254 warnings (320 counting replayed-cache re-emitters) cleaned:
unused mut/imports/variables, irrefutable if-lets and unreachable
patterns, dead code removed or annotated #[allow(dead_code)] with
the reason (C++ parity value sets, cfg(test) helpers, public API
reservations), drop(&ref) no-ops removed, fn-pointer identity via
std::ptr::fn_addr_eq, the test-stubs feature declared in
oak-node's manifest, missing docs filled. Every unused-Result site
was judged individually: meaningful errors propagate, intentional
ignores are let _ = with a note.
Two pre-existing latent bugs are documented in place, behavior
preserved: app.rs's timeline-tool observer and dialogs.rs's format
subscription both drop the returned Subscription immediately, so
they never fire.
Per docs/zh/plans/render-pipeline-threads.md §3.8:
- oak-node/nodes/graphendpoints.rs: the GraphInput/GraphOutput
virtual node pair — factory-registered but hidden from every create
menu, duplicate refused, real value() semantics (the input forwards
its feed_in row, the output publishes its tex_in as the frame).
The input endpoint also declares a connectable feed_in port
(documented deviation: footage/generator sources have no connectable
inputs, so the walk needs a feeder anchor).
- graph.rs: ensure_endpoints/endpoints/is_endpoint — idempotent,
identified by type id, default input->output edge only while the
output's tex_in is free; remove_node refuses endpoints.
- project.rs + serializer.rs: every project graph carries the pair;
a legacy file without endpoints migrates on load (roundtrip and
legacy-migration tests, re-save is idempotent).
- traverser.rs: eval_graph_bfs — the endpoint-to-endpoint Kahn
sweep. Live set = (input's forward cone U its feeder cone) INTERSECT
(output's backward cone); multi-input nodes dequeue at zero
in-degree over the live subgraph; deterministic ascending-id ready
order (Graph::edges is a BTreeSet, so insertion order is
unrecoverable — documented); time-shifted upstreams pull through
the shared DFS memo (walk_dfs, factored out of evaluate);
un-orderable remainder reports a named cycle; missing endpoints /
unreachable output are errors. Eight BFS tests cover the plan's
acceptance bullets.
- oak-render: bfs_endpoint_sweep_renders_footage_through_position —
real clip through a real Position node via the sweep, shifted
pixels asserted against a reference decode.
- Endpoint names localized in all eight i18n packs; storage/structure
tests updated for the two extra nodes.
Adjustment layers (docs/zh/plans/adjustment-layers-and-transitions.md):
a new timeline block type whose effect chain grades the composite of
every video track below it, over its own range (spanning clips or a
slice of one). The graph path flushes the lower tracks at the block's
track boundary and sweeps the composite through the chain via a
transient texture-source node; the montage path mirrors it with
AdjustmentSpan tickets (wire-compatible), so worker previews and
exports agree. An empty-area context menu creates one; the block
trims/moves/deletes like a clip, with undo everywhere.
Transitions: seam blocks come alive - cross dissolve/fade/wipe/slide
evaluate both neighbors through the graph path with progress from the
transition's own range (never the whole clip). Ctrl+Shift+D or the clip
menu inserts a default transition; the gpui wedges render and drag to
resize offsets undoably, and TransitionRemoveCommand now restores
offsets and edges on undo. The transitionfx node form runs the same
shaders on an adjustment layer with progress_in auto-filled from the
layer's span (explicit value wins).
Also: every built-in effect name and parameter name is now
translatable (360 node.* keys per locale, zh-CN fully translated, two
coverage tests guard future gaps); the new nodes register in
nodes/mod.rs with the factory smoke table updated; textfootage and
adjustment-layer i18n keys included.
- File > New > Sequence opens a real dialog (name, PAL/NTSC/HD presets,
width/height/frame rate, progressive/interlaced); VideoParams gains an
interlaced flag
- File > New > Folder creates a folder in the project root
- sequences are mounted under the root folder so they appear in the
project explorer (including the auto-created Sequence 1 and orphans
from older projects); right-click > Sequence Properties edits the
parameters afterwards
- dropping footage onto an empty, sequence-less timeline auto-creates a
sequence from the footage's first video stream
ci (Windows): the runner's msys2 shell starts as the base MSYS
environment (MSYSTEM=MSYS), which install-deps.sh rejects. Set the
job-level MSYSTEM=UCRT64 env and prepend /ucrt64/bin to PATH in every
Windows step, so pacman installs and the toolchain resolve against the
mingw-w64-ucrt-x86_64 packages.
fixtures: the restructured workspace moved the media fixtures into
crates/oak-app/tests; the remaining references pointed at the old
repo-root tests/ — oak-codec realmedia_tests + hwdecode, oak-node
serializer golden, oak-worker procpool integration. All point at
../oak-app/tests now (oak-app's own tests/demo.mp4 references were
already correct after the move).
All crates take the oak-* kebab-case naming (oak-audio, oak-codec,
oak-common, oak-core, oak-ffmpeg-link, oak-node, oak-otio, oak-plugin,
oak-render, oak-storage, oak-task, oak-timeline, oak-undo), with the
lib identifiers rewritten (oakrender:: -> oak_render::, oakcore_rs:: ->
oak_core::, ...) across all 226 referencing files.
The GUI application moves from the workspace root into
crates/oak-app/: src/, build.rs (paths fixed for the new location) and
tests/ travel with it, the root Cargo.toml becomes workspace-only
([workspace] + workspace.package + profiles), and the app package
inherits the workspace version. The screenshots example becomes a
standalone crate examples/simple_player/ with its own Cargo.toml.
Every crate now inherits the single workspace version
(version.workspace = true), and the workflows' crate paths and the
build docs follow the renames.
Validated with a clean cargo check --workspace.