itsmattkc
cb75e37e77
moved several files around
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Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc
4827782331
moved sequence params into node graph too
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Reduces code by reusing more of the existing node infrastructure
to synchronize sequence parameters the render backend.
2021-02-18 13:20:23 +11:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
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Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
6cb6407bd8
don't use shared ptrs on streams
2020-12-16 13:46:19 +11:00
itsmattkc
e12013e2fb
don't use shared ptrs for project items
2020-12-16 10:28:43 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
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The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
itsmattkc
0d0766e4fb
improved render channel count system
2020-11-15 22:16:40 +11:00
itsmattkc
94c0914e50
codec system rework
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Codecs are now much cleaner and thread safe by design.
2020-11-10 11:23:25 +11:00
itsmattkc
bc60c74562
finalized very, very basic OTIO support
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Ironed out various project and footage loading issues, and a single
cache invalidation issue.
2020-10-23 01:26:17 +11:00
Thomas Wilshaw
70455c1501
Fix building without OTIO support
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Added a new CMake flag that stops any OTIO related cpp files being
built.
Added extra #ifdefs to catch any OTIO related code in other cpp
files.
2020-10-15 18:59:06 +01:00
itsmattkc
6db591e89f
footage: merge video and image streams and improve image sequence import process
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Image streams were initially separated from video streams, but they're now
joined with a parameter defining if they're a still image, image sequence,
or regular video. The image sequence import process has also improved so
that if images from the same sequence are imported too, they'll either be
ignored or the user won't be asked again for those if they should be an
image sequence (fixes #1193 ). Also shifts decoder "probe" process to return
an item, useful if the decoder returns a non-footage item.
2020-09-26 19:45:07 +10:00
itsmattkc
818f38d55a
otio: started otio decoder for importing OpenTimelineIO
2020-09-25 16:58:07 +10:00
itsmattkc
d9851dc329
decoders: mild refactoring and code cleanup
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Just making things a little bit nicer.
2020-08-18 03:17:01 +10:00
itsmattkc
df14c2aaa7
cache: better implemented changing disk cache folders
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Not complete yet, but getting there.
2020-08-07 02:31:46 +10:00
itsmattkc
9095dfa463
project: replaced proxy with pre-cache
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Removed proxy task and replaced with a true honest-to-god pre-cache for
footage. This footage is pre-cached to a sequence and therefore 100% ready
for use in it once the task is done.
2020-06-08 23:17:51 +10:00
itsmattkc
430561e2ac
sequence: made divider a sequence parameter rather than a viewer parameter
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Doing this makes the preview resolution an explicit project setting rather
than a temporary UI setting. This will allow more consistency when caching.
2020-06-08 14:41:35 +10:00
itsmattkc
cd847a89ce
decoder: removed old unused code
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Minor cleanup.
2020-05-19 03:34:49 +10:00
itsmattkc
cb383d760b
tasks now emit floats rather than integers
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Simplifies code for tasks.
2020-05-19 02:44:38 +10:00
itsmattkc
2b1640ac04
frame/texture: use dividers when allocating buffers
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Allows render pipeline to know the "real" and "simulated" resolution of a
divided buffer.
2020-05-04 01:08:46 +10:00
itsmattkc
e4e797c901
proxy: cleaned up, re-use the render cache's disk save system for proxies, multithreaded compression
2020-05-04 00:29:26 +10:00
itsmattkc
6754feb2f6
proxy: began work towards creating proxy from video
2020-05-03 17:09:52 +10:00
itsmattkc
e4c3b6bf7b
renderer/decoder: simplified audio PCM transcode
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Turned the two-step PCM transcode into one step and simplified/removed much of
the unnecessary infrastructure that supported it. This makes the code cleaner
and generally improves the code paths.
2020-05-03 16:07:10 +10:00
itsmattkc
a925476c3f
began work on exr proxy task
2020-05-03 05:23:36 +10:00
itsmattkc
b3bebeeef3
decoder: removed unused destructor
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Very old unused code.
2020-04-14 14:51:15 +10:00
itsmattkc
1aa87cbda6
various: encapsulate all code in the olive namespace to avoid name collisions
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Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc
6f0d72c05d
renderer: switched audio rendering over to planar buffers
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While planar audio cannot be used for playback, it's much easier for processing.
This should lead to cleaner and easier to write code in the future.
2020-03-31 18:01:20 +11:00
itsmattkc
d87b4fde8c
renderer/decoder: use divider at the footage level
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Optimizes rendering if a divider is being used.
2020-02-27 15:47:08 +11:00
itsmattkc
6c33e85162
decoder: don't start indexing any stream that doesn't need to be
2020-02-21 20:04:08 +11:00
itsmattkc
2e38e7e3fb
indexmanager: moved files
2020-02-21 10:47:41 +11:00
itsmattkc
3bd1c885cf
decoder: round double to int
2020-02-20 19:24:59 +11:00
itsmattkc
e68e89c40b
renderer/decoder: use same background mechanism to conform audio as well
2020-02-19 16:45:34 +11:00
itsmattkc
56adf5005f
decoder: provide conform progress signal
2020-02-19 12:45:01 +11:00
itsmattkc
08e6c6ffc0
decoder: move conform function to base class
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There's no reason the Conform() function can't live in the base class since its
functionality isn't necessarily specific to FFmpeg.
2020-02-19 12:28:37 +11:00
itsmattkc
53551246da
decoder: signal indexing progress
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Better UI interactions, actually shows the progress of the index function in
the task manager now.
2020-02-19 12:19:42 +11:00
itsmattkc
03bdf01357
decoder/renderer: no longer index automatically as part of the retrieve
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functions
Indexing is a lengthy process and had a high chance of getting RenderWorkers
stuck doing it rather than being responsive to cache requests. This commit
introduces a system where workers never index media, but instead signal that
media is not ready to their RenderBackends which ensure that the media gets
indexed and re-queues the affected frames when those indexes are ready.
2020-02-19 11:44:29 +11:00
itsmattkc
22046535ca
various: added hooks so that various lengthy functions could be cancelled from another thread
2020-02-17 02:10:12 +11:00
itsmattkc
cb3ef5d994
decoder: ensure indextask is started in the taskmanager's thread
2020-02-16 10:27:23 +11:00
itsmattkc
f8f932112c
fixed bug where the node remove with exclusive deps command would never run
2020-01-17 13:56:45 +11:00
itsmattkc
653709dc84
try to index media immediately on import
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Since indexing is supplemental, it can be made a background task that can occur
at more or less any time. So we run it as soon as possible.
2020-01-17 03:58:29 +11:00
itsmattkc
ee31da9e71
merged encoder and decoder code into one folder since they can share quite a bit of code
2019-12-21 20:03:25 +11:00