- ExportSettings: container format, video/audio codecs, size/fps/
bitrate, bit depth (8/10 → U8/U10), SDR 709 + HDR 2020 code points,
export range
- AppEngine::start_export_with(settings, path); real builds the
task params via encoding_params_with_settings (codec tables gate
each container — a non-supporting combo errors, never silently
defaults; the one menu only offers compatible codecs)
- oak-task EncodingParams: video_bit_rate / audio_bit_rate +
color_override_enabled + primaries/trc/space (override wins over
the project's delivery colorspace)
- mock start_export_with (no-op fake progress)
The dialog UI rebuild (fields + container→codec→color enability
linking) follows in the next unit.
Preview now follows the project output colorspace end to end: the
display chain derives its content space from the project's OutputColorSpec
instead of a hardcoded sRGB name, self-managed ICC transforms go through
an XYZ D65 interchange stage (OCIO cie_xyz_d65_interchange) for non-sRGB
targets, and the platform layer declares the content colorspace (gpui
submodule bump). macOS defaults to OS-managed (fixes wide-gamut UI
oversaturation); Windows ACM warns once on non-sRGB targets.
Multi-monitor: the display ICC is looked up per the window's current
screen (macOS display id, Windows per-monitor DC, X11 RandR output
profile) with a throttled poll that invalidates frame caches on moves.
Pipeline precision: 10-bit+ sources fall back to YUV444P16LE + a Rust
matrix conversion when swscale lacks F32 output (no more 8-bit
truncation); BT.709/2020 SDR decodes with BT.1886 gamma 2.4 instead of
the sRGB EOTF; working-space compositing no longer clamps RGB to [0,1]
(alpha still clamped); the output node clamps to the target gamut;
frames without colorimetry metadata convert with BT.709 defaults
(warned once) instead of passing through; scopes read the
output-colorspace signal on both F32 paths.
Also: only emit rerun-if-changed for .env when it exists (a missing file
made every build fully dirty).
- File > New > Sequence opens a real dialog (name, PAL/NTSC/HD presets,
width/height/frame rate, progressive/interlaced); VideoParams gains an
interlaced flag
- File > New > Folder creates a folder in the project root
- sequences are mounted under the root folder so they appear in the
project explorer (including the auto-created Sequence 1 and orphans
from older projects); right-click > Sequence Properties edits the
parameters afterwards
- dropping footage onto an empty, sequence-less timeline auto-creates a
sequence from the footage's first video stream
Match the timeline UI (V_max drawn topmost): composite tracks from
V1 up to V_max so the highest-numbered track is composited last, in
both the montage path and direct graph evaluation.
Proxy generation no longer pegs the machine:
- the transcode probes for a hardware H.264 encoder once per process
and uses it when present (macOS h264_videotoolbox; Windows/Linux
h264_nvenc -> h264_qsv -> h264_amf; libx264 remains the universal
fallback and the untouched C++ parity path), with decode-side
-hwaccel auto (HEVC 4:2:2 10-bit decodes in hardware on Apple
Silicon / RTX 50+ / Intel GPUs and falls back to software cleanly);
quality/preset map from the proxy CRF/preset per encoder
- the concurrency limit is configurable (ProxyMaxConcurrent, default
1) in the Proxy Settings dialog; auto-generated jobs queue and the
next starts when a slot frees. The invariant
concurrency x per-job threads <= logical cores / 2 holds by
construction (thread budget = half the cores / concurrency, clamped
to [1,8], covered by a unit test), and on Unix ffmpeg runs nice -n 10
so the background task never starves the foreground
- deleting a footage's proxy also removes it from the auto-generation
queue
With the global proxy switch on, footage that needs a proxy now gets
one generated in the background automatically — on import, on project
open, and when proxy use is enabled for a footage — instead of only
through the manual Generate menu action. Footage explicitly opted out
(a recorded proxy path with use disabled) and footage whose last
generation failed are not restarted; the generation path enables proxy
use so preview switches to the proxy as soon as it is ready.
The bin shows the lifecycle as a corner badge on each footage entry
(green P = ready, amber P = generating, red ! = failed; the widget
half lives in the gpui fork, submodule bumped here).
Includes a real-media test driving ProxyTask end-to-end on 4K H.265
4:2:2 10-bit (the media class the 4K playback lag was reported on):
180 s transcodes to a 720p proxy in ~25 s.
Adding an effect to a clip did nothing: the sequence render is
flattened into a montage (decode + composite), and MontageClip carried
no effect data at all.
- MontageClip gains an ordered effect stack (type id / enabled /
effect input / parameter values); protocol v2 carries it as an
additive wire field (older peers default to an empty stack).
- renderops::video_montage fills the stack from the effect chain
(the footage source node — the chain end without an effect input —
is dropped; the montage decodes the footage itself). Export
(oak-task) and the multicam single-track montage fill it too.
- The worker applies the stack between decode and composite: built-in
Opacity gets a CPU evaluator (C++ opacity.frag parity — whole vec4,
alpha included, unity pass-through); everything else dispatches as an
OFX plugin job through a new instance-factory slot (oak-plugin
lazily creates + caches one instance per identifier per render
process) with the montage's parameters injected. Disabled effects
bypass (the C++ traverser pushes the effect input through). Unknown
types warn once per type id and pass through — no silent no-ops.
Not covered (explicitly): Transform/Crop and the other ~30 built-in
effects have no CPU evaluator in oak-render (they pass through with a
warning), keyframed parameter animation, audio effect chains, and the
CLI's simplified montage.
Acceptance: a real 50% Opacity on real media quarters the rendered
pixels both in-process (renderops test) and through a real worker
process over IPC + shared memory (procpool_integration test);
disabling restores the plain render byte-for-byte.
All crates take the oak-* kebab-case naming (oak-audio, oak-codec,
oak-common, oak-core, oak-ffmpeg-link, oak-node, oak-otio, oak-plugin,
oak-render, oak-storage, oak-task, oak-timeline, oak-undo), with the
lib identifiers rewritten (oakrender:: -> oak_render::, oakcore_rs:: ->
oak_core::, ...) across all 226 referencing files.
The GUI application moves from the workspace root into
crates/oak-app/: src/, build.rs (paths fixed for the new location) and
tests/ travel with it, the root Cargo.toml becomes workspace-only
([workspace] + workspace.package + profiles), and the app package
inherits the workspace version. The screenshots example becomes a
standalone crate examples/simple_player/ with its own Cargo.toml.
Every crate now inherits the single workspace version
(version.workspace = true), and the workflows' crate paths and the
build docs follow the renames.
Validated with a clean cargo check --workspace.