Commit Graph
22 Commits
Author SHA1 Message Date
itsmattkc 4697b98980 fixed gcc compile issues 2020-01-19 20:39:48 +11:00
itsmattkc 1101b58ee8 allow setting of pixel format/ocio method/sample format in preferences
Implementation isn't perfect yet, viewer/renderer doesn't update yet when
the preference is changed so a sequence needs to be re-opened for the change to
take effect.
2020-01-18 03:37:36 +11:00
itsmattkc f8f932112c fixed bug where the node remove with exclusive deps command would never run 2020-01-17 13:56:45 +11:00
itsmattkc 653709dc84 try to index media immediately on import
Since indexing is supplemental, it can be made a background task that can occur
at more or less any time. So we run it as soon as possible.
2020-01-17 03:58:29 +11:00
itsmattkc 75a9291cd2 refactored import function for greater robustness
The import function was written early on in the rewrite as a multithreaded
background task that was considered somewhat flawed. While it worked for the
most part, there were possibilities of race conditions that could have
potentially been fatal, particularly since media could theoretically be
deleted while the import/probe tasks were running in the background.

With the save/load functions coming in, it became even more complicated as
projects may include metadata about the footage that can't be implemented
easily when the footage is imported/probed in the background. Making importing
a modal task fixes all of these issues, it's still done in a background thread
to not hang the GUI thread, but the GUI thread can be briefly "paused" in a
user friendly way so that all these functions can be safer.
2020-01-15 15:19:14 +11:00
itsmattkc ca89e2b818 use lossless compression on indexed frames
We use Qt's built in zlib compression on the fastest setting (it was found that
higher compression took 5x as long with a negligible decrease in size). This
helps keep disk cache sizes low.
2020-01-12 04:21:07 +11:00
itsmattkc 3b2aa33960 store indexed frames in their native format
While there are clear efficiencies in storing the frame out of the codec,
there's little benefit to storing it in a format higher than its native pixel
format since the pixel conversion is generally fairly quick. This commit will
index all frames in their native pixel format.
2020-01-12 03:57:29 +11:00
itsmattkc 1c5d55012b video renderer will always render frames closest to the playhead first
A few commits ago, the render behavior was changed to only render within a
user-specified range of the playhead. This works well, but it would still
render from the start of the range (usually before the playhead) to the end,
meaning it couldn't keep up with the playhead as well as it should. This
commit prioritizes frames close to the playhead and renders outwards to
address this.
2020-01-12 01:14:56 +11:00
itsmattkc 0823c84fb2 acknowledge video stream start times 2020-01-11 17:44:52 +11:00
itsmattkc 5daf126e8d completed hybrid index system 2020-01-11 03:45:58 +11:00
itsmattkc 5798349f92 began hybrid indexing system
This index system will have awareness of the disk cache state and be able to
fill in and store frames as necessary while keeping the disk cache under
user defined limits.
2020-01-11 03:20:46 +11:00
itsmattkc 594b1a2b58 use sample aspect ratio correctly 2020-01-11 00:16:54 +11:00
itsmattkc ba94ea51cd read and utilize the aspect ratio metadata from video files 2020-01-11 00:08:16 +11:00
itsmattkc d32306f88b only disk cache around the playhead 2020-01-10 20:35:48 +11:00
itsmattkc b8aabb7e01 updated exporter to work with new frame flow 2020-01-08 02:27:47 +11:00
itsmattkc 0db13a96ab implemented a footage viewer
Essentially a minor derivation of a viewer type that can automatically view
footage from the project (i.e. not in a sequence).
2019-12-30 20:17:48 +11:00
itsmattkc 1a1a7f029a changed waveinput error messages from debug to critical 2019-12-26 21:50:55 +11:00
itsmattkc 61c60e00d6 various small code cleanups and improvements
Largely refactoring work to make the code somewhat nicer to work with.
2019-12-26 19:00:08 +11:00
itsmattkc 520b8b46fa place timecode conversion functions into a Timecode class rather than an olive namespace
Code cleanup and improvement.
2019-12-26 17:20:58 +11:00
itsmattkc 3a7b3ffac6 implemented audio exporting
The encoder was moved to its own thread and will transcode the PCM from the
audio renderer into the chosen codec while the video frames are still
received. The implementation isn't perfect and could use some cleaning up, but
it is functional at the moment.
2019-12-23 01:45:27 +11:00
itsmattkc b24e2cd22b enable multithreading on ffmpegencoder 2019-12-22 02:56:25 +11:00
itsmattkc ee31da9e71 merged encoder and decoder code into one folder since they can share quite a bit of code 2019-12-21 20:03:25 +11:00