Commit Graph
3 Commits
Author SHA1 Message Date
itsmattkc 065fc9e10e miscellaneous shader changes
Since sequence resolution is provided to the nodes now, it no longer needs to be a global in the shaders
Removed some unused shaders
Added default params to ShaderCode to allow skipping types that aren't used
2020-11-22 10:31:37 +11:00
itsmattkc dcf56781b4 removed version macros from shaders and add automatically in compile step 2020-11-19 14:36:05 +11:00
Troy James Sobotka 80badaa5a8 Waveform Fixes and Modifications
Fixes:
 * Values exceeding the encoded range.
   Future may account for a certain range
   above and below current values.
 * Minor calculation problem that prevented
   the above fix from working properly.
 * Streamlined the shader code.
 * Add a vertex shader to handle the scaling.
 * Use the viewport resolution as the scaled
   version to save performance.
2020-05-19 00:13:13 -07:00