Commit Graph
10 Commits
Author SHA1 Message Date
itsmattkc 4b366a9b73 update copyright year to 2022 2022-05-10 10:38:56 -07:00
itsmattkc 9d2ddbf727 renderer/decoder: clean up decoders after some time 2021-04-30 11:13:57 +10:00
itsmattkc 77d4b18a60 updated copyright year for 2021 [skip ci] 2021-04-17 18:56:50 +10:00
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc d241090a9f finally updated the copyright year 2020-11-17 20:13:22 +11:00
itsmattkc 0d0766e4fb improved render channel count system 2020-11-15 22:16:40 +11:00
itsmattkc 94c0914e50 codec system rework
Codecs are now much cleaner and thread safe by design.
2020-11-10 11:23:25 +11:00
itsmattkc f3f81eb2be ffmpeg: store divided frames in memory cache
Since users will most likely be working with a divider most of the time,
there's no reason to waste memory space with undivided frames considering
the dividing process is quite fast.
2020-08-18 04:55:23 +10:00
itsmattkc a2f954a0a7 memorypool: implemented arenas
A pool can allocate/destroy any amount of arenas during runtime, meaning it
won't run out of memory but we still get the advantages of one large allocation
as opposed to hundreds of small allocations.
2020-04-14 16:23:45 +10:00
itsmattkc 7bfdf8af7c ffmpegframepool: implemented functional frame pool
Includes splitting off core functionality to a base MemoryPool class that can
be re-used later if necessary.
2020-04-14 02:43:12 +10:00