Commit Graph
15 Commits
Author SHA1 Message Date
Mike-Solar e5eeaddf2f format: reformatting files 2026-07-13 15:30:43 +08:00
Mike-Solar f0d41eae52 build: rebrand output artifacts to Oak and fix macOS QML deployment
- Rename macOS bundle output from Olive.app to Oak.app.
- Rename editor binary to oak-editor and render worker to oak-render-worker.
- Rename crash handler output to oak-crashhandler.
- Update worker lookup, NSIS installer, Linux desktop/AppRun, crashhandler
  symbol paths, and documentation for the new binary names.
- Update CD workflow paths and add -qmldir flags to macdeployqt so QtQuick
  / QML plugins required by KDDockWidgets are bundled, fixing the launch
  crash on macOS.
- Update user-facing GitHub URLs to OakVideoEditorCommunity/oak.
2026-07-13 15:26:15 +08:00
Mike-Solar ea78558a31 render: reference-count graph snapshots to prevent premature deletion
Proxy generation modifies the project, causing graph snapshots to be
rewritten. The old implementation deleted the previous snapshot
immediately, even though queued render jobs still held its path. The
worker then failed to load the deleted file.

Add per-path reference counting:
- Increment when a job is created with a snapshot path.
- Decrement when the job is processed, cancelled or removed.
- Only delete a snapshot when its reference count reaches zero and it
  is no longer the cached snapshot for the project.

Also keep snapshots in the system temp directory as before, since the
location itself was not the bug.
2026-07-13 13:43:20 +08:00
Mike-Solar 8580542ac7 render: write graph snapshots to AppLocalData instead of system temp
The worker process on macOS could not see the graph snapshot when it
was placed in /var/folders/.../T (likely sandbox/working-directory
visibility). Write snapshots to a 'render-graphs' subdirectory of the
application's persistent data location instead, which both the editor
and the worker can access on all platforms.
2026-07-13 13:29:55 +08:00
Mike-Solar e881bb049f Remove some logs 2026-07-13 10:29:02 +08:00
Mike-Solar d66779d281 Apply export color transform in render worker
The export color transform was passed to RenderTask as a ColorProcessor,
but the worker IPC render_frame message never carried it. The worker
always set the ticket's coloroutput to null, so frames were returned in
the project's reference space and encoded without the chosen output
transform (e.g. Rec.709 / sRGB), causing the exported video to look
wrongly tinted.

Serialize the ColorTransform through the render_frame control message
and reconstruct the ColorProcessor on the worker side before rendering.
Also expose ColorTransform as a Qt metatype so it can be stored in a
ticket QVariant.
2026-07-13 10:19:30 +08:00
Mike-Solar ea37dc5da6 Prevent main-process crash when render worker dies during IPC write
When a render-worker process crashed or exited while the worker-pool
thread was writing a control message (e.g. right after an audio-sync and
drag operation triggered a new render), the main process received SIGPIPE
and terminated at WriteControlMessage().

- Ignore SIGPIPE in main() so QProcess can report the broken pipe through
  its normal error path instead of killing the application.
- Harden WriteControlMessage() / TryWriteControlMessage() to check the
  process state and the number of bytes written before waiting.
2026-07-13 10:19:30 +08:00
Mike-Solar 0969e2adc5 Add diagnostics for proxy toggle synchronization
Add temporary qDebug logging to Footage, ProjectCopier,
RenderWorkerPool, and TimelineWidget to trace why Use Proxy cannot be
 toggled and why proxy footage may still be used after disabling.
2026-07-13 10:19:30 +08:00
Mike-Solar 94250a7690 Fix proxy decoding path and add proxy generation diagnostics
- RenderWorkerPool::DecodeInputFrame now uses the proxy filename/decoder/stream
  from FootageJob when a proxy is attached, so generated proxies are actually
  used during render.
- Add qDebug/qWarning logging to TimelineWidget::GenerateProxiesForSelectedClips
  and ProxyTask::Run to diagnose why Generate Proxy appears to do nothing.
2026-07-13 10:19:30 +08:00
Mike-Solar ca22028a52 Defer OCIO LUT processor generation in render worker and fix stale graph snapshots
- Override OCIOLutNode::Value() to ensure the processor is created/updated
  before the color transform job is emitted.
- In the worker process, mark the processor dirty on input/config changes
  instead of creating it synchronously during LoadGraph, which blocked the
  main process waiting for the graph load acknowledgement.
- Keep eager processor generation in the main GUI process so the viewer
  cache is invalidated immediately when the LUT file or direction changes.
- Mark the ProjectCopier's internal render-proxy project as modified when
  its update queue is processed, and reset the flag after RenderWorkerPool
  writes a new graph snapshot. This fixes the worker loading a stale graph
  snapshot after switching cube files or direction, which caused the old
  LUT effect to persist.

All existing tests pass.
2026-07-13 10:19:30 +08:00
Mike-Solar 68c0477715 Add hardware decoding support 2026-07-13 10:19:30 +08:00
Mike-Solar f6211f97a5 Fix render worker reuse and stabilize out-of-process video rendering 2026-07-13 10:19:30 +08:00
Mike-Solar 0daad22129 Complete render process isolation phases 4 and 5 2026-06-06 23:31:52 +08:00
Mike-Solar 042f008a02 Add decoded input slots for render workers 2026-06-04 21:32:43 +08:00
Mike-Solar 98c884c381 Wire render worker pool into render manager 2026-06-04 16:23:36 +08:00