1s. This lowers
     prequeue length from 15–30 frames to 3–6 frames, so the
     playback timer starts much sooner after pressing Play.

  2. Frozen display during playback:
     Relax the hard frame-drop logic in RendererGeneratedFrameForQueue.
     When the queue has fewer than 2 frames, keep late frames instead
     of dropping them, preventing the viewer from freezing entirely
     when rendering cannot keep up with playback speed.

  3. Delayed frame update after pause:
     Cancel in-flight render tickets in PauseInternal() before
     deleting queue watchers. Previously the render thread continued
     processing stale playback frames, blocking the single-frame
     render requested by UpdateTextureFromNode().
2026-05-16 16:45:13 +08:00
Mike-Solar e85c6cf60a fix: OFX param instance lifecycle and thread-safety fixes
- Fix SIGSEGV in PluginMisc.Keyer by linking Param::SetInstance to instances.
    Olive's custom param instances (IntegerInstance, DoubleInstance, etc.) were
    not passing the SetInstance pointer to the OpenFX HostSupport base class,
    leaving _paramSetInstance as nullptr. When Keyer called paramSetValue during
    createInstanceAction, the suite function dereferenced the null pointer in
    paramChangedByPlugin(). Now newParam() passes 'this' to every constructor.

  - Fix render-thread crash when OFX plugins set params during rendering.
    MinOFX calls paramSetValue inside createInstanceAction from the render
    thread. SubmitUndoCommand() used to push undo commands directly to
    UndoStack, which modifies QAction state (GUI-only). Added IsGuiThread()
    check: non-GUI threads execute redo_now() and discard the command without
    touching the undo stack.

  - Enable PluginMisc.MergeOver and PluginMisc.Keyer integration tests.
    MergeOver now supplies both Source and Bg textures; Keyer uses U16 format.
    Both pass in the full test suite.

  - Make ViewerQueue thread-safe with QMutex around AppendTimewise/PurgeBefore.
    Adds copy ctor and assignment to support mutex-per-instance semantics.
2026-05-14 22:32:34 +08:00
Mike-Solar 4aa4d59770 feat: hide non-texture OFX params from node graph + host coordinate standardization
Hide non-texture OFX params from node graph
  --------------------------------------------
  OFX plugins like ColorCorrect expose dozens of scalar parameters as
  node inputs, making nodes extremely tall and pushing Source/Mask far
  down. Previously attempted via kInputFlagHidden, but that also hid
  them from the parameter panel.

  Fix: move the filter to NodeViewItem::IsInputValid() instead.
  For OFX plugin nodes (getPluginInstance() != nullptr), only
  kTexture inputs are rendered as ports. Scalar parameters remain
  fully visible in the parameter panel.

  Files: app/widget/nodeview/nodeviewitem.cpp
         app/node/plugins/Plugin.cpp

  Standardize OFX host coordinate system
  --------------------------------------
  Olive's OFX host had partial and inconsistent coordinate handling.

  1. Fix Project coordinate methods
     - getProjectSize() / getProjectExtent() / getProjectOffset()
       now multiply X by pixel_aspect_ratio(), returning canonical
       coordinates per the OFX spec.

  2. Fix Clip default RoD
     - OliveClipInstance::getRegionOfDefinition() default now returns
       {0, 0, width*PAR, height} instead of raw pixel coords.

  3. Add parameter coordinate system conversion
     - DoubleInstance / Double2DInstance / Double3DInstance now check
       _descriptor.getDefaultCoordinateSystem().
     - For kOfxParamCoordinatesNormalised:
         get: internal pixel value -> normalised (divide by extent)
         set: normalised plugin value -> pixel (multiply by extent)
     - DefaultValueForParam() also converts normalised defaults to
       canonical before storing in Node, keeping Olive internal/UI
       values consistently in pixel space.

  Files: app/pluginSupport/OlivePluginInstance.cpp
         app/pluginSupport/OliveClip.cpp
         app/pluginSupport/paraminstance.h
         app/node/plugins/Plugin.cpp
2026-05-14 21:54:18 +08:00
Mike-Solar b2de04962d feat: heuristic semantic display for OFX RGBA parameters
ColorCorrectOFX and similar plugins declare per-channel controls
  (Gamma, Contrast, Saturation, Gain, Offset) as kOfxParamTypeRGBA.
  Olive previously mapped every RGBA param to NodeValue::kColor and
  rendered it as a ColorButton, which is semantically wrong for
  adjustment sliders.

  This commit adds heuristic semantic detection to distinguish
  "true color" inputs (color pickers) from "per-channel scalar"
  inputs (float sliders):

    - label/hint/name keywords ("gamma", "contrast", "gain", ...)
    - display range outside [0, 1]
    - uniform default values across all channels

  The detected semantic ("color" or "scalar") is stored as the
  node input property "color_semantic".  The display range and hint
  are also persisted as "min" / "max" / "tooltip".

  NodeParamViewWidgetBridge now branches on "color_semantic":
    - "scalar"  → 4× FloatSlider (reuses existing ProcessSlider /
      keyframe-track logic, since kColor already splits into 4 tracks)
    - otherwise → ColorButton (unchanged)

  All 4 test suites pass.
2026-05-14 20:50:45 +08:00
Mike-Solar 43ba1c4642 fix ofx plugin bug 2026-05-14 20:26:17 +08:00
Mike-Solar eb79be87a4 add smoke test 2026-04-12 01:26:41 +08:00
Mike-Solar 843b8762f6 fix audio bug 2026-04-12 01:08:22 +08:00
Mike-Solar bfb1b2fce4 update copyright back 2026-01-16 21:22:05 +08:00
Mike-Solar e851653fa3 尝试修复粉紫屏未果 2026-01-16 21:11:24 +08:00
Mike-Solar 4d393f3d23 尝试解决插件bug 2026-01-10 18:56:58 +08:00
Mike-Solar 8ed5660faf solve some bugs 2026-01-05 18:01:13 +08:00
Mike-Solar 6b64abb1fa Limit import files 2026-01-05 16:36:43 +08:00
Mike-Solar b8669f6a11 Change project name; 2026-01-05 16:22:26 +08:00
Mike-Solar cdc66d1a02 fix no video shown 2026-01-05 13:52:02 +08:00
Mike-Solar cad331eb2c Fix compile errors 2026-01-05 01:50:05 +08:00
Mike-Solar e1938a14e0 Finish TODO 6 and 7 2026-01-04 23:16:10 +08:00
Mike-Solar 1b29bd147e Add missing param instance types (String, Double3D/Integer3D, Group/Page, Custom/Bytes) and mapping to node inputs. app/pluginSupport/OlivePluginInstance.cpp, app/node/plugins/Plugin.cpp 2026-01-04 22:53:26 +08:00
Mike-Solar f191486375 Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup
Add per-clip texture inputs on plugin nodes
Map input clips to textures during render (with Source fallback)
2026-01-04 22:30:41 +08:00
Mike Solar 27ee6067cc Merge remote-tracking branch 'origin/plugin' into plugin
# Conflicts:
#	ext/KDDockWidgets
2025-12-13 21:46:12 +08:00
Mike Solar 22fd521951 Merge branch 'refs/heads/dev' into plugin
# Conflicts:
#	.gitmodules
#	CMakeLists.txt
#	ext/core
2025-12-13 21:45:46 +08:00
Mike-Solar f317e0e173 Add null checks for timebase in TimeScaledObject and fix background color assignment in ViewerDisplayWidget 2025-11-24 10:33:38 +08:00
Mike-Solar 1e33a31b73 Update FFmpeg handling and focus management
Refactor FFmpeg frame processing and improve focus management in panels. Add memory sanitization for debug builds and update KDDockWidgets integration.
2025-11-23 16:35:09 +08:00
Mike-Solar 5aaa49c515 Add push button support for OFX plugins
This commit adds support for push buttons in OFX plugins by:

- Adding `kPushButton` to `NodeValue` enum
- Implementing `pushButtonClicked` slot in `PluginNode`
- Creating `NodeParamButton` widget for UI representation
- Updating `paraminstance.h` to handle push button instances
- Modifying `nodeparamviewwidgetbridge.cpp` to connect push button signals
2025-11-10 13:57:04 +08:00
Mike-Solar c71b20bb95 add: add 3 functions. Provide the way to get current audio and video params. 2025-09-14 20:43:56 +08:00
Mike Solar 6fdfd03ffd update: update copyright 2025-08-05 17:12:49 +08:00
Mike Solar 74f73ab3be change: change code style to Linux style except indent. 2025-08-03 03:09:40 +08:00
Mike Solar 65ab76edc8 fix: fix exceptions when import video 2025-08-03 02:06:45 +08:00
Mike Solar e18cf095f5 试图解决编译错误 2025-06-19 21:01:45 +08:00
Mike Solar c04fceef9b 试图解决编译错误 2025-06-18 20:42:45 +08:00
Simran 4de06b2fce Remove unused counter variable [skip-ci]
Compilation fails on macos-13 runner with error: variable 'i' set but not used [-Werror,-Wunused-but-set-variable]
2024-12-04 11:48:38 +01:00
itsmattkc 70690c5b54 sliderladder: detect if wrap didn't work
Wayland doesn't let us control the cursor so this code would break
2023-05-29 18:09:24 -07:00
itsmattkc 4d953adc4b fixed viewer on wayland 2023-05-29 12:31:57 -07:00
itsmattkc b7c0da3132 fix slider ladder on wayland 2023-05-29 12:30:27 -07:00
itsmattkc 537908c605 footageviewer: auto switch waveform mode when clicking video/audio buttons 2023-03-20 16:51:39 -07:00
itsmattkc 980482b06e audiomonitor: hide labels if too narrow 2023-03-20 16:20:58 -07:00
itsmattkc e9c97407aa viewer: improve visual appearance of scrubbing 2023-03-20 10:41:47 -07:00
itsmattkc 2c2df99963 name every undo command 2023-03-12 00:49:03 -08:00
itsmattkc 019f095ee4 implement history panel 2023-03-11 22:26:21 -08:00
itsmattkc 936d75063f projectserializer: explicitly differentiate between node and clip pasting 2023-03-11 13:58:55 -08:00
itsmattkc 3e47da7009 timebasedviewselectionmanager: scale/unscale when dragging too 2023-03-11 13:49:41 -08:00
itsmattkc 9f4124beb3 timebasedviewselectionmanager: fixed bug detecting single click selections 2023-03-11 13:39:00 -08:00
itsmattkc 896ef17272 timeline: jump playhead to end when inserting or overwriting 2023-03-03 00:28:10 -08:00
itsmattkc 066a10e6a0 timeline: avoid duplicate items or item dependencies when pasting
God damn this was a big oof. Pasting was inadvertently making duplicates of the footage node(s) every single time. Worst case was if the clip was connected to a nested sequence. Every time someone copy/pasted in my large-scale project, it would add another 1000 nodes to the project. It's about fucking time this was fixed.
2023-02-28 22:28:32 -08:00
itsmattkc 43e4e78378 nodes: if an item is pasted without a folder, ensure it is added to a folder 2023-02-28 20:51:33 -08:00
itsmattkc 9824760ce1 Merge branch 'master' into move-serialization 2023-02-28 20:40:40 -08:00
itsmattkc d0f16ef88e timeline: vastly improve behavior when scrolling and zooming 2023-02-28 20:39:02 -08:00
itsmattkc 9ff6e689d6 vastly improved rubberband selection behavior with selection manager widgets 2023-02-28 20:21:38 -08:00
itsmattkc ee666d8862 keyframeview: ensure released signal is emitted at all times on mouse release
Fixes #2138
2023-02-28 17:19:12 -08:00