- FootageJob::should_use_proxy() centralizes the proxy decision; worker
pre-decode now honors the render mode so exports always decode the
original media (previously every frame was pre-decoded from proxies)
- global Tools > Use Proxy Media toggle with footage invalidation
- ffmpeg -progress parsing for real percentage feedback while generating
- divider mode (1/2, 1/4, 1/8 of source resolution) with UI, proxy
filename tags and per-footage persistence (pdivider)
- Media Offline warning slat rendered for missing footage
- regression tests: export isolation, relink invalidation, offline slat,
progress parsing, divider arguments
- Footage can store custom proxy parameters (width/height/crf/preset/
extension/audio) that override the global settings; they are
serialized with the project and used by every generation entry point
via Footage::GetEffectiveProxyParams()
- Proxies now include the source audio streams (AAC) unless disabled;
the proxy filename records the audio flag and offline audio rendering
decodes from the proxy when present
- ProxyTask resolves ffmpeg from the new FFmpegPath config key first,
then PATH, then common install locations (e.g. Homebrew on macOS),
instead of relying on PATH only; the error message points at the
preferences when no executable is found
- ProxyTask::BuildArguments() is extracted for testability
- Add ProxyIncludeAudio and FFmpegPath config defaults
- Add regression tests for the filename audio marker, config-backed
params, ffmpeg resolution, argument building, and custom-param
persistence
Removed proxy task and replaced with a true honest-to-god pre-cache for
footage. This footage is pre-cached to a sequence and therefore 100% ready
for use in it once the task is done.
Made various changes and fixes to the task system:
- Tasks are built around QtConcurrent rather than QThread. Reduces
code complexity significantly.
- Task error reporting is now streamlined in both TaskManager and
TaskDialog.
- Moved ProjectImport/Save/LoadManager to the app/task folder