Commit Graph
2 Commits
Author SHA1 Message Date
itsmattkc a2f954a0a7 memorypool: implemented arenas
A pool can allocate/destroy any amount of arenas during runtime, meaning it
won't run out of memory but we still get the advantages of one large allocation
as opposed to hundreds of small allocations.
2020-04-14 16:23:45 +10:00
itsmattkc 7bfdf8af7c ffmpegframepool: implemented functional frame pool
Includes splitting off core functionality to a base MemoryPool class that can
be re-used later if necessary.
2020-04-14 02:43:12 +10:00