The static FFmpeg's external codec libs pull in -lz, which on this
toolchain resolves to a copy whose install name is @rpath/libz.1.dylib
(zlib-ng-compat); without an LC_RPATH entry all three binaries died in
dyld at startup. The app/cli/worker build scripts now emit
-Wl,-rpath,/usr/lib.
Also: FFMPEG_DIR moves into the committed .cargo/config.toml as a
workspace-relative [env] entry — ffmpeg-sys-next's build script cannot
read .env files, and without it the crate silently linked the shared
Homebrew FFmpeg while oakffmpeg-link emitted the static transitive
flags (mixed linkage). docs/build.md updated.
- oakengine is now cdylib-only (no rlib/staticlib consumers anywhere;
cargo tree verified) — the plugin/external C ABI layer; README and
docs updated
- cd.yml drops the dylib embedding/re-sign steps (the app no longer
links it)
- test race root-caused and fixed for good: the global undo stack lock
is now a re-entrant mutex (parking_lot) shared by every test that
drives the stack, including the previously unlocked node/render
families; the render-manager serial-ordering bug (an earlier repro
test initialized the global manager before the not-initialized test)
is fixed with a shared SERIAL guard and a manager shutdown
- 5 consecutive parallel runs clean; serial 209/209
- oakengine_sequence_move_clip implemented for real (oaktimeline
TrackMoveBlockCommand; fixes the graph-ownership/gap-anchor/ripple
trim bugs the stub was hiding); same-track via the frozen C ABI,
cross-track supported by the module command
- oaknode clip blocks now declare a tex_in texture input and set
effect_input to it, so timeline clips can host effect chains; facade
test covers effect insert/remove on a real clip
- oakffmpeg-link: FFMPEG_DIR is now mandatory with a clear panic (a
Homebrew upgrade left the system ffmpeg .pc pointing at a deleted
dav1d Cellar path, breaking links); reads a git-ignored workspace
.env for IDEs that cannot inject env vars (RustRover); links the C++
stdlib for C++ codec libs (svt-av1)
- oakengine re-exports oaknode so tests share one crate instance;
it_node uses the direct instance's value type where it calls the
module FFI (the --workspace dev-dependency feature split builds
oaknode twice)
- tooling/ffmpeg/build-ffmpeg.sh builds release/8.0 static+PIC into
.cache/ffmpeg: GPL/version3, every free-license external codec lib
probed via pkg-config (enabled when present), per-OS hardware
acceleration (VideoToolbox/AudioToolbox, VAAPI/VDPAU/libdrm,
D3D11VA/DXVA2/MediaFoundation, nvenc when ffnvcodec exists)
- tooling/install-deps.sh installs those libraries on Homebrew / MSYS2
UCRT64 / Debian-Ubuntu / Fedora / Arch; nothing in the build sudo's
- ffmpeg-next's own build feature is unusable (every crate-version to
FFmpeg-release pairing is broken upstream: 9.0.0->FF9 AVCodec fields,
8.1.0->FF8.1 new enum variants, 8.0.0->FF8 FF_PROFILE rename), so
ffmpeg-next 9 + FFmpeg 8.x headers via FFMPEG_DIR it is
- new links-crate oakffmpeg-link emits the static FFmpeg's transitive
link flags from its .pc files (cargo only propagates them from links
crates, and rustc prunes the flags unless the rlib is referenced —
hence the force_link statics)
- docs/build.md updated for the Rust workspace flow
- app/ no longer includes engine C++ headers nor holds engine C++ types:
engine access goes through the oakengine C ABI plus C++ wrappers
(oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
(tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
and predicates, links, caches, waveform/playback, disk folder,
sequence_track_list, node_free, footage_is_valid, block_get_track,
get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
include requirement silently disabled OTIO everywhere), runtime
libraries are bundled into packages and copied next to macOS binaries
(oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
- Linux CD builds no longer disable Vulkan: the AppImage, deb, rpm and
Arch packages now build and ship liboakvulkan (the AppImage deploys
it via linuxdeploy --library so libvulkan is bundled too, and the
verify step checks both backend libraries); deb/rpm dependencies gain
libvulkan1/vulkan-loader; the Arch PKGBUILD gains vulkan-headers
- macOS CD installs vulkan-loader and exports VULKAN_SDK so
find_package(Vulkan) locates the Homebrew loader (previously the
Vulkan backend silently never built there)
- ffmpeg_bridge now installs to the standard lib directory with
/../lib RPATH instead of the non-standard ffmpeg_bridge/bin
layout (verified: editor, worker, oakgl and oakvulkan all resolve it)
- build guides (EN/ZH) document the macOS Vulkan backend dependencies
and the VULKAN_SDK variable
- English and Chinese build.md now list macOS as a fully supported
platform and point to the dedicated macOS build guide.
- Chinese build.md Fedora dependency list synced with English: use
ffmpeg-free-devel and add bzip2-devel.
- Extract libolive-rendercore static library to minimize backend link boundary.
- Add DynamicRenderer adapter with C ABI (oakgl/oakvulkan shared libs).
- Make OAK_ENABLE_DYNAMIC_RENDER_BACKEND default ON with OpenGL fallback.
- Implement VulkanRenderer prototype (textures, shaders, UBO blit, readback).
- Add backend-neutral viewer readback path (offscreen -> QImage -> QPainter).
- Refactor PluginRenderer to be renderer-agnostic; OFX plugins fall back to CPU
path on non-OpenGL backends while preserving OpenGL render path.
- Add Renderer::AttachOutputTexture/DetachOutputTexture and C ABI forwards.
- Update docs/zh/render-backend-dynamic-plan.md for Phase 3/4/5.